Player Matchup

Ah Puch
Ah Puch
Bag It 1st
Ah Puch
Level 127
God Stats
38W - 21L
1,625 SR
Queue Stats
147W - 97L
1,539 Elo+
Party 2
Chaac
Chaac
BigDaddyT251
Chaac
Level 108
God Stats
84W - 39L
1,604 SR
Queue Stats
165W - 109L
1,528 Elo+
Party 2
Medusa
Medusa
SneakyLovin
Medusa
Level 47
God Stats
16W - 11L
1,586 SR
Queue Stats
174W - 92L
1,631 Elo+
Party 2
Team Averages
Level 94
1,605 SR
1,566 Elo+

VS

Team Averages
Level 77
1,525 SR
1,516 Elo+
Zhong Kui
Zhong Kui
Bubbanda
Zhong Kui
Level 67
God Stats
3W - 1L
1,842 SR
Queue Stats
63W - 55L
1,594 Elo+
Party 1
Kali
Kali
Hoggzy 101
Kali
Level 41
God Stats
2W - 8L
1,249 SR
Queue Stats
28W - 30L
1,491 Elo+
Party 1
Maui
Maui
Shamahblah84
Maui
Level 124
God Stats
1W - 4L
1,483 SR
Queue Stats
230W - 278L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bag It 1st
Ah Puch
12
1 / 0 / 5
7,023
702
5,389
2,799
1,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
6 / 0 / 1
8,215
822
6,398
8,103
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
11
1 / 0 / 5
6,874
687
11,163
4,468
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bubbanda
Zhong Kui
9
0 / 3 / 0
5,664
566
5,345
9,150
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,625
563
1,635
7,848
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 0
6,356
636
2,033
9,257
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bag It 1st
Ah Puch
1
0
5
3.5
W
6
0
1
6.5
L
Zhong Kui
Bubbanda
Zhong Kui
0
3
0
0
L
0
4
0
0
L
0
1
0
0
W
Medusa
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,950
Damage
9,013
15,370
Taken
26,255
9,813
Mitigated
15,889
6,678
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bag It 1st
Ah Puch
5,389
291
0
1,408
2,799
1,196
306
1,917
882
26,872
0
W
6,398
1,575
107
4,532
8,103
6,783
233
4,089
4,014
0
21,849
L
Zhong Kui
Bubbanda
Zhong Kui
5,345
771
0
2,613
9,150
5,716
0
2,219
6,931
15,380
0
L
1,635
512
0
442
7,848
3,222
0
1,075
6,773
0
7,444
L
2,033
698
0
1,380
9,257
6,951
0
2,095
7,162
13,766
0
W
Medusa
11,163
4,768
0
631
4,468
1,834
610
2,308
2,160
0
24,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,112
Gold Earned
17,645
113
Minions Killed
88
9
Camps Cleared
0
560,203
Distance Traveled
532,241
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,023
702
52
5
4
183,024
4
W
Chaac
8,215
822
22
2
2
175,657
2
L
Zhong Kui
5,664
566
47
5
0
170,165
3
L
Kali
5,625
563
20
2
0
170,351
1
L
Maui
6,356
636
21
2
0
191,725
1
W
Medusa
6,874
687
39
4
3
201,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role