Player Matchup

Bacchus
Bacchus
A money A
Bacchus
Level 147
God Stats
8W - 8L
1,530 SR
Queue Stats
246W - 221L
1,541 Elo+
Party 1
Hades
Hades
MattJ993
Hades
Level 107
God Stats
7W - 3L
1,703 SR
Queue Stats
400W - 378L
1,518 Elo+
Party 1
Hercules
Hercules
PrimE Frenzzy
Hercules
Level 39
God Stats
17W - 16L
1,569 SR
Queue Stats
138W - 108L
1,492 Elo+
Party 1
Team Averages
Level 98
1,601 SR
1,517 Elo+

VS

Team Averages
Level 109
1,514 SR
1,399 Elo+
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JordonDab
Ah Puch
Level 119
God Stats
5W - 3L
1,700 SR
Queue Stats
62W - 86L
1,405 Elo+
Party 2
Jing Wei
Jing Wei
PsilocybinSnake
Jing Wei
Level 86
God Stats
18W - 31L
1,341 SR
Queue Stats
27W - 56L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A money A
Bacchus
13
0 / 2 / 7
9,324
717
10,223
14,780
16,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hades
MattJ993
Hades
16
9 / 2 / 1
10,814
832
20,795
12,197
6,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
PrimE Frenzzy
Hercules
14
1 / 0 / 7
8,808
678
6,189
12,971
8,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 1 / 2
8,310
639
8,964
16,609
12,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
JordonDab
Ah Puch
12
0 / 5 / 4
7,901
608
16,524
11,329
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
12
2 / 4 / 1
8,277
637
4,933
15,203
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
4
4
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
1
2
3
W
Bacchus
A money A
Bacchus
0
2
7
1.75
L
Ah Puch
JordonDab
Ah Puch
0
5
4
0.4
W
Hades
MattJ993
Hades
9
2
1
4.75
W
Hercules
PrimE Frenzzy
Hercules
1
0
7
4.5
L
Jing Wei
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,207
Damage
30,421
39,948
Taken
43,141
31,298
Mitigated
23,996
14,460
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,964
685
0
3,025
16,609
12,324
0
9,832
6,343
22,397
0
W
Bacchus
A money A
Bacchus
10,223
1,404
0
3,618
14,780
16,222
447
7,709
6,611
28,118
0
L
Ah Puch
JordonDab
Ah Puch
16,524
933
0
3,643
11,329
4,954
78
8,851
2,208
35,538
0
W
Hades
MattJ993
Hades
20,795
2,882
2,392
7,217
12,197
6,283
1,941
8,241
3,611
57,798
0
W
Hercules
PrimE Frenzzy
Hercules
6,189
2,610
0
1,233
12,971
8,793
301
8,690
3,943
0
13,877
L
Jing Wei
4,933
3,218
0
2,601
15,203
6,718
835
11,455
3,256
0
16,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
24,488
167
Minions Killed
134
7
Camps Cleared
4
755,992
Distance Traveled
705,963
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,310
639
62
5
0
260,760
1
W
Bacchus
9,324
717
38
3
2
258,331
1
L
Ah Puch
7,901
608
42
3
3
205,017
2
W
Hades
10,814
832
112
9
4
232,265
0
W
Hercules
8,808
678
17
1
1
265,396
0
L
Jing Wei
8,277
637
30
2
1
240,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role