Player Matchup

Poseidon
Poseidon
Pato Achach
Poseidon
Level 98
God Stats
2W - 3L
1,383 SR
Queue Stats
100W - 77L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
RamonTG
Cthulhu
Level 126
God Stats
2W - 1L
1,454 SR
Queue Stats
55W - 50L
1,551 Elo+
Party 2
Ganesha
Ganesha
Ranxebb
Ganesha
Level 127
God Stats
2W - 1L
1,534 SR
Queue Stats
85W - 85L
1,563 Elo+
Party 2
Agni
Agni
TrinchanG
Agni
Level 147
God Stats
4W - 2L
1,702 SR
Queue Stats
84W - 74L
1,580 Elo+
Party 2
Rama
Rama
mumbleMMan
Rama
Level 156
God Stats
3W - 2L
1,539 SR
Queue Stats
201W - 211L
1,552 Elo+
Solo
Team Averages
Level 131
1,523 SR
1,566 Elo+

VS

Team Averages
Level 147
1,453 SR
1,533 Elo+
Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Greggori
Cliodhna
Level 155
God Stats
0W - 4L
1,349 SR
Queue Stats
98W - 107L
1,582 Elo+
Party 1
Hachiman
Hachiman
SonVegetto32
Hachiman
Level 160
God Stats
0W - 1L
1,530 SR
Queue Stats
69W - 65L
1,539 Elo+
Solo
Tiamat
Tiamat
TimmE
Tiamat
Level 154
God Stats
0W - 2L
1,192 SR
Queue Stats
39W - 42L
1,519 Elo+
Party 1
Discordia
Discordia
darien__beastin
Discordia
Level 109
God Stats
5W - 3L
1,695 SR
Queue Stats
269W - 261L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Pato Achach
Poseidon
17
8 / 4 / 10
10,311
859
12,951
14,172
7,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RamonTG
Cthulhu
19
11 / 1 / 12
11,147
929
14,134
15,917
20,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
Ranxebb
Ganesha
17
0 / 2 / 21
10,108
842
7,116
22,017
29,793
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
15
1 / 2 / 19
9,306
776
12,019
12,965
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 15
10,522
877
10,251
10,907
5,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
1 / 1 / 5
7,652
638
5,571
9,926
3,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
Greggori
Cliodhna
15
2 / 4 / 6
8,047
671
8,349
12,040
5,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
SonVegetto32
Hachiman
14
1 / 9 / 4
8,026
669
8,380
14,493
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
TimmE
Tiamat
13
3 / 8 / 3
8,104
675
13,242
14,701
9,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
darien__beastin
Discordia
17
4 / 4 / 4
9,645
804
18,153
8,771
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
26
Kills
11
11
Deaths
26
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
1
5
3.5
L
Cliodhna
Greggori
Cliodhna
2
4
6
1.25
W
Poseidon
Pato Achach
Poseidon
8
4
10
3.25
W
Cthulhu
RamonTG
Cthulhu
11
1
12
17
W
Ganesha
Ranxebb
Ganesha
0
2
21
5.25
L
Hachiman
SonVegetto32
Hachiman
1
9
4
0.33
L
Tiamat
TimmE
Tiamat
3
8
3
0.56
W
Agni
1
2
19
5.25
L
Discordia
darien__beastin
Discordia
4
4
4
1.5
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,471
Damage
53,695
75,978
Taken
59,931
69,924
Mitigated
29,930
34,853
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,571
162
294
4,368
9,926
3,983
0
8,151
1,775
0
11,734
L
Cliodhna
Greggori
Cliodhna
8,349
522
826
3,442
12,040
5,180
0
10,107
1,933
0
17,166
W
Poseidon
Pato Achach
Poseidon
12,951
1,729
3,304
2,293
14,172
7,219
1,700
6,550
7,622
27,698
0
W
Cthulhu
RamonTG
Cthulhu
14,134
371
4,540
1,547
15,917
20,306
345
6,551
9,366
32,750
0
W
Ganesha
Ranxebb
Ganesha
7,116
546
4,741
5,726
22,017
29,793
57
9,046
12,971
15,923
0
L
Hachiman
SonVegetto32
Hachiman
8,380
2,675
210
1,209
14,493
7,061
0
10,867
3,626
0
17,626
L
Tiamat
TimmE
Tiamat
13,242
491
129
1,586
14,701
9,757
0
10,187
4,514
22,840
0
W
Agni
12,019
210
4,443
2,826
12,965
6,671
1,464
4,305
8,660
24,913
0
L
Discordia
darien__beastin
Discordia
18,153
209
335
1,398
8,771
3,949
0
6,908
1,863
33,080
0
W
10,251
5,082
2,853
2,580
10,907
5,935
4,527
4,943
5,964
0
23,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,394
Gold Earned
41,474
153
Minions Killed
106
0
Camps Cleared
0
1,219,483
Distance Traveled
1,080,360
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,652
638
8
1
0
225,664
0
L
Cliodhna
8,047
671
15
1
0
270,000
0
W
Poseidon
10,311
859
32
3
0
228,549
0
W
Cthulhu
11,147
929
51
4
0
262,166
0
W
Ganesha
10,108
842
0
0
0
263,076
2
L
Hachiman
8,026
669
21
2
0
162,833
0
L
Tiamat
8,104
675
9
1
0
204,734
1
W
Agni
9,306
776
29
2
0
248,154
0
L
Discordia
9,645
804
53
4
0
217,129
4
W
Rama
10,522
877
41
3
0
217,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role