Player Matchup

Ymir
Ymir
BigBoi Cris
Ymir
Level 29
God Stats
1W - 1L
1,746 SR
Queue Stats
59W - 59L
1,555 Elo+
Solo
Arachne
Arachne
Brownie_sheen
Arachne
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,331 Elo+
Solo
Baba Yaga
Baba Yaga
HeliusBlaze
Baba Yaga
Level 127
God Stats
1W - 2L
1,572 SR
Queue Stats
251W - 237L
1,500 Elo+
Solo
Achilles
Achilles
HiFunktioning
Achilles
Level 143
God Stats
1W - 7L
1,300 SR
Queue Stats
232W - 260L
1,515 Elo+
Solo
Tiamat
Tiamat
ShyMimic
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,582 Elo+
Solo
Team Averages
Level 67
1,524 SR
1,497 Elo+

VS

Team Averages
Level 53
1,505 SR
1,568 Elo+
Chiron
Chiron
GOL-F3RN
Chiron
Level 146
God Stats
3W - 3L
1,503 SR
Queue Stats
158W - 150L
1,673 Elo+
Party 1
Amaterasu
Amaterasu
KingOfAces27
Amaterasu
Level 29
God Stats
3W - 0L
1,745 SR
Queue Stats
74W - 68L
1,529 Elo+
Solo
Lancelot
Lancelot
OpSasquatch
Lancelot
Level 31
God Stats
4W - 1L
1,692 SR
Queue Stats
72W - 59L
1,646 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shoemakersville
Kumbhakarna
Level 29
God Stats
1W - 0L
1,314 SR
Queue Stats
39W - 29L
1,577 Elo+
Party 1
Loki
Loki
dragonmode142
Loki
Level 28
God Stats
2W - 0L
1,270 SR
Queue Stats
51W - 62L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 14
11,259
704
10,033
21,401
36,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
13
0 / 11 / 9
8,812
551
3,707
21,299
13,157
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
HeliusBlaze
Baba Yaga
19
4 / 2 / 12
11,131
696
31,440
13,435
8,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
HiFunktioning
Achilles
20
8 / 2 / 6
11,409
713
13,345
32,789
47,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
ShyMimic
Tiamat
16
2 / 5 / 7
9,786
612
13,649
20,541
16,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GOL-F3RN
Chiron
20
7 / 1 / 8
11,613
726
21,868
6,845
3,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
KingOfAces27
Amaterasu
19
6 / 6 / 12
13,156
822
17,563
26,922
30,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
OpSasquatch
Lancelot
19
6 / 2 / 13
11,735
733
27,591
18,528
11,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Shoemakersville
Kumbhakarna
18
0 / 3 / 19
10,376
649
8,125
16,751
20,092
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 4 / 11
10,898
681
23,108
16,342
8,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
86
16
Kills
23
23
Deaths
16
48
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
3
14
3
L
Arachne
0
11
9
0.41
W
Chiron
GOL-F3RN
Chiron
7
1
8
11
L
Baba Yaga
HeliusBlaze
Baba Yaga
4
2
12
5
L
Achilles
HiFunktioning
Achilles
8
2
6
5.5
W
Amaterasu
KingOfAces27
Amaterasu
6
6
12
2
W
Lancelot
OpSasquatch
Lancelot
6
2
13
6.25
W
Kumbhakarna
Shoemakersville
Kumbhakarna
0
3
19
3.17
L
Tiamat
ShyMimic
Tiamat
2
5
7
1.1
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,174
Damage
98,255
109,465
Taken
85,388
122,222
Mitigated
75,716
42,517
Healing
35,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,033
2,022
675
2,844
21,401
36,104
308
2,211
19,190
26,598
0
L
Arachne
3,707
3,048
1,021
1,980
21,299
13,157
508
1,389
19,910
0
8,049
W
Chiron
GOL-F3RN
Chiron
21,868
8,884
5,618
3,049
6,845
3,765
3,655
3,480
3,365
0
49,350
L
Baba Yaga
HeliusBlaze
Baba Yaga
31,440
2,135
1,326
4,281
13,435
8,313
1,164
1,115
12,320
57,384
0
L
Achilles
HiFunktioning
Achilles
13,345
1,107
3,091
16,217
32,789
47,937
0
2,237
30,552
0
23,658
W
Amaterasu
KingOfAces27
Amaterasu
17,563
7,837
3,836
7,513
26,922
30,936
799
18,202
8,720
0
28,841
W
Lancelot
OpSasquatch
Lancelot
27,591
4,756
1,808
6,549
18,528
11,944
2,537
12,285
6,243
0
49,351
W
Kumbhakarna
Shoemakersville
Kumbhakarna
8,125
820
1,577
1,307
16,751
20,092
552
10,735
6,016
18,066
0
L
Tiamat
ShyMimic
Tiamat
13,649
1,563
3,983
7,099
20,541
16,711
0
1,173
19,368
22,403
0
W
23,108
4,894
1,016
2,859
16,342
8,979
398
10,420
5,922
0
42,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,397
Gold Earned
57,778
156
Minions Killed
193
0
Camps Cleared
0
1,359,066
Distance Traveled
1,510,872
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,259
704
30
2
0
258,841
0
L
Arachne
8,812
551
13
1
0
200,535
2
W
Chiron
11,613
726
54
3
0
283,132
1
L
Baba Yaga
11,131
696
62
4
0
315,797
2
L
Achilles
11,409
713
21
1
0
291,143
4
W
Amaterasu
13,156
822
34
2
0
293,706
2
W
Lancelot
11,735
733
46
3
0
356,216
0
W
Kumbhakarna
10,376
649
17
1
0
279,231
0
L
Tiamat
9,786
612
30
2
0
292,750
0
W
Loki
10,898
681
42
3
0
298,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role