Player Matchup

Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold II
HoyoBoyo
Geb
Gold II
Level 127
God Stats
1W - 2L
1,767 SR
Queue Stats
16W - 5L
1,805 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
PriscyIIa
Morgan Le Fay
Gold V
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,589 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,598 SR
1,739 MMR
Hades
Hades
Gold V
Figure889
Hades
Gold V
Level 83
God Stats
0W - 1L
1,540 SR
Queue Stats
4W - 3L
1,718 MMR
Solo
Bacchus
Bacchus
Gold V
FraudMah
Bacchus
Gold V
Level 156
God Stats
0W - 1L
1,563 SR
Queue Stats
10W - 13L
1,696 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
NickJPenn
Ah Muzen Cab
Platinum III
Level 121
God Stats
2W - 4L
1,691 SR
Queue Stats
81W - 84L
1,804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
5 / 0 / 7
12,126
808
22,115
21,395
30,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 9
11,406
760
9,207
18,009
21,955
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
PriscyIIa
Morgan Le Fay
16
5 / 1 / 7
11,123
742
17,561
14,456
9,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasThothAchillesBaron SamediSobek

VS

Bans
Ne ZhaCabrakanAresGaneshaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Figure889
Hades
13
0 / 5 / 0
8,566
571
8,355
19,400
20,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bacchus
FraudMah
Bacchus
14
0 / 1 / 2
10,176
678
17,983
19,667
21,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
NickJPenn
Ah Muzen Cab
14
2 / 6 / 0
9,734
649
12,913
16,045
8,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
0
7
8.5
L
Hades
Figure889
Hades
0
5
0
0
L
Bacchus
FraudMah
Bacchus
0
1
2
1
W
2
1
9
6.5
L
Ah Muzen Cab
NickJPenn
Ah Muzen Cab
2
6
0
0.33
W
Morgan Le Fay
PriscyIIa
Morgan Le Fay
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,883
Damage
39,251
53,860
Taken
55,112
61,811
Mitigated
50,588
21,875
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
22,115
2,330
6,878
11,398
21,395
30,562
501
6,847
13,792
0
39,877
L
Hades
Figure889
Hades
8,355
2,221
1,302
3,071
19,400
20,262
0
8,974
10,426
22,989
0
L
Bacchus
FraudMah
Bacchus
17,983
2,902
0
4,097
19,667
21,891
0
10,601
9,066
37,635
0
W
9,207
1,937
0
2,113
18,009
21,955
247
7,617
10,023
20,467
0
L
Ah Muzen Cab
NickJPenn
Ah Muzen Cab
12,913
5,782
0
3,986
16,045
8,435
0
7,694
8,351
0
58,343
W
Morgan Le Fay
PriscyIIa
Morgan Le Fay
17,561
2,817
0
1,486
14,456
9,294
2,264
10,649
3,670
70,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
28,476
203
Minions Killed
161
7
Camps Cleared
6
898,833
Distance Traveled
804,812
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,126
808
57
4
2
331,499
2
L
Hades
8,566
571
32
2
1
236,071
6
L
Bacchus
10,176
678
41
3
2
303,603
2
W
Geb
11,406
760
14
1
0
284,487
1
L
Ah Muzen Cab
9,734
649
88
6
3
265,138
1
W
Morgan Le Fay
11,123
742
132
9
5
282,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role