Player Matchup

Cthulhu
Cthulhu
Casta328
Cthulhu
Level 157
God Stats
2W - 1L
1,312 SR
Queue Stats
298W - 278L
1,528 Elo+
Party 1
Thor
Thor
DrJoules
Thor
Level 151
God Stats
6W - 7L
1,376 SR
Queue Stats
266W - 245L
1,540 Elo+
Party 1
Janus
Janus
E5kol
Janus
Level 157
God Stats
5W - 8L
1,468 SR
Queue Stats
336W - 338L
1,494 Elo+
Party 1
Maui
Maui
icesmooth14
Maui
Level 119
God Stats
12W - 5L
1,531 SR
Queue Stats
142W - 162L
1,389 Elo+
Solo
Heimdallr
Heimdallr
luisaac03
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 150L
1,520 Elo+
Party 1
Team Averages
Level 142
1,437 SR
1,494 Elo+

VS

Team Averages
Level 125
1,617 SR
1,423 Elo+
Neith
Neith
ANKLEBREAk9k
Neith
Level 83
God Stats
4W - 8L
1,415 SR
Queue Stats
137W - 133L
1,422 Elo+
Solo
Athena
Athena
Aiolos8
Athena
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,438 Elo+
Solo
Chiron
Chiron
AngelHeavens
Chiron
Level 105
God Stats
1W - 1L
1,632 SR
Queue Stats
253W - 280L
1,436 Elo+
Solo
Hades
Hades
Frostedjstorm
Hades
Level 158
God Stats
9W - 1L
1,964 SR
Queue Stats
443W - 482L
1,431 Elo+
Solo
Nemesis
Nemesis
itz-EXiiLE
Nemesis
Level 121
God Stats
3W - 3L
1,574 SR
Queue Stats
115W - 129L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Casta328
Cthulhu
17
2 / 2 / 5
10,859
543
14,032
15,412
12,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
17
5 / 4 / 5
11,037
552
11,223
18,271
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
E5kol
Janus
17
8 / 5 / 3
11,710
586
14,372
13,286
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 3 / 4
9,233
462
5,084
18,628
19,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
luisaac03
Heimdallr
16
3 / 3 / 2
10,275
514
12,284
16,829
7,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,546
527
18,704
16,282
7,206
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Aiolos8
Athena
16
5 / 1 / 8
10,126
506
7,112
21,324
24,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
15
1 / 5 / 2
9,561
478
8,752
16,858
7,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 3 / 1
11,106
555
15,270
15,817
12,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
itz-EXiiLE
Nemesis
17
0 / 4 / 3
9,965
498
7,909
17,426
8,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
18
Kills
17
17
Deaths
18
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Athena
Aiolos8
Athena
5
1
8
9
L
Chiron
1
5
2
0.4
W
Cthulhu
Casta328
Cthulhu
2
2
5
2.25
W
Thor
5
4
5
1.88
W
Janus
E5kol
Janus
8
5
3
1.9
L
7
3
1
2.5
W
0
3
4
0.67
L
Nemesis
itz-EXiiLE
Nemesis
0
4
3
0.38
W
Heimdallr
luisaac03
Heimdallr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,995
Damage
57,747
82,426
Taken
87,707
54,285
Mitigated
59,779
14,204
Healing
19,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,704
7,876
87
3,145
16,282
7,206
1,438
3,321
12,899
0
91,271
L
Athena
Aiolos8
Athena
7,112
2,110
1,857
3,084
21,324
24,423
16
8,503
12,344
29,591
0
L
Chiron
8,752
3,179
778
3,253
16,858
7,793
538
9,190
6,958
0
74,837
W
Cthulhu
Casta328
Cthulhu
14,032
1,422
433
750
15,412
12,673
432
2,615
12,797
82,980
0
W
Thor
11,223
2,223
0
6,505
18,271
8,308
711
4,840
13,431
0
95,323
W
Janus
E5kol
Janus
14,372
1,598
0
886
13,286
6,143
348
8,027
5,259
78,826
0
L
15,270
555
735
6,863
15,817
12,149
821
6,647
8,867
89,754
0
W
5,084
863
0
5,380
18,628
19,497
72
4,439
14,189
32,034
0
L
Nemesis
itz-EXiiLE
Nemesis
7,909
3,711
0
176
17,426
8,208
0
4,037
13,117
0
110,642
W
Heimdallr
luisaac03
Heimdallr
12,284
4,808
0
250
16,829
7,664
128
3,083
13,746
0
83,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,114
Gold Earned
51,304
591
Minions Killed
624
0
Camps Cleared
0
1,907,637
Distance Traveled
1,977,928
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,546
527
149
7
0
391,078
3
L
Athena
10,126
506
30
2
0
430,961
8
L
Chiron
9,561
478
132
7
0
341,867
1
W
Cthulhu
10,859
543
154
8
0
384,298
4
W
Thor
11,037
552
133
7
0
408,582
5
W
Janus
11,710
586
146
7
0
371,510
0
L
Hades
11,106
555
158
8
0
379,486
0
W
Maui
9,233
462
37
2
0
378,288
2
L
Nemesis
9,965
498
155
8
0
434,536
3
W
Heimdallr
10,275
514
121
6
0
364,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role