Player Matchup

Set
Set
CatholicCthulhu
Set
Level 123
God Stats
7W - 9L
1,512 SR
Queue Stats
108W - 112L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
DyslexiaIhave28
Guan Yu
Level 127
God Stats
7W - 8L
1,600 SR
Queue Stats
116W - 113L
1,558 Elo+
Party 2
Vulcan
Vulcan
DyslexiaIhaveOG
Vulcan
Level 122
God Stats
1W - 4L
1,597 SR
Queue Stats
70W - 71L
1,519 Elo+
Party 2
Cupid
Cupid
IsoVDillob
Cupid
Level 28
God Stats
4W - 1L
1,845 SR
Queue Stats
26W - 18L
1,592 Elo+
Party 2
Ymir
Ymir
JpLightning11
Ymir
Level 102
God Stats
4W - 7L
1,453 SR
Queue Stats
136W - 140L
1,502 Elo+
Party 2
Team Averages
Level 100
1,602 SR
1,538 Elo+

VS

Team Averages
Level 72
1,586 SR
1,488 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ArchBlood_Raven
Set
Level 85
God Stats
11W - 6L
1,668 SR
Queue Stats
81W - 93L
1,356 Elo+
Solo
Medusa
Medusa
NFGxMonsoon
Medusa
Level 84
God Stats
4W - 3L
1,548 SR
Queue Stats
35W - 39L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
VN Havoc
Ne Zha
Level 69
God Stats
2W - 3L
1,716 SR
Queue Stats
60W - 63L
1,434 Elo+
Party 1
Poseidon
Poseidon
Wast8e
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,553
555
3,226
6,142
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 0 / 1
5,988
599
3,756
7,191
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
0 / 0 / 0
5,191
519
2,411
3,264
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
10
2 / 0 / 0
5,406
541
4,201
7,444
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 3
5,299
530
2,966
6,803
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 2 / 0
4,464
446
3,554
7,137
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,588
459
2,301
5,697
1,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
7
0 / 1 / 0
4,424
442
5,120
2,791
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
VN Havoc
Ne Zha
7
0 / 3 / 0
4,451
445
1,946
6,589
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Wast8e
Poseidon
9
0 / 0 / 0
5,147
515
2,580
3,231
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
9
Kills
0
0
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
L
0
3
0
0
W
4
0
2
5
W
3
0
1
3.5
W
0
0
0
0
W
Cupid
2
0
0
2
W
0
0
3
1.5
L
Medusa
0
1
0
0
L
Ne Zha
VN Havoc
Ne Zha
0
3
0
0
L
Poseidon
Wast8e
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,560
Damage
15,501
30,844
Taken
25,445
14,272
Mitigated
8,896
13,908
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,554
1,671
87
1,237
7,137
2,998
0
2,201
4,936
23,766
1,344
L
2,301
934
0
796
5,697
1,957
0
411
4,886
0
25,681
W
3,226
1,251
0
1,025
6,142
2,144
0
850
5,292
0
31,257
W
3,756
554
258
4,224
7,191
3,768
0
0
6,833
0
32,275
W
2,411
774
0
480
3,264
1,328
0
1,409
1,855
37,679
0
W
Cupid
4,201
2,724
116
5,055
7,444
2,524
0
1,339
6,105
0
38,008
W
2,966
992
0
2,750
6,803
4,508
0
2,246
4,557
11,502
3,910
L
Medusa
5,120
2,781
0
872
2,791
957
378
238
2,553
0
24,205
L
Ne Zha
VN Havoc
Ne Zha
1,946
641
0
2,014
6,589
1,857
0
286
6,259
0
20,946
L
Poseidon
Wast8e
Poseidon
2,580
366
0
896
3,231
1,127
0
1,662
1,524
40,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,437
Gold Earned
23,074
305
Minions Killed
249
0
Camps Cleared
0
945,802
Distance Traveled
887,387
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,464
446
45
5
0
174,104
2
L
Set
4,588
459
40
4
0
172,233
1
W
Set
5,553
555
63
6
0
204,989
4
W
Guan Yu
5,988
599
66
7
0
189,353
3
W
Vulcan
5,191
519
70
7
0
189,823
1
W
Cupid
5,406
541
85
9
0
165,834
1
W
Ymir
5,299
530
21
2
0
195,803
4
L
Medusa
4,424
442
27
3
0
171,344
2
L
Ne Zha
4,451
445
43
4
0
191,377
0
L
Poseidon
5,147
515
94
9
0
178,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role