Player Matchup

Geb
Geb
DayWave61072082
Geb
Level 109
God Stats
15W - 14L
1,662 SR
Queue Stats
266W - 333L
1,442 Elo+
Party 1
Chaac
Chaac
Dxgladiator
Chaac
Level 108
God Stats
32W - 30L
1,501 SR
Queue Stats
137W - 134L
1,515 Elo+
Solo
Janus
Janus
SleepyHollow219
Janus
Level 68
God Stats
12W - 23L
1,352 SR
Queue Stats
142W - 176L
1,413 Elo+
Party 1
Susano
Susano
XxEduardoOMGxX
Susano
Level 127
God Stats
2W - 4L
1,435 SR
Queue Stats
125W - 124L
1,540 Elo+
Solo
Ishtar
Ishtar
katjmt
Ishtar
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,396 Elo+
Solo
Team Averages
Level 92
1,490 SR
1,461 Elo+

VS

Team Averages
Level 129
1,567 SR
1,514 Elo+
Da Ji
Da Ji
ELCUERVOOO
Da Ji
Level 126
God Stats
13W - 6L
1,725 SR
Queue Stats
378W - 303L
1,556 Elo+
Party 2
Bacchus
Bacchus
LushD
Bacchus
Level 156
God Stats
9W - 9L
1,646 SR
Queue Stats
481W - 387L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
Morriii
Kukulkan
Level 128
God Stats
49W - 41L
1,526 SR
Queue Stats
644W - 550L
1,460 Elo+
Party 2
Ares
Ares
RoseRidgeStudios
Ares
Level 128
God Stats
3W - 2L
1,487 SR
Queue Stats
17W - 7L
1,629 Elo+
Solo
Neith
Neith
w1nndweaver
Neith
Level 108
God Stats
4W - 5L
1,451 SR
Queue Stats
102W - 110L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
11,047
1,004
7,167
16,246
22,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 1 / 7
10,998
1,000
12,739
16,084
20,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 3 / 5
10,410
946
10,022
9,416
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 4
11,325
1,030
12,964
14,693
6,125
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ishtar
katjmt
Ishtar
16
1 / 3 / 3
10,190
926
7,073
11,775
5,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

201

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
5 / 5 / 7
11,914
1,083
14,095
12,832
9,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
LushD
Bacchus
17
4 / 2 / 8
11,543
1,049
13,450
10,906
11,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Morriii
Kukulkan
17
3 / 0 / 6
11,313
1,028
15,902
4,022
2,619
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 1 / 8
11,487
1,044
10,216
15,339
24,802
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 2 / 6
10,332
939
9,185
10,230
5,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
10
Kills
13
13
Deaths
10
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
L
3
1
7
6.5
W
Da Ji
5
5
7
1.7
W
Bacchus
LushD
Bacchus
4
2
8
4
W
Kukulkan
Morriii
Kukulkan
3
0
6
6
W
1
1
8
5
L
1
3
5
1.17
L
5
3
4
2.33
L
Ishtar
katjmt
Ishtar
1
3
3
0.83
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,965
Damage
62,848
68,214
Taken
53,329
57,858
Mitigated
54,157
7,452
Healing
3,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,167
648
980
2,497
16,246
22,406
0
9,096
7,150
20,760
0
L
12,739
1,182
0
3,407
16,084
20,341
0
10,584
5,500
317
38,393
W
Da Ji
14,095
3,095
0
272
12,832
9,862
0
2,092
10,547
0
28,564
W
Bacchus
LushD
Bacchus
13,450
697
0
341
10,906
11,000
0
3,169
7,503
26,103
0
W
Kukulkan
Morriii
Kukulkan
15,902
969
0
16
4,022
2,619
0
2,203
1,768
47,048
0
W
10,216
602
0
1,302
15,339
24,802
0
6,465
8,420
19,842
0
L
10,022
726
180
160
9,416
3,886
0
4,883
4,533
28,668
0
L
12,964
3,809
0
0
14,693
6,125
0
8,542
6,151
0
22,537
L
Ishtar
katjmt
Ishtar
7,073
3,076
0
228
11,775
5,100
0
6,463
5,312
0
23,721
W
9,185
2,927
0
1,179
10,230
5,874
0
3,522
6,654
0
31,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,970
Gold Earned
56,589
192
Minions Killed
207
8
Camps Cleared
9
1,064,721
Distance Traveled
1,063,101
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,047
1,004
24
2
0
217,108
4
L
Chaac
10,998
1,000
62
6
0
216,899
0
W
Da Ji
11,914
1,083
27
2
4
189,669
0
W
Bacchus
11,543
1,049
27
2
4
224,283
0
W
Kukulkan
11,313
1,028
86
8
0
215,487
1
W
Ares
11,487
1,044
18
2
1
228,188
0
L
Janus
10,410
946
43
4
1
199,745
0
L
Susano
11,325
1,030
22
2
4
244,876
1
L
Ishtar
10,190
926
41
4
3
186,093
1
W
Neith
10,332
939
49
4
0
205,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role