Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Chuck8873
Odin
Level 98
God Stats
20W - 27L
1,450 SR
Queue Stats
221W - 249L
1,372 Elo+
Solo
Izanami
Izanami
Evilsizer
Izanami
Level 157
God Stats
42W - 31L
1,587 SR
Queue Stats
288W - 319L
1,451 Elo+
Solo
Bacchus
Bacchus
RexyBabyy
Bacchus
Level 40
God Stats
1W - 1L
1,889 SR
Queue Stats
43W - 32L
1,565 Elo+
Solo
Team Averages
Level 86
1,585 SR
1,478 Elo+

VS

Team Averages
Level 91
1,551 SR
1,557 Elo+
Ishtar
Ishtar
GavinSmith43
Ishtar
Level 105
God Stats
1W - 2L
1,458 SR
Queue Stats
18W - 13L
1,550 Elo+
Party 1
Scylla
Scylla
Jaxson87
Scylla
Level 87
God Stats
0W - 3L
1,401 SR
Queue Stats
13W - 37L
1,290 Elo+
Solo
Maui
Maui
MAWCOOK1E
Maui
Level 122
God Stats
3W - 1L
1,810 SR
Queue Stats
87W - 84L
1,581 Elo+
Solo
Hun Batz
Hun Batz
OleSmokeySmokes
Hun Batz
Level 54
God Stats
8W - 6L
1,587 SR
Queue Stats
258W - 295L
1,529 Elo+
Solo
Hercules
Hercules
Weebslayer72
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 2 / 11
8,270
827
8,694
5,970
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
 
Mercury
14
5 / 0 / 2
8,215
822
3,561
7,723
3,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
13
2 / 3 / 7
7,660
766
6,825
10,799
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Evilsizer
Izanami
16
5 / 0 / 5
8,691
869
7,997
5,980
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
RexyBabyy
Bacchus
15
5 / 0 / 7
8,612
861
10,596
5,431
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 4 / 4
6,781
678
4,283
9,686
4,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Jaxson87
Scylla
12
0 / 4 / 3
6,624
662
3,112
8,181
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
13
2 / 3 / 2
7,559
756
2,856
10,174
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
11
0 / 0 / 0
6,438
644
2,208
3,943
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Weebslayer72
Hercules
13
3 / 6 / 2
7,195
720
8,134
13,711
8,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
17
Kills
5
5
Deaths
17
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
11
2.75
W
Mercury
 
Mercury
5
0
2
6
W
Odin
2
3
7
1.83
W
Izanami
Evilsizer
Izanami
5
0
5
7.5
L
Ishtar
0
4
4
0.5
L
Scylla
Jaxson87
Scylla
0
4
3
0.38
L
Maui
2
3
2
1
L
Hun Batz
0
0
0
0
W
Bacchus
RexyBabyy
Bacchus
5
0
7
8.5
L
Hercules
Weebslayer72
Hercules
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,673
Damage
20,593
35,903
Taken
45,695
21,578
Mitigated
28,875
7,471
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,694
1,326
2,255
947
5,970
3,019
1,350
1,383
4,470
29,432
0
W
Mercury
 
Mercury
3,561
1,109
0
2,365
7,723
3,119
936
437
7,110
0
18,128
W
Odin
6,825
1,450
0
511
10,799
9,205
864
2,013
8,404
0
14,927
W
Izanami
Evilsizer
Izanami
7,997
6,360
0
1,250
5,980
2,643
4,159
1,394
4,515
0
37,402
L
Ishtar
4,283
2,252
0
608
9,686
4,352
130
5,250
4,144
0
19,513
L
Scylla
Jaxson87
Scylla
3,112
539
79
1,204
8,181
3,458
0
3,570
4,353
14,636
0
L
Maui
2,856
879
0
858
10,174
10,394
0
3,743
6,006
10,915
0
L
Hun Batz
2,208
310
0
388
3,943
1,960
0
1,452
2,435
0
12,094
W
Bacchus
RexyBabyy
Bacchus
10,596
1,722
0
143
5,431
3,592
0
741
4,505
25,738
0
L
Hercules
Weebslayer72
Hercules
8,134
2,987
9
1,844
13,711
8,711
0
4,383
8,828
0
15,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,448
Gold Earned
34,597
202
Minions Killed
117
0
Camps Cleared
0
1,031,279
Distance Traveled
899,049
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,270
827
51
5
0
174,246
2
W
Mercury
8,215
822
27
3
0
232,497
0
W
Odin
7,660
766
17
2
0
195,221
0
W
Izanami
8,691
869
60
6
0
173,384
0
L
Ishtar
6,781
678
39
4
0
185,136
0
L
Scylla
6,624
662
24
2
0
191,221
0
L
Maui
7,559
756
14
1
0
202,838
4
L
Hun Batz
6,438
644
22
2
0
140,457
1
W
Bacchus
8,612
861
47
5
0
255,931
3
L
Hercules
7,195
720
18
2
0
179,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role