Player Matchup

Artio
Artio
AnitaHanj0b
Artio
Level 145
God Stats
18W - 11L
1,591 SR
Queue Stats
377W - 386L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
JawaJuice
Cu Chulainn
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 26L
1,498 Elo+
Solo
Cernunnos
Cernunnos
NowaSugaya
Cernunnos
Level 64
God Stats
4W - 2L
1,452 SR
Queue Stats
99W - 105L
1,497 Elo+
Solo
Da Ji
Da Ji
au70fr34k
Da Ji
Level 119
God Stats
24W - 28L
1,447 SR
Queue Stats
247W - 261L
1,454 Elo+
Party 2
Chang'e
Chang'e
yankeefan97531
Chang'e
Level 146
God Stats
16W - 10L
1,630 SR
Queue Stats
436W - 438L
1,476 Elo+
Party 2
Team Averages
Level 115
1,524 SR
1,488 Elo+

VS

Team Averages
Level 89
1,499 SR
1,484 Elo+
Hercules
Hercules
EBKOFFICIAL
Hercules
Level 69
God Stats
9W - 19L
1,406 SR
Queue Stats
374W - 462L
1,503 Elo+
Solo
Susano
Susano
RAPAZ20
Susano
Level 69
God Stats
28W - 30L
1,487 SR
Queue Stats
246W - 291L
1,514 Elo+
Solo
Chaac
Chaac
RazielRX
Chaac
Level 160
God Stats
59W - 65L
1,481 SR
Queue Stats
283W - 308L
1,476 Elo+
Solo
Rama
Rama
YoBoiRosie
Rama
Level 81
God Stats
10W - 8L
1,561 SR
Queue Stats
118W - 124L
1,507 Elo+
Party 1
Hades
Hades
tbow5757
Hades
Level 66
God Stats
11W - 10L
1,559 SR
Queue Stats
23W - 37L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 14
12,015
501
7,036
26,340
21,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
JawaJuice
Cu Chulainn
18
3 / 0 / 5
12,808
534
21,257
22,484
30,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
NowaSugaya
Cernunnos
19
4 / 2 / 9
13,162
548
23,417
20,665
9,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
au70fr34k
Da Ji
20
6 / 3 / 7
13,633
568
12,953
23,606
12,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 0 / 10
14,152
590
18,638
9,800
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EBKOFFICIAL
Hercules
15
3 / 5 / 2
9,453
394
7,637
27,991
22,631
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Susano
RAPAZ20
Susano
17
1 / 6 / 2
10,632
443
10,383
21,249
9,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
RazielRX
Chaac
18
0 / 5 / 1
10,953
456
15,785
30,852
34,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
5 / 5 / 2
11,657
486
13,721
23,644
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
tbow5757
Hades
12
0 / 5 / 0
8,914
371
2,522
13,396
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
26
Kills
9
9
Deaths
26
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
4
14
3
L
Hercules
EBKOFFICIAL
Hercules
3
5
2
0.8
W
Cu Chulainn
JawaJuice
Cu Chulainn
3
0
5
5.5
W
Cernunnos
NowaSugaya
Cernunnos
4
2
9
4.25
L
Susano
RAPAZ20
Susano
1
6
2
0.33
L
Chaac
RazielRX
Chaac
0
5
1
0.1
L
5
5
2
1.2
W
Da Ji
au70fr34k
Da Ji
6
3
7
3.17
L
Hades
tbow5757
Hades
0
5
0
0
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,301
Damage
50,048
102,895
Taken
117,132
77,745
Mitigated
80,979
46,856
Healing
39,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,036
1,592
1,036
7,112
26,340
21,786
978
1,560
24,780
38,507
0
L
Hercules
EBKOFFICIAL
Hercules
7,637
1,542
0
4,701
27,991
22,631
0
5,449
22,025
0
51,516
W
Cu Chulainn
JawaJuice
Cu Chulainn
21,257
5,565
0
5,750
22,484
30,100
231
1,023
21,461
1,567
86,437
W
Cernunnos
NowaSugaya
Cernunnos
23,417
11,669
0
11,259
20,665
9,040
2,223
1,550
19,115
15
133,098
L
Susano
RAPAZ20
Susano
10,383
1,886
0
1,332
21,249
9,008
0
3,497
17,413
0
98,551
L
Chaac
RazielRX
Chaac
15,785
4,416
0
17,625
30,852
34,416
0
4,615
24,225
0
89,153
L
13,721
11,682
0
12,680
23,644
8,743
1,302
5,496
18,148
0
101,749
W
Da Ji
au70fr34k
Da Ji
12,953
3,821
0
10,894
23,606
12,262
1,115
1,306
22,300
0
132,733
L
Hades
tbow5757
Hades
2,522
277
190
3,148
13,396
6,181
0
6,834
6,562
51,475
0
W
18,638
1,626
4,350
6,455
9,800
4,557
3,302
1,749
8,051
119,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,770
Gold Earned
51,609
691
Minions Killed
605
0
Camps Cleared
0
2,367,976
Distance Traveled
2,004,102
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,015
501
47
2
0
455,917
7
L
Hercules
9,453
394
56
2
0
449,144
7
W
Cu Chulainn
12,808
534
117
5
0
462,362
5
W
Cernunnos
13,162
548
169
7
0
427,724
9
L
Susano
10,632
443
141
6
0
476,519
7
L
Chaac
10,953
456
147
6
0
420,797
2
L
Rama
11,657
486
158
7
0
365,049
2
W
Da Ji
13,633
568
166
7
0
504,803
6
L
Hades
8,914
371
103
4
0
292,593
1
W
Chang'e
14,152
590
192
8
0
517,170
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role