Player Matchup

Hachiman
Hachiman
Fresh Kang
Hachiman
Level 158
God Stats
13W - 6L
1,807 SR
Queue Stats
916W - 638L
1,556 Elo+
Party 1
Apollo
Apollo
NV Scythe
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
Narco dog 90
Guan Yu
Level 157
God Stats
11W - 1L
1,939 SR
Queue Stats
877W - 557L
1,583 Elo+
Party 1
Hera
Hera
daviddog214
Hera
Level 108
God Stats
1W - 1L
1,692 SR
Queue Stats
22W - 19L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
hG Evolved
Ah Puch
Level 63
God Stats
3W - 0L
1,730 SR
Queue Stats
125W - 111L
1,397 Elo+
Party 1
Team Averages
Level 122
1,734 SR
1,495 Elo+

VS

Team Averages
Level 123
1,467 SR
1,447 Elo+
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HankScorpi007
Freya
Level 148
God Stats
19W - 13L
1,520 SR
Queue Stats
474W - 525L
1,417 Elo+
Solo
Lancelot
Lancelot
Rcortese1
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 304L
1,437 Elo+
Solo
Chernobog
Chernobog
TidalTrash
Chernobog
Level 100
God Stats
1W - 3L
1,372 SR
Queue Stats
152W - 172L
1,398 Elo+
Solo
Sylvanus
Sylvanus
Tompstomp7593
Sylvanus
Level 123
God Stats
0W - 1L
1,441 SR
Queue Stats
22W - 15L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fresh Kang
Hachiman
14
4 / 1 / 16
8,778
878
12,617
7,186
3,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Apollo
NV Scythe
Apollo
15
6 / 0 / 14
8,935
894
8,744
5,398
2,666
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Narco dog 90
Guan Yu
14
4 / 1 / 14
8,465
847
8,141
11,746
12,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
4 / 1 / 14
9,703
970
16,791
8,812
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
hG Evolved
Ah Puch
14
4 / 2 / 7
8,419
842
8,495
7,919
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 5 / 2
6,369
637
3,766
8,889
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 4 / 0
6,805
681
7,478
8,968
4,095
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Rcortese1
Lancelot
12
1 / 6 / 1
7,291
729
4,566
15,614
10,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
TidalTrash
Chernobog
13
0 / 3 / 2
6,754
675
4,569
10,116
4,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Tompstomp7593
Sylvanus
13
2 / 4 / 0
7,325
733
4,766
16,071
12,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
9
22
Kills
4
5
Deaths
22
65
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
2
0.2
W
Hachiman
Fresh Kang
Hachiman
4
1
16
12
L
1
4
0
0.25
W
Apollo
NV Scythe
Apollo
6
0
14
13
W
Guan Yu
Narco dog 90
Guan Yu
4
1
14
11
L
Lancelot
Rcortese1
Lancelot
1
6
1
0.25
L
Chernobog
TidalTrash
Chernobog
0
3
2
0.33
L
Sylvanus
Tompstomp7593
Sylvanus
2
4
0
0.5
W
4
1
14
11
W
Ah Puch
hG Evolved
Ah Puch
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,788
Damage
25,145
41,061
Taken
59,658
26,345
Mitigated
36,121
15,915
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,766
2,207
280
964
8,889
4,165
0
3,272
5,617
0
5,566
W
Hachiman
Fresh Kang
Hachiman
12,617
6,112
387
2,206
7,186
3,338
2,853
1,323
5,693
0
22,092
L
7,478
2,318
338
1,200
8,968
4,095
0
4,506
4,462
14,752
0
W
Apollo
NV Scythe
Apollo
8,744
5,306
478
1,687
5,398
2,666
2,758
1,820
3,525
0
15,285
W
Guan Yu
Narco dog 90
Guan Yu
8,141
91
4,062
3,047
11,746
12,223
294
3,451
8,295
0
10,524
L
Lancelot
Rcortese1
Lancelot
4,566
1,081
1,441
3,214
15,614
10,410
0
5,676
9,938
0
11,630
L
Chernobog
TidalTrash
Chernobog
4,569
1,476
918
2,336
10,116
4,465
0
4,116
6,000
0
20,582
L
Sylvanus
Tompstomp7593
Sylvanus
4,766
620
2,430
4,372
16,071
12,986
0
7,716
8,355
9,858
0
W
16,791
3,947
491
1,303
8,812
4,427
676
3,199
5,538
35,925
0
W
Ah Puch
hG Evolved
Ah Puch
8,495
860
1,192
1,062
7,919
3,691
838
2,451
5,443
22,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
34,544
108
Minions Killed
100
0
Camps Cleared
0
950,588
Distance Traveled
814,608
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,369
637
8
1
0
146,408
0
W
Hachiman
8,778
878
16
2
0
140,974
0
L
Freya
6,805
681
18
2
0
177,461
0
W
Apollo
8,935
894
23
2
0
198,248
0
W
Guan Yu
8,465
847
6
1
0
209,067
0
L
Lancelot
7,291
729
10
1
0
173,954
0
L
Chernobog
6,754
675
37
4
0
172,255
1
L
Sylvanus
7,325
733
27
3
0
144,530
0
W
Hera
9,703
970
42
4
0
214,107
0
W
Ah Puch
8,419
842
21
2
0
188,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role