Player Matchup

Ne Zha
Ne Zha
MungUwU
Ne Zha
Level 40
God Stats
16W - 8L
1,426 SR
Queue Stats
31W - 12L
1,764 Elo+
Party 1
Yemoja
Yemoja
PrismOwO
Yemoja
Level 32
God Stats
2W - 0L
1,333 SR
Queue Stats
31W - 12L
1,764 Elo+
Party 1
Baron Samedi
Baron Samedi
Tempick
Baron Samedi
Level 21
God Stats
14W - 3L
1,500 SR
Queue Stats
28W - 8L
1,764 Elo+
Party 1
Team Averages
Level 31
1,420 SR
1,764 Elo+

VS

Team Averages
Level 72
1,511 SR
1,532 Elo+
Vulcan
Vulcan
ExiledTheKing
Vulcan
Level 67
God Stats
3W - 3L
1,721 SR
Queue Stats
102W - 87L
1,604 Elo+
Party 2
Lancelot
Lancelot
Holydarkx
Lancelot
Level 122
God Stats
0W - 9L
1,117 SR
Queue Stats
149W - 158L
1,518 Elo+
Party 2
Terra
Terra
xRiolugirlx
Terra
Level 27
God Stats
0W - 3L
1,697 SR
Queue Stats
9W - 11L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MungUwU
Ne Zha
13
3 / 2 / 6
8,131
739
12,155
13,831
6,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
PrismOwO
Yemoja
13
2 / 0 / 7
9,066
824
5,475
10,025
7,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Tempick
Baron Samedi
12
4 / 2 / 2
7,967
724
11,109
9,932
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,926
721
14,626
7,902
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Holydarkx
Lancelot
11
2 / 5 / 1
7,175
652
10,366
12,902
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 3
7,377
671
3,757
12,515
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Lancelot
Holydarkx
Lancelot
2
5
1
0.5
W
Ne Zha
MungUwU
Ne Zha
3
2
6
3
W
Yemoja
PrismOwO
Yemoja
2
0
7
5.5
W
Baron Samedi
Tempick
Baron Samedi
4
2
2
2.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,739
Damage
28,749
33,788
Taken
33,319
19,120
Mitigated
25,686
15,673
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,626
3,235
0
625
7,902
3,362
0
4,420
3,482
47,009
0
L
Lancelot
Holydarkx
Lancelot
10,366
1,477
0
928
12,902
10,524
0
6,789
6,113
0
20,145
W
Ne Zha
MungUwU
Ne Zha
12,155
4,939
0
1,702
13,831
6,230
42
6,853
6,492
0
34,849
W
Yemoja
PrismOwO
Yemoja
5,475
2,303
5,427
3,948
10,025
7,805
486
5,706
4,203
18,097
0
W
Baron Samedi
Tempick
Baron Samedi
11,109
1,758
2,037
2,559
9,932
5,085
491
6,199
3,533
31,192
0
L
3,757
816
1,965
2,044
12,515
11,800
0
5,743
6,772
7,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
22,478
134
Minions Killed
99
6
Camps Cleared
4
622,435
Distance Traveled
641,024
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,926
721
80
7
3
230,031
2
L
Lancelot
7,175
652
13
1
1
221,962
1
W
Ne Zha
8,131
739
55
5
1
216,632
1
W
Yemoja
9,066
824
28
3
2
204,962
1
W
Baron Samedi
7,967
724
51
5
3
200,841
2
L
Terra
7,377
671
6
1
0
189,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role