Player Matchup

Janus
Janus
Aqueousguy
Janus
Level 125
God Stats
11W - 15L
1,391 SR
Queue Stats
100W - 112L
1,382 Elo+
Party 2
Atlas
Atlas
Dabadjuju
Atlas
Level 117
God Stats
8W - 5L
1,519 SR
Queue Stats
12W - 7L
1,404 Elo+
Party 2
Fenrir
Fenrir
Fionliss4174
Fenrir
Level 143
God Stats
103W - 117L
1,442 SR
Queue Stats
313W - 394L
1,344 Elo+
Solo
Anhur
Anhur
Godking2557
Anhur
Level 89
God Stats
51W - 57L
1,418 SR
Queue Stats
52W - 57L
1,330 Elo+
Solo
Geb
Geb
Moldypop
Geb
Level 158
God Stats
9W - 6L
1,574 SR
Queue Stats
441W - 491L
1,386 Elo+
Solo
Team Averages
Level 126
1,469 SR
1,369 Elo+

VS

Team Averages
Level 102
1,459 SR
1,357 Elo+
Cupid
Cupid
Ackrite100
Cupid
Level 68
God Stats
11W - 23L
1,264 SR
Queue Stats
19W - 34L
1,260 Elo+
Party 1
Lancelot
Lancelot
LeeRogers
Lancelot
Level 160
God Stats
24W - 33L
1,426 SR
Queue Stats
981W - 1,009L
1,400 Elo+
Solo
Poseidon
Poseidon
VampireOfMercy
Poseidon
Level 88
God Stats
21W - 17L
1,466 SR
Queue Stats
196W - 267L
1,275 Elo+
Party 1
Athena
Athena
jrfoster100
Athena
Level 107
God Stats
13W - 7L
1,514 SR
Queue Stats
171W - 169L
1,426 Elo+
Solo
Skadi
Skadi
l Thebig l
Skadi
Level 89
God Stats
26W - 23L
1,626 SR
Queue Stats
179W - 169L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
3 / 3 / 4
6,536
594
6,203
6,562
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Dabadjuju
Atlas
11
5 / 1 / 4
7,324
666
4,952
8,653
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
10
6 / 1 / 2
6,634
603
4,595
7,014
2,837
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 0
6,417
583
7,708
6,930
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 4
5,747
522
4,763
8,148
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
7
0 / 5 / 0
4,744
431
3,809
6,776
1,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
LeeRogers
Lancelot
12
4 / 2 / 1
6,882
626
4,520
8,684
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
11
2 / 6 / 0
6,242
567
4,091
8,623
3,752
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
8
1 / 1 / 1
5,641
513
3,245
10,971
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
11
0 / 3 / 2
6,429
584
5,847
7,945
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
7
7
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
5
0
0
W
Janus
3
3
4
1.67
W
Atlas
Dabadjuju
Atlas
5
1
4
7
W
Fenrir
6
1
2
7
W
3
1
0
3
L
Lancelot
LeeRogers
Lancelot
4
2
1
2.25
W
0
1
4
2
L
Poseidon
2
6
0
0.33
L
Athena
1
1
1
1.5
L
Skadi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,221
Damage
21,512
37,307
Taken
42,999
19,559
Mitigated
19,077
9,604
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,809
1,314
0
0
6,776
1,735
0
871
5,905
0
24,250
W
Janus
6,203
661
0
2,213
6,562
2,808
698
3,802
2,760
43,104
0
W
Atlas
Dabadjuju
Atlas
4,952
2,157
294
2,515
8,653
7,053
238
1,917
6,736
18,432
0
W
Fenrir
4,595
560
0
436
7,014
2,837
0
605
6,409
0
21,685
W
7,708
3,686
288
3,858
6,930
2,936
1,224
1,012
5,918
0
42,899
L
Lancelot
LeeRogers
Lancelot
4,520
1,190
0
1,481
8,684
3,488
0
1,078
7,606
0
48,022
W
4,763
271
0
0
8,148
3,925
460
0
8,148
33,344
0
L
Poseidon
4,091
920
0
926
8,623
3,752
0
5,884
2,739
39,085
0
L
Athena
3,245
781
0
3,165
10,971
6,892
0
4,095
6,876
10,396
0
L
Skadi
5,847
2,474
0
2,635
7,945
3,210
492
3,990
3,955
0
48,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
29,938
248
Minions Killed
266
0
Camps Cleared
0
1,094,425
Distance Traveled
1,067,233
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,744
431
37
3
0
198,944
1
W
Janus
6,536
594
76
7
0
230,349
3
W
Atlas
7,324
666
14
1
0
214,130
3
W
Fenrir
6,634
603
35
3
0
244,621
4
W
Anhur
6,417
583
76
7
0
166,256
0
L
Lancelot
6,882
626
89
8
0
232,388
1
W
Geb
5,747
522
47
4
0
239,069
0
L
Poseidon
6,242
567
64
6
0
191,706
2
L
Athena
5,641
513
9
1
0
239,210
3
L
Skadi
6,429
584
67
6
0
204,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role