Player Matchup

Poseidon
Poseidon
Highlifewess
Poseidon
Level 136
God Stats
2W - 3L
1,820 SR
Queue Stats
95W - 92L
1,418 Elo+
Party 2
Hercules
Hercules
Mr-BluePing
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 23L
1,105 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
blundzz
Ah Muzen Cab
Level 133
God Stats
1W - 2L
1,137 SR
Queue Stats
82W - 78L
1,465 Elo+
Party 2
Team Averages
Level 98
1,486 SR
1,329 Elo+

VS

Team Averages
Level 91
1,333 SR
1,268 Elo+
Baron Samedi
Baron Samedi
Bamby0666
Baron Samedi
Level 57
God Stats
15W - 20L
1,460 SR
Queue Stats
21W - 37L
1,225 Elo+
Party 1
Yemoja
Yemoja
Bobby141Qc
Yemoja
Level 125
God Stats
2W - 4L
1,359 SR
Queue Stats
114W - 181L
1,327 Elo+
Party 1
Izanami
Izanami
GouletBoys
Izanami
Level 91
God Stats
6W - 8L
1,179 SR
Queue Stats
105W - 170L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Highlifewess
Poseidon
16
0 / 6 / 5
10,861
603
12,875
13,528
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Mr-BluePing
Hercules
15
1 / 6 / 4
10,590
588
3,636
23,537
29,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
blundzz
Ah Muzen Cab
17
4 / 4 / 1
11,590
644
23,424
17,316
9,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bamby0666
Baron Samedi
19
6 / 4 / 9
12,897
717
19,296
14,852
9,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
Bobby141Qc
Yemoja
18
1 / 1 / 14
11,942
663
9,598
18,742
17,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
GouletBoys
Izanami
19
9 / 1 / 6
13,557
753
19,568
17,344
8,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
5
Kills
16
16
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bamby0666
Baron Samedi
6
4
9
2.63
W
Yemoja
Bobby141Qc
Yemoja
1
1
14
8
W
Izanami
GouletBoys
Izanami
9
1
6
12
L
Poseidon
Highlifewess
Poseidon
0
6
5
0.42
L
Hercules
Mr-BluePing
Hercules
1
6
4
0.5
L
Ah Muzen Cab
blundzz
Ah Muzen Cab
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,935
Damage
48,462
54,381
Taken
50,938
45,961
Mitigated
35,433
9,726
Healing
20,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bamby0666
Baron Samedi
19,296
865
2,284
3,902
14,852
9,430
598
4,158
10,694
60,879
0
W
Yemoja
Bobby141Qc
Yemoja
9,598
3,097
3,534
5,540
18,742
17,563
654
5,533
13,209
29,113
0
W
Izanami
GouletBoys
Izanami
19,568
12,043
0
5,615
17,344
8,440
1,539
3,761
13,583
0
61,256
L
Poseidon
Highlifewess
Poseidon
12,875
611
0
2,646
13,528
6,720
0
8,005
5,523
60,005
0
L
Hercules
Mr-BluePing
Hercules
3,636
1,367
542
3,838
23,537
29,767
0
14,361
9,176
0
8,460
L
Ah Muzen Cab
blundzz
Ah Muzen Cab
23,424
7,059
0
2,700
17,316
9,474
0
6,826
10,490
0
68,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,041
Gold Earned
38,396
219
Minions Killed
222
11
Camps Cleared
5
934,174
Distance Traveled
975,907
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,897
717
78
4
1
340,608
1
W
Yemoja
11,942
663
57
3
2
313,683
5
W
Izanami
13,557
753
87
5
2
321,616
0
L
Poseidon
10,861
603
93
5
4
320,476
3
L
Hercules
10,590
588
15
1
3
303,969
0
L
Ah Muzen Cab
11,590
644
111
6
4
309,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role