Player Matchup

Loki
Loki
Ankesamun
Loki
Level 129
God Stats
12W - 8L
1,656 SR
Queue Stats
330W - 216L
1,656 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
EDscargot
Ah Muzen Cab
Level 48
God Stats
3W - 2L
1,532 SR
Queue Stats
172W - 181L
1,547 Elo+
Party 1
The Morrigan
The Morrigan
MiaCliodhna
The Morrigan
Level 29
God Stats
26W - 5L
1,847 SR
Queue Stats
115W - 42L
1,784 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SJints
Cu Chulainn
Level 78
God Stats
17W - 14L
1,592 SR
Queue Stats
164W - 135L
1,604 Elo+
Party 1
Sylvanus
Sylvanus
XxL3G1T_WRECKxX
Sylvanus
Level 108
God Stats
4W - 5L
1,535 SR
Queue Stats
159W - 158L
1,544 Elo+
Party 1
Team Averages
Level 78
1,632 SR
1,627 Elo+

VS

Team Averages
Level 79
1,571 SR
1,565 Elo+
Bastet
Bastet
OhhYaKnow
Bastet
Level 120
God Stats
14W - 13L
1,589 SR
Queue Stats
282W - 267L
1,557 Elo+
Party 2
Terra
Terra
P13GUY
Terra
Level 103
God Stats
6W - 2L
1,759 SR
Queue Stats
319W - 289L
1,581 Elo+
Party 2
Ullr
Ullr
Tacolover48
Ullr
Level 86
God Stats
15W - 12L
1,551 SR
Queue Stats
144W - 112L
1,649 Elo+
Party 2
Kukulkan
Kukulkan
Viniluck
Kukulkan
Level 44
God Stats
17W - 28L
1,310 SR
Queue Stats
577W - 702L
1,428 Elo+
Solo
Bellona
Bellona
itsKyue
Bellona
Level 41
God Stats
35W - 29L
1,648 SR
Queue Stats
98W - 75L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
6 / 1 / 7
12,191
554
15,135
18,902
8,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
EDscargot
Ah Muzen Cab
20
5 / 1 / 6
13,079
595
10,494
11,407
6,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
MiaCliodhna
The Morrigan
20
6 / 2 / 3
13,142
597
15,597
12,816
7,205
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SJints
Cu Chulainn
19
2 / 1 / 4
12,617
574
15,174
17,918
25,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
16
1 / 1 / 11
10,679
485
7,713
16,331
22,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
OhhYaKnow
Bastet
19
3 / 2 / 2
11,388
518
11,180
19,244
8,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
P13GUY
Terra
14
2 / 3 / 2
9,405
428
5,997
19,374
17,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 7 / 3
9,838
447
9,204
19,267
6,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Viniluck
Kukulkan
15
1 / 5 / 0
9,382
426
6,837
12,361
5,504
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
itsKyue
Bellona
17
0 / 3 / 1
10,299
468
4,927
18,135
18,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
6
6
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
6
1
7
9.5
W
Ah Muzen Cab
EDscargot
Ah Muzen Cab
5
1
6
8
W
The Morrigan
MiaCliodhna
The Morrigan
6
2
3
3.75
L
Bastet
OhhYaKnow
Bastet
3
2
2
2
L
Terra
P13GUY
Terra
2
3
2
1
W
Cu Chulainn
SJints
Cu Chulainn
2
1
4
4
L
0
7
3
0.21
L
Kukulkan
Viniluck
Kukulkan
1
5
0
0.2
W
Sylvanus
1
1
11
6.5
L
Bellona
itsKyue
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,113
Damage
38,145
77,374
Taken
88,381
69,618
Mitigated
56,010
33,115
Healing
27,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
15,135
5,772
0
7,570
18,902
8,412
0
1,882
16,704
0
125,227
W
Ah Muzen Cab
EDscargot
Ah Muzen Cab
10,494
2,948
0
3,620
11,407
6,450
1,116
3,605
7,802
0
139,280
W
The Morrigan
MiaCliodhna
The Morrigan
15,597
5,102
0
5,377
12,816
7,205
622
411
12,405
122,063
28,887
L
Bastet
OhhYaKnow
Bastet
11,180
4,580
0
9,999
19,244
8,342
0
2,795
16,282
0
126,647
L
Terra
P13GUY
Terra
5,997
619
5,505
7,066
19,374
17,621
0
5,362
13,344
36,713
0
W
Cu Chulainn
SJints
Cu Chulainn
15,174
2,416
0
5,246
17,918
25,198
14
2,234
15,684
0
100,680
L
9,204
2,588
0
534
19,267
6,272
0
9,159
10,108
0
88,866
L
Kukulkan
Viniluck
Kukulkan
6,837
458
0
502
12,361
5,504
0
565
11,682
71,776
0
W
Sylvanus
7,713
2,051
4,325
6,977
16,331
22,353
0
6,081
10,250
37,027
0
L
Bellona
itsKyue
Bellona
4,927
2,672
0
4,113
18,135
18,271
0
34
17,037
0
68,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,708
Gold Earned
50,312
817
Minions Killed
728
0
Camps Cleared
0
2,164,187
Distance Traveled
2,072,604
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,191
554
151
7
0
507,001
4
W
Ah Muzen Cab
13,079
595
225
10
0
457,805
3
W
The Morrigan
13,142
597
217
10
0
413,313
6
L
Bastet
11,388
518
196
9
0
485,538
1
L
Terra
9,405
428
76
3
0
476,672
10
W
Cu Chulainn
12,617
574
178
8
0
379,651
5
L
Ullr
9,838
447
170
8
0
356,449
4
L
Kukulkan
9,382
426
146
7
0
394,453
3
W
Sylvanus
10,679
485
46
2
0
406,417
1
L
Bellona
10,299
468
140
6
0
359,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role