Player Matchup

Ymir
Ymir
Jormund lV
Ymir
Level 81
God Stats
4W - 1L
1,527 SR
Queue Stats
22W - 14L
1,533 Elo+
Party 2
Da Ji
Da Ji
KNDsenpai
Da Ji
Level 29
God Stats
1W - 0L
1,660 SR
Queue Stats
13W - 8L
1,539 Elo+
Party 2
Janus
Janus
ZumanMX
Janus
Level 25
God Stats
1W - 0L
1,378 SR
Queue Stats
14W - 6L
1,587 Elo+
Party 2
Mulan
Mulan
eyeonthewall
Mulan
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 26L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
xxXx6aMeRxXxx
Zhong Kui
Level 82
God Stats
1W - 0L
1,648 SR
Queue Stats
27W - 17L
1,517 Elo+
Party 2
Team Averages
Level 51
1,543 SR
1,511 Elo+

VS

Team Averages
Level 40
1,591 SR
1,412 Elo+
Bacchus
Bacchus
Clophas
Bacchus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,389 Elo+
Solo
Amaterasu
Amaterasu
Ephasia
Amaterasu
Level 31
God Stats
2W - 2L
1,690 SR
Queue Stats
13W - 31L
1,340 Elo+
Solo
Izanami
Izanami
InfamousCodamus
Izanami
Level 20
God Stats
16W - 15L
1,627 SR
Queue Stats
26W - 31L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
Lady Asanna
Nu Wa
Level 79
God Stats
20W - 32L
1,394 SR
Queue Stats
28W - 35L
1,391 Elo+
Party 1
Vulcan
Vulcan
SmiteCarPro
Vulcan
Level 32
God Stats
4W - 3L
1,746 SR
Queue Stats
46W - 34L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 12
12,220
1,222
6,220
13,940
21,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
KNDsenpai
Da Ji
16
4 / 4 / 10
10,726
1,073
14,145
13,383
7,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ZumanMX
Janus
17
3 / 1 / 11
11,234
1,123
19,128
6,611
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 10
10,695
1,070
16,074
14,470
11,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
xxXx6aMeRxXxx
Zhong Kui
17
3 / 1 / 14
11,866
1,187
17,837
17,938
15,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clophas
Bacchus
15
2 / 2 / 1
10,838
1,084
5,505
9,632
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Ephasia
Amaterasu
17
1 / 3 / 5
10,607
1,061
5,331
26,439
27,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 5 / 3
11,131
1,113
17,138
19,746
9,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 5
9,943
994
7,601
14,513
6,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
16
1 / 0 / 5
10,430
1,043
24,254
6,788
3,589
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
17
Kills
8
8
Deaths
17
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Clophas
Bacchus
2
2
1
1.25
L
Amaterasu
Ephasia
Amaterasu
1
3
5
1.17
L
4
5
3
1.1
W
4
0
12
10
W
Da Ji
KNDsenpai
Da Ji
4
4
10
2.25
L
0
7
5
0.36
L
Vulcan
1
0
5
3.5
W
Janus
ZumanMX
Janus
3
1
11
8.5
W
3
2
10
4
W
Zhong Kui
xxXx6aMeRxXxx
Zhong Kui
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,404
Damage
59,829
66,342
Taken
77,118
59,344
Mitigated
61,312
21,070
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Clophas
Bacchus
5,505
1,035
0
538
9,632
13,917
0
4,857
4,775
13,237
0
L
Amaterasu
Ephasia
Amaterasu
5,331
1,669
360
5,484
26,439
27,585
0
16,392
10,047
0
7,924
L
17,138
10,581
0
1,286
19,746
9,472
0
11,415
8,331
0
45,059
W
6,220
724
0
1,559
13,940
21,929
0
8,267
5,673
11,811
0
W
Da Ji
KNDsenpai
Da Ji
14,145
6,134
0
2,329
13,383
7,156
0
6,415
6,968
0
21,941
L
7,601
2,899
0
0
14,513
6,749
0
7,275
7,238
30,005
0
L
Vulcan
24,254
6,633
0
601
6,788
3,589
0
3,246
3,542
46,270
0
W
Janus
ZumanMX
Janus
19,128
506
0
1,485
6,611
2,940
0
3,727
2,884
59,422
0
W
16,074
2,639
834
4,881
14,470
11,923
0
8,933
5,537
0
24,996
W
Zhong Kui
xxXx6aMeRxXxx
Zhong Kui
17,837
2,230
422
9,560
17,938
15,396
0
10,018
7,920
57,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,741
Gold Earned
52,949
257
Minions Killed
200
12
Camps Cleared
5
1,027,081
Distance Traveled
838,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,838
1,084
31
3
3
135,933
0
L
Amaterasu
10,607
1,061
9
1
0
199,539
0
L
Izanami
11,131
1,113
57
6
1
179,359
0
W
Ymir
12,220
1,222
10
1
2
194,705
0
W
Da Ji
10,726
1,073
10
1
2
188,189
0
L
Nu Wa
9,943
994
51
5
0
148,550
0
L
Vulcan
10,430
1,043
52
5
1
175,019
0
W
Janus
11,234
1,123
113
11
0
219,167
0
W
Mulan
10,695
1,070
23
2
3
228,818
0
W
Zhong Kui
11,866
1,187
101
10
5
196,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role