Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Baihu_blaze
Sun Wukong
Level 157
God Stats
2W - 2L
1,593 SR
Queue Stats
369W - 409L
1,389 Elo+
Solo
Eset
Eset
HeartPiercer
Eset
Level 154
God Stats
0W - 1L
1,871 SR
Queue Stats
129W - 148L
1,348 Elo+
Solo
Neith
Neith
Swayze87
Neith
Level 66
God Stats
7W - 8L
1,317 SR
Queue Stats
246W - 294L
1,379 Elo+
Solo
Ra
Ra
TonySpaghetti
Ra
Level 63
God Stats
1W - 4L
1,159 SR
Queue Stats
53W - 54L
1,431 Elo+
Solo
Team Averages
Level 114
1,488 SR
1,410 Elo+

VS

Team Averages
Level 106
1,448 SR
1,400 Elo+
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Cardedan37
Guan Yu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,149 Elo+
Solo
Geb
Geb
LITTLE-PIECE121
Geb
Level 41
God Stats
2W - 5L
1,190 SR
Queue Stats
95W - 101L
1,392 Elo+
Solo
Vulcan
Vulcan
Partypooper314
Vulcan
Level 124
God Stats
23W - 9L
1,477 SR
Queue Stats
166W - 150L
1,474 Elo+
Solo
Neith
Neith
stimee
Neith
Level 160
God Stats
40W - 27L
1,573 SR
Queue Stats
58W - 38L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 1 / 0
4,726
364
1,780
4,351
2,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Baihu_blaze
Sun Wukong
9
0 / 4 / 0
5,479
421
4,307
9,331
4,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,630
433
2,571
6,577
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Swayze87
Neith
10
2 / 3 / 0
6,204
477
4,566
6,988
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 0
5,728
441
3,053
9,691
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 0 / 2
7,756
597
4,408
10,053
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Cardedan37
Guan Yu
13
4 / 0 / 0
7,808
601
4,640
9,211
5,682
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 3
6,131
472
1,757
9,166
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 4
7,244
557
6,012
5,333
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
stimee
Neith
11
4 / 1 / 0
7,206
554
5,102
6,231
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
16
16
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
0
0
W
Thanatos
 
Thanatos
5
0
2
6
L
Sun Wukong
Baihu_blaze
Sun Wukong
0
4
0
0
W
Guan Yu
Cardedan37
Guan Yu
4
0
0
4
L
0
2
1
0.25
W
0
1
3
1.5
W
3
0
4
5
L
Neith
Swayze87
Neith
2
3
0
0.67
L
0
6
0
0
W
Neith
stimee
Neith
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,277
Damage
21,919
36,938
Taken
39,994
14,775
Mitigated
19,950
9,541
Healing
21,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,780
510
0
2,172
4,351
2,006
0
0
4,351
11,562
0
W
Thanatos
 
Thanatos
4,408
423
0
12,250
10,053
4,798
0
733
9,320
0
56,495
L
Sun Wukong
Baihu_blaze
Sun Wukong
4,307
562
0
1,603
9,331
4,031
0
977
8,354
0
33,946
W
Guan Yu
Cardedan37
Guan Yu
4,640
592
0
3,845
9,211
5,682
868
1,985
7,226
0
49,673
L
2,571
912
0
1,205
6,577
2,305
0
1,196
5,381
29,961
4,821
W
1,757
279
0
1,478
9,166
5,409
108
1,599
7,567
13,423
0
W
6,012
2,225
516
540
5,333
2,068
570
2,396
2,937
45,522
0
L
Neith
Swayze87
Neith
4,566
1,974
0
1,716
6,988
2,699
0
828
6,160
0
36,025
L
3,053
201
263
2,582
9,691
3,734
260
4,768
4,923
42,406
0
W
Neith
stimee
Neith
5,102
1,523
0
2,759
6,231
1,993
891
244
5,987
0
44,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
36,145
260
Minions Killed
325
0
Camps Cleared
0
963,499
Distance Traveled
1,306,191
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,726
364
16
1
0
112,085
0
W
Thanatos
7,756
597
98
8
0
296,217
6
L
Sun Wukong
5,479
421
57
4
0
226,820
1
W
Guan Yu
7,808
601
73
6
0
214,427
0
L
Eset
5,630
433
48
4
0
209,008
2
W
Geb
6,131
472
24
2
0
279,333
1
W
Vulcan
7,244
557
67
5
0
278,001
0
L
Neith
6,204
477
65
5
0
206,821
0
L
Ra
5,728
441
74
6
0
208,765
0
W
Neith
7,206
554
63
5
0
238,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role