Player Matchup

Shiva
Shiva
 
Shiva
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
CristiankxxD
Maui
Level 107
God Stats
5W - 3L
1,603 SR
Queue Stats
147W - 140L
1,413 Elo+
Solo
Discordia
Discordia
Demon_Dark92
Discordia
Level 145
God Stats
7W - 16L
1,377 SR
Queue Stats
268W - 414L
1,325 Elo+
Party 2
Izanami
Izanami
MRTPoring
Izanami
Level 147
God Stats
74W - 97L
1,437 SR
Queue Stats
340W - 407L
1,390 Elo+
Party 2
Bastet
Bastet
sauller
Bastet
Level 129
God Stats
0W - 5L
1,100 SR
Queue Stats
129W - 190L
1,340 Elo+
Party 2
Team Averages
Level 129
1,403 SR
1,394 Elo+

VS

Team Averages
Level 118
1,467 SR
1,461 Elo+
Thanatos
Thanatos
Holmstrom
Thanatos
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,506 Elo+
Party 1
Chernobog
Chernobog
Naazchi
Chernobog
Level 156
God Stats
2W - 1L
1,377 SR
Queue Stats
121W - 142L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
Nicolasdlm123
Sun Wukong
Level 86
God Stats
6W - 2L
1,722 SR
Queue Stats
9W - 5L
1,502 Elo+
Party 3
Janus
Janus
birkim
Janus
Level 147
God Stats
2W - 2L
1,322 SR
Queue Stats
65W - 86L
1,405 Elo+
Party 1
Horus
Horus
chicho314
Horus
Level 85
God Stats
4W - 5L
1,414 SR
Queue Stats
11W - 10L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 2 / 1
6,629
552
6,435
6,383
4,139
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 2 / 1
4,896
408
1,311
7,378
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Demon_Dark92
Discordia
12
0 / 0 / 1
6,290
524
1,751
3,377
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
MRTPoring
Izanami
9
0 / 4 / 0
5,647
471
4,664
8,576
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
sauller
Bastet
9
3 / 2 / 0
5,945
495
2,422
7,986
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Holmstrom
Thanatos
11
3 / 2 / 2
6,661
555
5,037
9,996
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Naazchi
Chernobog
12
4 / 0 / 2
7,788
649
8,073
6,533
2,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Nicolasdlm123
Sun Wukong
10
1 / 0 / 2
6,387
532
4,048
7,290
4,001
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
birkim
Janus
12
1 / 0 / 0
6,899
575
2,123
3,971
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
chicho314
Horus
9
1 / 1 / 6
6,293
524
3,118
8,190
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
10
10
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
1
0.25
L
0
2
1
0.25
L
Discordia
Demon_Dark92
Discordia
0
0
1
0.5
W
Thanatos
Holmstrom
Thanatos
3
2
2
2
L
Izanami
MRTPoring
Izanami
0
4
0
0
W
Chernobog
Naazchi
Chernobog
4
0
2
5
W
Sun Wukong
Nicolasdlm123
Sun Wukong
1
0
2
2
W
Janus
birkim
Janus
1
0
0
1
W
Horus
chicho314
Horus
1
1
6
4
L
Bastet
sauller
Bastet
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,583
Damage
22,399
33,700
Taken
35,980
16,028
Mitigated
16,793
7,099
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,435
1,397
0
195
6,383
4,139
0
0
6,383
0
42,828
L
1,311
456
0
785
7,378
5,129
0
338
7,022
11,195
0
L
Discordia
Demon_Dark92
Discordia
1,751
85
0
1,257
3,377
1,141
0
1,130
2,079
51,316
0
W
Thanatos
Holmstrom
Thanatos
5,037
1,375
0
9,228
9,996
4,558
0
818
9,178
0
48,406
L
Izanami
MRTPoring
Izanami
4,664
2,758
0
2,175
8,576
3,236
0
0
8,576
0
36,730
W
Chernobog
Naazchi
Chernobog
8,073
5,686
0
1,823
6,533
2,564
930
382
6,151
0
65,798
W
Sun Wukong
Nicolasdlm123
Sun Wukong
4,048
1,121
0
2,367
7,290
4,001
0
28
7,262
0
34,598
W
Janus
birkim
Janus
2,123
125
0
640
3,971
1,536
828
1,138
2,833
56,940
0
W
Horus
chicho314
Horus
3,118
1,616
1,599
3,235
8,190
4,134
0
696
7,494
0
14,450
L
Bastet
sauller
Bastet
2,422
436
0
2,687
7,986
2,383
10
459
7,517
0
27,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
34,028
315
Minions Killed
408
0
Camps Cleared
0
1,083,191
Distance Traveled
1,180,149
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,629
552
95
8
0
235,265
6
L
Maui
4,896
408
18
2
0
171,038
1
L
Discordia
6,290
524
77
6
0
212,353
3
W
Thanatos
6,661
555
74
6
0
256,992
3
L
Izanami
5,647
471
67
6
0
203,666
1
W
Chernobog
7,788
649
123
10
0
226,970
6
W
Sun Wukong
6,387
532
82
7
0
231,567
2
W
Janus
6,899
575
105
9
0
217,309
2
W
Horus
6,293
524
24
2
0
247,311
4
L
Bastet
5,945
495
58
5
0
260,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role