Player Matchup

Da Ji
Da Ji
BackHurtz2much
Da Ji
Level 158
God Stats
12W - 7L
1,684 SR
Queue Stats
130W - 100L
1,536 Elo+
Party 2
Ishtar
Ishtar
Bnegative247
Ishtar
Level 28
God Stats
1W - 0L
1,727 SR
Queue Stats
13W - 6L
1,729 Elo+
Party 2
Ares
Ares
HardSum
Ares
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 59L
1,444 Elo+
Party 2
Cerberus
Cerberus
JabelNick
Cerberus
Level 112
God Stats
2W - 0L
1,644 SR
Queue Stats
67W - 61L
1,566 Elo+
Party 2
Nox
Nox
JessDangerDress
Nox
Level 142
God Stats
3W - 2L
1,533 SR
Queue Stats
19W - 22L
1,439 Elo+
Party 2
Team Averages
Level 101
1,618 SR
1,543 Elo+

VS

Team Averages
Level 55
1,427 SR
1,340 Elo+
Vulcan
Vulcan
Anarchy_410
Vulcan
Level 61
God Stats
16W - 16L
1,527 SR
Queue Stats
153W - 189L
1,439 Elo+
Party 3
Maui
Maui
Cosmonaut807
Maui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 79L
1,275 Elo+
Party 1
Hades
Hades
Jinkz586
Hades
Level 65
God Stats
29W - 23L
1,552 SR
Queue Stats
108W - 123L
1,399 Elo+
Solo
Loki
Loki
KeithoSupremeo
Loki
Level 20
God Stats
25W - 51L
1,272 SR
Queue Stats
25W - 54L
1,210 Elo+
Party 1
Artemis
Artemis
XxZephlan23xX
Artemis
Level 27
God Stats
4W - 8L
1,284 SR
Queue Stats
67W - 84L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 11
12,230
1,223
22,400
11,445
6,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
17
7 / 0 / 14
11,562
1,156
21,997
7,883
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
HardSum
Ares
17
0 / 0 / 18
10,269
1,027
6,362
12,413
16,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cerberus
JabelNick
Cerberus
17
1 / 2 / 23
10,786
1,079
14,252
13,903
17,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 1 / 15
12,769
1,277
18,252
5,748
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

283

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 6 / 3
10,756
1,076
15,110
17,073
7,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 3
9,841
984
3,171
16,273
19,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Jinkz586
Hades
15
4 / 5 / 3
10,818
1,082
13,068
18,403
10,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 6 / 1
10,501
1,050
3,989
18,910
9,304
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
15
0 / 8 / 5
9,451
945
7,222
19,049
9,019
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
22
27
Kills
7
7
Deaths
27
81
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
6
3
0.75
W
11
4
11
4.13
W
Ishtar
7
0
14
14
L
0
2
3
0.75
W
Ares
HardSum
Ares
0
0
18
9
W
Cerberus
JabelNick
Cerberus
1
2
23
6.25
W
8
1
15
15.5
L
Hades
Jinkz586
Hades
4
5
3
1.1
L
0
6
1
0.08
L
Artemis
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,263
Damage
42,560
51,392
Taken
89,708
48,002
Mitigated
55,235
7,777
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
15,110
3,954
0
30
17,073
7,082
0
8,496
8,577
41,521
0
W
22,400
7,475
0
721
11,445
6,156
0
6,500
4,945
0
34,267
W
Ishtar
21,997
12,553
0
1,015
7,883
4,754
0
4,823
3,060
0
40,783
L
3,171
941
12
960
16,273
19,309
0
7,462
8,811
9,529
0
W
Ares
HardSum
Ares
6,362
1,176
1,803
1,194
12,413
16,437
0
7,854
4,559
9,092
0
W
Cerberus
JabelNick
Cerberus
14,252
922
0
2,179
13,903
17,217
0
9,783
4,120
31,706
0
W
18,252
1,275
0
865
5,748
3,438
0
2,389
3,359
45,260
0
L
Hades
Jinkz586
Hades
13,068
463
732
2,621
18,403
10,521
0
8,400
10,003
23,398
0
L
3,989
663
0
159
18,910
9,304
0
6,116
12,794
0
42,161
L
Artemis
7,222
3,254
0
338
19,049
9,019
0
8,392
10,657
0
9,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,616
Gold Earned
51,367
195
Minions Killed
178
6
Camps Cleared
12
1,023,234
Distance Traveled
978,341
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,756
1,076
72
7
1
221,324
1
W
Da Ji
12,230
1,223
32
3
2
202,271
2
W
Ishtar
11,562
1,156
40
4
3
214,883
1
L
Maui
9,841
984
8
1
0
179,735
0
W
Ares
10,269
1,027
2
0
0
200,754
0
W
Cerberus
10,786
1,079
44
4
0
197,998
0
W
Nox
12,769
1,277
77
8
1
207,328
1
L
Hades
10,818
1,082
29
3
0
188,205
0
L
Loki
10,501
1,050
63
6
10
212,124
3
L
Artemis
9,451
945
6
1
1
176,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role