Player Matchup

Hun Batz
Hun Batz
SerratedClaw174
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Ra
Ra
Tayleigh
Ra
Level 28
God Stats
11W - 27L
1,241 SR
Queue Stats
11W - 32L
1,287 Elo+
Party 1
Baron Samedi
Baron Samedi
hAwKELIT3
Baron Samedi
Level 41
God Stats
0W - 2L
1,516 SR
Queue Stats
25W - 47L
1,374 Elo+
Party 1
Team Averages
Level 25
1,419 SR
1,305 Elo+

VS

Team Averages
Level 46
1,624 SR
1,443 Elo+
Merlin
Merlin
drino2
Merlin
Level 5
God Stats
2W - 0L
1,713 SR
Queue Stats
5W - 5L
1,401 Elo+
Party 2
Ravana
Ravana
kakyu
Ravana
Level 84
God Stats
13W - 12L
1,658 SR
Queue Stats
60W - 90L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
tdmatzke
Gilgamesh
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
1 / 5 / 1
7,753
596
1,829
9,213
5,617
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 3
8,180
629
2,775
8,196
2,957
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
hAwKELIT3
Baron Samedi
12
3 / 7 / 1
8,499
654
3,688
12,988
6,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
drino2
Merlin
15
4 / 0 / 12
9,866
759
15,957
6,963
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
kakyu
Ravana
15
8 / 1 / 5
10,000
769
5,494
6,322
3,623
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
tdmatzke
Gilgamesh
14
4 / 3 / 11
10,376
798
5,769
12,511
11,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
5
1
0.3
L
0
4
3
0.38
W
Merlin
drino2
Merlin
4
0
12
10
L
Baron Samedi
hAwKELIT3
Baron Samedi
3
7
1
0.5
W
Ravana
kakyu
Ravana
8
1
5
10.5
W
Gilgamesh
tdmatzke
Gilgamesh
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,292
Damage
27,220
30,397
Taken
25,796
14,792
Mitigated
18,307
4,200
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
1,829
327
0
426
9,213
5,617
0
4,790
4,423
0
3,154
L
2,775
115
502
818
8,196
2,957
0
3,634
4,562
34,687
0
W
Merlin
drino2
Merlin
15,957
1,069
0
1,049
6,963
3,229
630
2,427
4,339
57,355
0
L
Baron Samedi
hAwKELIT3
Baron Samedi
3,688
115
530
1,924
12,988
6,218
0
8,011
4,977
18,100
0
W
Ravana
kakyu
Ravana
5,494
1,124
0
1,337
6,322
3,623
966
1,591
4,731
0
29,602
W
Gilgamesh
tdmatzke
Gilgamesh
5,769
1,282
2,688
2,658
12,511
11,455
384
2,861
9,650
0
12,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,432
Gold Earned
30,242
106
Minions Killed
154
3
Camps Cleared
9
531,226
Distance Traveled
685,344
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,753
596
2
0
0
154,418
3
L
Ra
8,180
629
71
5
2
201,335
1
W
Merlin
9,866
759
98
8
5
219,295
5
L
Baron Samedi
8,499
654
33
3
1
175,473
0
W
Ravana
10,000
769
40
3
4
236,805
3
W
Gilgamesh
10,376
798
16
1
0
229,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role