Player Matchup

Hou Yi
Hou Yi
Platinum III
BlackHeartSuave_
Hou Yi
Platinum III
Level 157
God Stats
15W - 26L
1,448 SR
Queue Stats
616W - 608L
1,745 MMR
Party 1
Da Ji
Da Ji
Platinum IV
Death_Lord-xX
Da Ji
Platinum IV
Level 128
God Stats
5W - 5L
1,845 SR
Queue Stats
89W - 87L
1,768 MMR
Solo
Sobek
Sobek
Platinum III
HiddenPep
Sobek
Platinum III
Level 109
God Stats
12W - 3L
1,899 SR
Queue Stats
140W - 129L
1,733 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
TropicaIMexican
Xing Tian
Platinum III
Level 157
God Stats
4W - 5L
1,697 SR
Queue Stats
332W - 336L
1,820 MMR
Solo
Merlin
Merlin
Platinum III
erkiturkey
Merlin
Platinum III
Level 160
God Stats
7W - 8L
1,602 SR
Queue Stats
107W - 95L
1,847 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,698 SR
1,783 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,610 SR
1,721 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum III
Loki Maine
Ravana
Platinum III
Level 160
God Stats
8W - 7L
1,634 SR
Queue Stats
411W - 404L
1,727 MMR
Solo
Mulan
Mulan
Platinum I
Parasyte777
Mulan
Platinum I
Level 67
God Stats
10W - 9L
1,606 SR
Queue Stats
101W - 103L
1,836 MMR
Solo
Ymir
Ymir
Platinum IV
RioCaRNaTE
Ymir
Platinum IV
Level 160
God Stats
7W - 4L
1,655 SR
Queue Stats
267W - 263L
1,727 MMR
Solo
Eset
Eset
Platinum III
karimjc27
Eset
Platinum III
Level 159
God Stats
14W - 9L
1,655 SR
Queue Stats
250W - 265L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,452
575
1,769
4,532
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
1 / 3 / 1
3,576
596
2,313
4,285
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
HiddenPep
Sobek
5
0 / 1 / 0
3,689
615
1,247
4,702
1,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
TropicaIMexican
Xing Tian
8
1 / 2 / 1
4,471
745
2,574
6,660
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
erkiturkey
Merlin
7
1 / 1 / 0
4,107
685
1,299
3,193
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
XbalanqueAtlasArtio

VS

Bans
HadesCabrakanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
1 / 0 / 1
3,958
660
4,416
4,439
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
Loki Maine
Ravana
7
3 / 0 / 0
4,244
707
2,541
3,113
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 2 / 1
4,193
699
4,425
5,654
2,271
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 1
4,293
716
1,740
4,809
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
7
2 / 1 / 1
4,196
699
1,848
2,938
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
8
8
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
1
1.5
L
0
1
0
0
L
1
3
1
0.5
L
Sobek
HiddenPep
Sobek
0
1
0
0
W
Ravana
Loki Maine
Ravana
3
0
0
3
W
1
2
1
0.75
W
1
0
1
1.5
L
Xing Tian
TropicaIMexican
Xing Tian
1
2
1
0.75
L
Merlin
erkiturkey
Merlin
1
1
0
1
W
Eset
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,202
Damage
14,970
23,372
Taken
20,953
8,107
Mitigated
7,801
8,917
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,416
2,884
0
3,137
4,439
1,155
56
593
3,846
0
24,573
L
1,769
1,235
0
1,839
4,532
933
0
774
3,758
0
17,926
L
2,313
739
0
1,028
4,285
1,286
0
455
3,830
0
8,563
L
Sobek
HiddenPep
Sobek
1,247
270
758
2,692
4,702
1,665
0
498
4,204
6,779
0
W
Ravana
Loki Maine
Ravana
2,541
1,195
0
818
3,113
1,136
0
457
2,648
0
19,308
W
4,425
631
0
1,558
5,654
2,271
0
2,153
3,261
0
22,997
W
1,740
480
0
2,046
4,809
2,306
0
684
4,125
12,519
2,125
L
Xing Tian
TropicaIMexican
Xing Tian
2,574
465
0
1,620
6,660
3,115
0
0
6,660
22,603
0
L
Merlin
erkiturkey
Merlin
1,299
254
0
980
3,193
1,108
0
1,322
1,871
20,561
0
W
Eset
1,848
121
0
567
2,938
933
0
985
1,953
23,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,295
Gold Earned
20,884
159
Minions Killed
180
0
Camps Cleared
0
559,966
Distance Traveled
579,190
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,958
660
43
7
0
95,911
0
L
Hou Yi
3,452
575
28
5
0
91,619
0
L
Da Ji
3,576
596
23
4
0
104,518
1
L
Sobek
3,689
615
9
2
0
136,225
1
W
Ravana
4,244
707
44
7
0
129,600
0
W
Mulan
4,193
699
23
4
0
112,799
1
W
Ymir
4,293
716
21
4
0
117,117
1
L
Xing Tian
4,471
745
55
9
0
116,889
2
L
Merlin
4,107
685
44
7
0
110,715
2
W
Eset
4,196
699
49
8
0
123,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role