Player Matchup

Medusa
Medusa
EdisonK
Medusa
Level 128
God Stats
10W - 7L
1,683 SR
Queue Stats
258W - 171L
1,658 Elo+
Party 1
Maui
Maui
Smokester
Maui
Level 142
God Stats
7W - 6L
1,738 SR
Queue Stats
280W - 224L
1,676 Elo+
Party 1
Mercury
Mercury
erjoni
Mercury
Level 121
God Stats
10W - 7L
1,680 SR
Queue Stats
290W - 228L
1,662 Elo+
Party 1
Tyr
Tyr
ikillabeast
Tyr
Level 100
God Stats
0W - 1L
1,607 SR
Queue Stats
142W - 129L
1,573 Elo+
Party 1
Hades
Hades
siraxealot
Hades
Level 160
God Stats
2W - 4L
1,423 SR
Queue Stats
62W - 68L
1,508 Elo+
Solo
Team Averages
Level 130
1,626 SR
1,615 Elo+

VS

Team Averages
Level 120
1,446 SR
1,550 Elo+
Bellona
Bellona
CorniestJungle
Bellona
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,568 Elo+
Party 2
Cupid
Cupid
DankFrank00
Cupid
Level 89
God Stats
5W - 1L
1,444 SR
Queue Stats
266W - 235L
1,595 Elo+
Solo
Bacchus
Bacchus
MrBznz
Bacchus
Level 122
God Stats
4W - 5L
1,254 SR
Queue Stats
267W - 273L
1,534 Elo+
Solo
Thanatos
Thanatos
TheLongDefeat
Thanatos
Level 141
God Stats
2W - 1L
1,601 SR
Queue Stats
51W - 47L
1,543 Elo+
Party 2
Scylla
Scylla
michidichi
Scylla
Level 117
God Stats
3W - 4L
1,430 SR
Queue Stats
68W - 70L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EdisonK
Medusa
18
4 / 3 / 2
11,016
551
19,147
19,983
10,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
12
1 / 6 / 3
8,265
413
6,687
19,549
23,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
erjoni
Mercury
15
2 / 5 / 2
9,479
474
8,189
16,638
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 0
8,841
442
8,032
22,064
22,063
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
16
2 / 6 / 1
9,466
473
4,176
19,296
9,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 3
12,419
621
18,443
17,384
16,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 2
10,667
533
11,294
18,556
7,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
MrBznz
Bacchus
16
2 / 1 / 9
10,093
505
9,879
16,129
20,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
TheLongDefeat
Thanatos
17
9 / 5 / 6
11,395
570
13,977
18,991
10,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
michidichi
Scylla
19
6 / 0 / 6
11,608
580
17,736
8,113
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
23
23
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
3
3
2
1.33
L
Medusa
EdisonK
Medusa
4
3
2
1.67
W
Bacchus
MrBznz
Bacchus
2
1
9
6.5
L
Maui
1
6
3
0.42
W
Thanatos
TheLongDefeat
Thanatos
9
5
6
2.4
L
Mercury
erjoni
Mercury
2
5
2
0.6
L
0
3
0
0
W
Scylla
michidichi
Scylla
6
0
6
9
L
Hades
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,231
Damage
71,329
97,530
Taken
79,173
71,791
Mitigated
59,532
30,153
Healing
43,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,443
9,078
0
11,145
17,384
16,876
1,337
77
17,307
0
126,562
W
11,294
6,536
150
11,677
18,556
7,404
0
1,857
16,699
0
99,380
L
Medusa
EdisonK
Medusa
19,147
9,662
0
11,636
19,983
10,081
0
4,623
15,360
0
122,628
W
Bacchus
MrBznz
Bacchus
9,879
2,139
0
4,092
16,129
20,853
18
2,495
13,634
26,960
0
L
Maui
6,687
1,231
325
2,695
19,549
23,216
0
6,060
13,489
22,366
4,358
W
Thanatos
TheLongDefeat
Thanatos
13,977
5,316
0
16,000
18,991
10,729
31
4,310
14,681
0
90,888
L
Mercury
erjoni
Mercury
8,189
4,726
0
497
16,638
6,889
0
2,678
13,960
0
91,042
L
8,032
1,702
0
8,765
22,064
22,063
0
2,943
19,121
77
70,744
W
Scylla
michidichi
Scylla
17,736
2,680
0
500
8,113
3,670
1,140
1,352
6,761
114,951
0
L
Hades
4,176
881
594
5,641
19,296
9,542
0
11,311
7,985
73,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,067
Gold Earned
56,182
608
Minions Killed
708
0
Camps Cleared
0
1,949,446
Distance Traveled
2,069,620
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,419
621
231
12
0
447,068
7
W
Cupid
10,667
533
166
8
0
341,272
6
L
Medusa
11,016
551
174
9
0
339,872
2
W
Bacchus
10,093
505
17
1
0
422,531
7
L
Maui
8,265
413
39
2
0
363,570
5
W
Thanatos
11,395
570
123
6
0
467,422
4
L
Mercury
9,479
474
140
7
0
470,135
2
L
Tyr
8,841
442
123
6
0
420,282
1
W
Scylla
11,608
580
171
9
0
391,327
3
L
Hades
9,466
473
132
7
0
355,587
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role