Player Matchup

Neith
Neith
Goldmember1661
Neith
Level 158
God Stats
3W - 3L
1,618 SR
Queue Stats
265W - 243L
1,530 Elo+
Party 1
Horus
Horus
Gorillazz OG
Horus
Level 156
God Stats
2W - 1L
1,605 SR
Queue Stats
215W - 203L
1,539 Elo+
Party 1
Vamana
Vamana
Smulv
Vamana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,649 Elo+
Solo
Ratatoskr
Ratatoskr
Sywn
Ratatoskr
Level 102
God Stats
1W - 0L
1,726 SR
Queue Stats
9W - 10L
1,619 Elo+
Party 1
Vulcan
Vulcan
fubaradoo
Vulcan
Level 145
God Stats
3W - 1L
1,522 SR
Queue Stats
128W - 110L
1,541 Elo+
Party 1
Team Averages
Level 126
1,594 SR
1,576 Elo+

VS

Team Averages
Level 122
1,579 SR
1,482 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Ill Soul llI
Zeus
Level 142
God Stats
1W - 3L
1,759 SR
Queue Stats
33W - 56L
1,460 Elo+
Party 2
Artio
Artio
NecroShix
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SunKingLux
Morgan Le Fay
Level 160
God Stats
4W - 1L
1,637 SR
Queue Stats
122W - 125L
1,526 Elo+
Solo
Hercules
Hercules
killerbrowns1640
Hercules
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 184L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 17
11,183
658
22,268
26,264
13,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 10
11,421
672
11,030
26,289
33,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Smulv
Vamana
19
2 / 4 / 16
12,122
713
21,360
26,991
28,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Sywn
Ratatoskr
20
9 / 4 / 9
12,481
734
24,344
24,848
24,295
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
fubaradoo
Vulcan
20
6 / 3 / 10
12,982
764
30,650
14,378
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 3 / 9
11,393
670
10,083
27,996
43,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 4 / 10
11,076
652
31,924
15,512
7,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
NecroShix
Artio
17
2 / 5 / 10
10,324
607
8,753
32,826
43,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
SunKingLux
Morgan Le Fay
20
6 / 6 / 12
12,696
747
27,585
21,047
12,028
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 3 / 10
10,415
613
20,037
30,687
46,246
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
70
21
Kills
19
19
Deaths
21
62
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
3
9
2.83
W
1
2
17
4.75
W
3
6
10
1.33
L
3
4
10
2
L
Artio
NecroShix
Artio
2
5
10
1.4
W
Vamana
Smulv
Vamana
2
4
16
2.5
L
Morgan Le Fay
SunKingLux
Morgan Le Fay
6
6
12
2
W
Ratatoskr
Sywn
Ratatoskr
9
4
9
3.38
W
Vulcan
fubaradoo
Vulcan
6
3
10
3.67
L
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,652
Damage
98,382
118,770
Taken
128,068
108,620
Mitigated
153,279
65,943
Healing
58,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,083
683
8,113
8,845
27,996
43,988
462
10,265
17,731
12,402
0
W
22,268
8,494
3,521
14,363
26,264
13,315
2,535
17,163
9,101
0
44,194
W
11,030
5,088
9,761
9,737
26,289
33,719
347
14,987
11,302
0
20,420
L
31,924
2,704
3,652
2,306
15,512
7,608
901
2,317
13,195
60,029
0
L
Artio
NecroShix
Artio
8,753
958
5,960
8,278
32,826
43,409
898
7,411
25,415
16,928
0
W
Vamana
Smulv
Vamana
21,360
11,038
4,260
8,704
26,991
28,858
909
17,068
9,923
0
29,549
L
Morgan Le Fay
SunKingLux
Morgan Le Fay
27,585
2,113
3,705
4,810
21,047
12,028
385
4,514
16,533
66,032
0
W
Ratatoskr
Sywn
Ratatoskr
24,344
3,297
1,653
11,520
24,848
24,295
1,596
17,433
7,415
0
41,176
W
Vulcan
fubaradoo
Vulcan
30,650
13,689
1,155
1,269
14,378
8,433
1,972
11,694
2,684
54,287
0
L
20,037
6,863
969
12,095
30,687
46,246
232
6,143
24,544
0
25,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,189
Gold Earned
55,904
180
Minions Killed
176
0
Camps Cleared
0
1,601,785
Distance Traveled
1,409,196
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,393
670
5
0
0
244,531
3
W
Neith
11,183
658
42
2
0
308,161
0
W
Horus
11,421
672
19
1
0
294,580
0
L
Zeus
11,076
652
65
4
0
250,199
1
L
Artio
10,324
607
13
1
0
310,571
6
W
Vamana
12,122
713
17
1
0
309,113
1
L
Morgan Le Fay
12,696
747
80
5
0
274,017
1
W
Ratatoskr
12,481
734
45
3
0
355,044
0
W
Vulcan
12,982
764
57
3
0
334,887
0
L
Hercules
10,415
613
13
1
0
329,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role