Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
TheMilkman1999
Freya
Level 113
God Stats
0W - 3L
1,578 SR
Queue Stats
64W - 63L
1,535 Elo+
Party 1
Bastet
Bastet
WolfeBot
Bastet
Level 38
God Stats
0W - 1L
1,406 SR
Queue Stats
17W - 21L
1,504 Elo+
Party 1
Poseidon
Poseidon
jitzy97
Poseidon
Level 127
God Stats
3W - 4L
1,449 SR
Queue Stats
203W - 211L
1,533 Elo+
Solo
Ra
Ra
maRStg
Ra
Level 124
God Stats
1W - 1L
1,762 SR
Queue Stats
83W - 85L
1,520 Elo+
Party 1
Team Averages
Level 105
1,539 SR
1,518 Elo+

VS

Team Averages
Level 114
1,616 SR
1,541 Elo+
Hera
Hera
Hinterwolf
Hera
Level 107
God Stats
1W - 0L
1,431 SR
Queue Stats
9W - 6L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
Mayo81Bacon
Cthulhu
Level 156
God Stats
8W - 0L
1,912 SR
Queue Stats
394W - 381L
1,524 Elo+
Solo
Thor
Thor
MrBU88L35
Thor
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,606 Elo+
Party 2
Chang'e
Chang'e
ToxicPantz
Chang'e
Level 65
God Stats
2W - 0L
1,738 SR
Queue Stats
48W - 55L
1,472 Elo+
Party 2
Ymir
Ymir
wolfofshadow
Ymir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
4 / 5 / 6
10,047
773
10,852
29,698
22,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 7 / 6
9,500
731
11,420
17,260
7,499
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
WolfeBot
Bastet
15
5 / 8 / 5
9,279
714
9,447
18,800
8,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
jitzy97
Poseidon
15
1 / 6 / 8
9,349
719
16,882
11,038
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
15
1 / 8 / 8
9,332
718
17,534
18,688
8,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 17
10,943
842
22,191
13,014
7,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Mayo81Bacon
Cthulhu
17
5 / 5 / 21
11,390
876
14,755
22,171
30,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
19
15 / 3 / 14
12,065
928
28,742
20,324
11,084
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
ToxicPantz
Chang'e
17
3 / 1 / 22
10,306
793
9,801
11,961
6,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 2 / 23
10,642
819
12,349
22,523
29,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
131
14
Kills
34
34
Deaths
14
33
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
5
6
1.4
W
8
3
17
5.5
W
Cthulhu
Mayo81Bacon
Cthulhu
5
5
21
3.1
W
Thor
15
3
14
7.33
L
3
7
6
0.86
W
Chang'e
ToxicPantz
Chang'e
3
1
22
14
L
Bastet
WolfeBot
Bastet
5
8
5
0.94
L
Poseidon
jitzy97
Poseidon
1
6
8
0.83
L
Ra
1
8
8
0.63
W
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,135
Damage
87,838
95,484
Taken
89,993
51,679
Mitigated
84,985
29,151
Healing
46,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,852
1,128
1,471
9,517
29,698
22,968
0
20,064
9,634
20,241
0
W
22,191
5,204
4,095
1,444
13,014
7,440
2,822
8,885
4,129
39,240
0
W
Cthulhu
Mayo81Bacon
Cthulhu
14,755
1,065
2,226
1,940
22,171
30,860
204
12,213
9,958
34,840
0
W
Thor
28,742
5,695
1,035
3,693
20,324
11,084
1,519
13,955
6,369
0
39,378
L
11,420
3,013
52
4,113
17,260
7,499
407
9,371
7,889
16,273
0
W
Chang'e
ToxicPantz
Chang'e
9,801
1,422
19,903
6,637
11,961
6,135
2,505
8,432
3,529
23,238
0
L
Bastet
WolfeBot
Bastet
9,447
2,929
1,518
3,421
18,800
8,867
0
11,360
7,440
0
14,950
L
Poseidon
jitzy97
Poseidon
16,882
1,132
192
528
11,038
4,182
630
5,591
5,447
40,881
0
L
Ra
17,534
1,891
4,077
4,262
18,688
8,163
0
12,710
5,978
37,938
0
W
12,349
1,688
1,613
3,773
22,523
29,466
914
13,203
9,320
22,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,507
Gold Earned
55,346
123
Minions Killed
149
0
Camps Cleared
0
1,069,454
Distance Traveled
1,319,451
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,047
773
11
1
0
227,218
0
W
Hera
10,943
842
44
3
0
276,747
0
W
Cthulhu
11,390
876
23
2
0
261,472
3
W
Thor
12,065
928
20
2
0
264,913
1
L
Freya
9,500
731
11
1
0
204,995
0
W
Chang'e
10,306
793
29
2
0
254,847
6
L
Bastet
9,279
714
8
1
0
217,814
0
L
Poseidon
9,349
719
43
3
0
214,690
4
L
Ra
9,332
718
50
4
0
204,737
0
W
Ymir
10,642
819
33
3
0
261,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role