Player Matchup

Hel
Hel
CruddierBeast97
Hel
Level 119
God Stats
1W - 1L
1,274 SR
Queue Stats
104W - 127L
1,357 Elo+
Party 1
Bellona
Bellona
KBslitherSHOCK
Bellona
Level 55
God Stats
2W - 4L
1,224 SR
Queue Stats
37W - 56L
1,332 Elo+
Party 1
Ravana
Ravana
XxENERGY_FTWxX
Ravana
Level 107
God Stats
3W - 0L
1,485 SR
Queue Stats
25W - 39L
1,322 Elo+
Solo
Team Averages
Level 94
1,328 SR
1,337 Elo+

VS

Team Averages
Level 118
1,440 SR
1,347 Elo+
Merlin
Merlin
Dead-Numb
Merlin
Level 123
God Stats
2W - 8L
1,480 SR
Queue Stats
110W - 190L
1,293 Elo+
Party 2
Anhur
Anhur
Kacekano
Anhur
Level 103
God Stats
6W - 5L
1,261 SR
Queue Stats
85W - 153L
1,299 Elo+
Party 2
Amaterasu
Amaterasu
Mange Strus9c
Amaterasu
Level 128
God Stats
3W - 3L
1,577 SR
Queue Stats
66W - 87L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,758
705
10,603
8,399
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 9
8,502
773
8,663
12,191
9,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
6 / 3 / 4
8,264
751
10,198
12,350
7,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dead-Numb
Merlin
11
1 / 4 / 1
7,156
651
12,054
9,315
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Kacekano
Anhur
11
0 / 6 / 1
6,904
628
6,690
12,353
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Mange Strus9c
Amaterasu
12
3 / 0 / 1
8,799
800
4,389
11,930
9,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
10
Kills
4
4
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Merlin
Dead-Numb
Merlin
1
4
1
0.38
W
1
0
9
5.5
L
Anhur
Kacekano
Anhur
0
6
1
0.08
L
Amaterasu
Mange Strus9c
Amaterasu
3
0
1
3.5
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,464
Damage
23,133
32,940
Taken
33,598
20,282
Mitigated
18,492
16,199
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,603
99
4,753
5,044
8,399
3,334
0
3,424
4,613
28,042
0
L
Merlin
Dead-Numb
Merlin
12,054
1,417
346
2,179
9,315
3,626
0
3,367
5,948
27,614
0
W
8,663
2,434
1,752
2,060
12,191
9,819
7
4,270
7,412
0
23,549
L
Anhur
Kacekano
Anhur
6,690
2,965
517
2,116
12,353
4,957
0
3,744
8,609
0
16,841
L
Amaterasu
Mange Strus9c
Amaterasu
4,389
1,992
1,537
4,386
11,930
9,909
0
3,929
8,001
0
17,700
W
10,198
2,993
0
2,590
12,350
7,129
0
3,455
8,490
0
20,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,524
Gold Earned
22,859
100
Minions Killed
107
5
Camps Cleared
5
670,976
Distance Traveled
554,695
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,758
705
48
4
4
220,976
0
L
Merlin
7,156
651
51
5
2
159,915
2
W
Bellona
8,502
773
28
3
1
241,327
3
L
Anhur
6,904
628
32
3
1
183,012
5
L
Amaterasu
8,799
800
24
2
2
211,768
0
W
Ravana
8,264
751
24
2
0
208,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role