Player Matchup

Arachne
Arachne
Killemnoobs
Arachne
Level 146
God Stats
61W - 43L
1,594 SR
Queue Stats
387W - 373L
1,616 Elo+
Solo
Kuzenbo
Kuzenbo
M0n4rch
Kuzenbo
Level 107
God Stats
2W - 2L
1,586 SR
Queue Stats
97W - 106L
1,498 Elo+
Party 1
Scylla
Scylla
Pintang
Scylla
Level 124
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
Tasteofchaos82
Osiris
Level 69
God Stats
0W - 1L
1,126 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
nuttyman777
Neith
Level 120
God Stats
7W - 10L
1,475 SR
Queue Stats
207W - 202L
1,511 Elo+
Party 1
Team Averages
Level 113
1,455 SR
1,525 Elo+

VS

Team Averages
Level 111
1,574 SR
1,541 Elo+
Shiva
Shiva
Bowen0388
Shiva
Level 99
God Stats
9W - 5L
1,619 SR
Queue Stats
169W - 166L
1,529 Elo+
Party 3
Artemis
Artemis
Hamonrye00
Artemis
Level 120
God Stats
3W - 4L
1,303 SR
Queue Stats
144W - 148L
1,525 Elo+
Party 3
Chang'e
Chang'e
Kaeso8
Chang'e
Level 139
God Stats
5W - 1L
1,631 SR
Queue Stats
187W - 170L
1,514 Elo+
Solo
Lancelot
Lancelot
MateoRocks
Lancelot
Level 127
God Stats
2W - 2L
1,479 SR
Queue Stats
211W - 212L
1,522 Elo+
Solo
Sylvanus
Sylvanus
Troublebrewing1
Sylvanus
Level 68
God Stats
8W - 7L
1,837 SR
Queue Stats
104W - 112L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Killemnoobs
Arachne
16
7 / 6 / 3
10,748
489
14,668
27,611
12,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
M0n4rch
Kuzenbo
14
2 / 5 / 3
9,624
437
8,381
21,084
27,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Pintang
Scylla
15
1 / 5 / 1
9,089
413
15,209
14,962
5,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 5 / 2
8,089
368
3,068
18,557
16,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 5 / 4
10,521
478
12,102
15,764
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bowen0388
Shiva
19
8 / 2 / 10
13,283
604
22,661
27,093
32,507
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Hamonrye00
Artemis
16
1 / 4 / 6
11,015
501
11,229
16,886
6,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Kaeso8
Chang'e
20
8 / 1 / 7
12,926
588
19,442
20,920
9,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
MateoRocks
Lancelot
20
6 / 4 / 7
12,591
572
11,508
23,947
14,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
17
3 / 0 / 18
12,235
556
11,074
15,819
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
11
Kills
26
26
Deaths
11
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Shiva
Bowen0388
Shiva
8
2
10
6.5
W
Artemis
Hamonrye00
Artemis
1
4
6
1
W
Chang'e
Kaeso8
Chang'e
8
1
7
11.5
L
Arachne
Killemnoobs
Arachne
7
6
3
1.42
L
Kuzenbo
M0n4rch
Kuzenbo
2
5
3
0.7
W
Lancelot
MateoRocks
Lancelot
6
4
7
2.38
L
Scylla
Pintang
Scylla
1
5
1
0.3
L
0
5
2
0.2
W
Sylvanus
3
0
18
12
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,428
Damage
75,914
97,978
Taken
104,665
71,426
Mitigated
75,868
19,987
Healing
51,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Bowen0388
Shiva
22,661
4,691
954
5,378
27,093
32,507
786
4,340
22,579
0
107,967
W
Artemis
Hamonrye00
Artemis
11,229
5,238
0
6,897
16,886
6,880
2,118
2,837
14,037
0
92,506
W
Chang'e
Kaeso8
Chang'e
19,442
826
4,336
10,419
20,920
9,408
1,049
7,854
12,612
135,988
0
L
Arachne
Killemnoobs
Arachne
14,668
8,527
0
5,815
27,611
12,978
0
8,116
19,495
0
78,776
L
Kuzenbo
M0n4rch
Kuzenbo
8,381
2,877
0
3,847
21,084
27,488
0
8,741
12,343
34,447
4,478
W
Lancelot
MateoRocks
Lancelot
11,508
3,585
0
5,597
23,947
14,107
30
2,926
20,947
0
132,766
L
Scylla
Pintang
Scylla
15,209
910
0
3,521
14,962
5,995
0
6,250
8,712
79,078
0
L
3,068
1,765
0
2,669
18,557
16,665
0
5,330
13,227
0
32,887
W
Sylvanus
11,074
2,904
9,452
8,386
15,819
12,966
292
6,430
9,162
29,567
0
L
12,102
5,174
0
4,135
15,764
8,300
1,086
2,079
13,685
0
98,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,071
Gold Earned
62,050
498
Minions Killed
735
0
Camps Cleared
0
2,063,533
Distance Traveled
2,154,131
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,283
604
189
9
0
432,182
2
W
Artemis
11,015
501
133
6
0
364,117
6
W
Chang'e
12,926
588
225
10
0
434,762
10
L
Arachne
10,748
489
87
4
0
489,139
6
L
Kuzenbo
9,624
437
49
2
0
451,956
6
W
Lancelot
12,591
572
164
7
0
486,102
3
L
Scylla
9,089
413
131
6
0
403,377
2
L
Osiris
8,089
368
63
3
0
388,402
4
W
Sylvanus
12,235
556
24
1
0
436,968
7
L
Neith
10,521
478
168
8
0
330,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role