Player Matchup

Apollo
Apollo
MyParentsLeft
Apollo
Level 29
God Stats
9W - 2L
1,934 SR
Queue Stats
74W - 40L
1,676 Elo+
Party 1
Hercules
Hercules
Okami__P
Hercules
Level 118
God Stats
28W - 25L
1,404 SR
Queue Stats
846W - 644L
1,709 Elo+
Party 1
Ares
Ares
Orachorus
Ares
Level 153
God Stats
6W - 1L
1,591 SR
Queue Stats
193W - 154L
1,545 Elo+
Party 1
Artemis
Artemis
SrgtKillerSpark
Artemis
Level 149
God Stats
5W - 0L
1,888 SR
Queue Stats
136W - 70L
1,593 Elo+
Party 1
Lancelot
Lancelot
T0KAH
Lancelot
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,316 Elo+
Party 1
Team Averages
Level 106
1,663 SR
1,568 Elo+

VS

Team Averages
Level 72
1,593 SR
1,683 Elo+
Guan Yu
Guan Yu
Blademaster1761
Guan Yu
Level 100
God Stats
19W - 16L
1,570 SR
Queue Stats
333W - 301L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
CweedTV
Cthulhu
Level 42
God Stats
3W - 3L
1,839 SR
Queue Stats
6W - 3L
1,881 Elo+
Party 2
Medusa
Medusa
DougDimmaCrabs
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,725 Elo+
Party 2
Zhong Kui
Zhong Kui
FanaticDreamer
Zhong Kui
Level 146
God Stats
14W - 21L
1,555 SR
Queue Stats
216W - 204L
1,629 Elo+
Party 2
Pele
Pele
TheVilIain
Pele
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 0
8,843
737
11,601
12,967
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Okami__P
Hercules
12
0 / 0 / 1
7,237
603
4,779
8,723
5,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
10
3 / 1 / 3
6,641
553
4,682
12,733
10,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 4
6,457
538
10,115
9,376
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
T0KAH
Lancelot
11
0 / 2 / 3
6,493
541
3,213
10,570
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,709
559
2,888
8,514
6,985
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
CweedTV
Cthulhu
10
1 / 3 / 0
6,116
510
4,201
12,093
5,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 0
5,663
472
6,499
10,826
3,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
FanaticDreamer
Zhong Kui
10
0 / 6 / 1
5,919
493
6,509
11,527
7,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 2 / 0
6,481
540
7,164
10,942
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Cthulhu
CweedTV
Cthulhu
1
3
0
0.33
L
0
2
0
0
L
Zhong Kui
FanaticDreamer
Zhong Kui
0
6
1
0.08
W
11
0
0
11
W
Hercules
Okami__P
Hercules
0
0
1
0.5
W
Ares
3
1
3
4.5
W
0
0
4
2
W
Lancelot
T0KAH
Lancelot
0
2
3
0.75
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,390
Damage
27,261
54,369
Taken
53,902
29,626
Mitigated
27,273
23,150
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,888
213
302
2,651
8,514
6,985
64
221
8,293
0
46,669
L
Cthulhu
CweedTV
Cthulhu
4,201
359
1,381
3,041
12,093
5,723
0
2,050
10,043
24,216
0
L
6,499
3,449
0
3,229
10,826
3,247
801
995
9,831
0
43,475
L
Zhong Kui
FanaticDreamer
Zhong Kui
6,509
1,788
0
3,128
11,527
7,379
1,134
317
11,210
41,460
0
W
11,601
8,831
0
9,340
12,967
5,721
0
5,172
7,489
0
73,425
W
Hercules
Okami__P
Hercules
4,779
1,773
0
4,544
8,723
5,853
0
0
8,723
0
54,609
W
Ares
4,682
708
0
2,394
12,733
10,460
0
3,593
9,086
16,599
3,599
W
10,115
5,234
0
5,992
9,376
3,182
140
1,330
8,046
0
50,127
W
Lancelot
T0KAH
Lancelot
3,213
1,127
0
880
10,570
4,410
0
900
9,636
0
48,459
L
7,164
1,757
0
4,478
10,942
3,939
0
407
10,535
0
46,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,671
Gold Earned
30,888
409
Minions Killed
338
0
Camps Cleared
0
1,260,394
Distance Traveled
1,218,597
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,709
559
81
7
0
267,706
7
L
Cthulhu
6,116
510
34
3
0
247,288
1
L
Medusa
5,663
472
66
6
0
209,451
3
L
Zhong Kui
5,919
493
80
7
0
211,921
4
W
Apollo
8,843
737
117
10
0
247,412
3
W
Hercules
7,237
603
103
9
0
255,970
3
W
Ares
6,641
553
20
2
0
247,203
3
W
Artemis
6,457
538
74
6
0
225,854
6
W
Lancelot
6,493
541
95
8
0
283,955
1
L
Pele
6,481
540
77
6
0
282,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role