Player Matchup

Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DaddiesBussy
Sol
Level 129
God Stats
2W - 1L
1,588 SR
Queue Stats
155W - 142L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
ExaltedRonin13
Tsukuyomi
Level 160
God Stats
3W - 7L
1,390 SR
Queue Stats
293W - 282L
1,473 Elo+
Solo
Chaac
Chaac
LOWK3YROBLOWE
Chaac
Level 90
God Stats
32W - 34L
1,484 SR
Queue Stats
332W - 360L
1,473 Elo+
Solo
Cernunnos
Cernunnos
ladybushlover1
Cernunnos
Level 143
God Stats
7W - 13L
1,499 SR
Queue Stats
413W - 414L
1,479 Elo+
Solo
Team Averages
Level 125
1,492 SR
1,476 Elo+

VS

Team Averages
Level 118
1,531 SR
1,432 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AverageJoeMomma1
Ne Zha
Level 116
God Stats
16W - 14L
1,285 SR
Queue Stats
245W - 248L
1,476 Elo+
Party 1
Ymir
Ymir
BurikuShika
Ymir
Level 94
God Stats
9W - 1L
1,836 SR
Queue Stats
152W - 204L
1,395 Elo+
Party 1
Ishtar
Ishtar
blazed-windu
Ishtar
Level 147
God Stats
24W - 26L
1,507 SR
Queue Stats
986W - 1,088L
1,376 Elo+
Party 1
Ah Puch
Ah Puch
the hellbring
Ah Puch
Level 103
God Stats
11W - 6L
1,527 SR
Queue Stats
84W - 108L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 4 / 4
9,009
429
7,194
17,469
20,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 0 / 4
11,146
531
10,250
10,189
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
ExaltedRonin13
Tsukuyomi
17
7 / 2 / 3
10,807
515
11,186
17,511
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 0 / 5
10,394
495
11,153
14,154
17,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ladybushlover1
Cernunnos
18
5 / 1 / 5
11,229
535
18,896
15,279
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 2 / 0
8,394
400
6,646
17,101
18,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 1
11,466
546
11,815
20,873
10,505
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 4
8,503
405
5,151
19,087
21,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ishtar
14
1 / 4 / 3
9,014
429
10,493
17,690
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
15
0 / 3 / 1
9,132
435
12,381
12,207
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
7
7
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
4
0.75
L
Chaac
 
Chaac
0
2
0
0
L
5
0
1
5.5
L
1
5
4
0.6
W
1
0
4
3
W
Tsukuyomi
ExaltedRonin13
Tsukuyomi
7
2
3
4.25
W
0
0
5
2.5
L
Ishtar
1
4
3
0.63
W
Cernunnos
ladybushlover1
Cernunnos
5
1
5
7.5
L
Ah Puch
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,679
Damage
46,486
74,602
Taken
86,958
55,450
Mitigated
63,248
34,625
Healing
34,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,194
2,798
0
2,593
17,469
20,022
13
5,142
12,327
22,903
6,350
L
Chaac
 
Chaac
6,646
1,380
173
5,871
17,101
18,790
0
439
16,662
205
48,059
L
11,815
3,953
0
14,156
20,873
10,505
0
3,003
17,870
22
122,186
L
5,151
1,594
336
2,400
19,087
21,050
90
4,330
14,757
26,683
0
W
10,250
2,536
0
6,694
10,189
4,173
334
5,057
5,132
93,008
11,645
W
Tsukuyomi
ExaltedRonin13
Tsukuyomi
11,186
4,372
0
8,384
17,511
7,401
346
2,404
15,107
0
88,698
W
11,153
3,206
335
6,944
14,154
17,421
424
2,353
11,801
0
79,279
L
Ishtar
10,493
6,342
0
7,394
17,690
6,958
1,248
1,334
16,356
0
75,375
W
Cernunnos
ladybushlover1
Cernunnos
18,896
8,930
0
9,675
15,279
6,433
719
2,803
12,476
0
104,892
L
Ah Puch
12,381
213
0
3,962
12,207
5,945
0
6,476
5,731
77,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,585
Gold Earned
46,509
680
Minions Killed
559
0
Camps Cleared
0
1,946,731
Distance Traveled
2,008,472
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,009
429
39
2
0
366,501
1
L
Chaac
8,394
400
94
4
0
419,265
1
L
Ne Zha
11,466
546
188
9
0
499,045
5
L
Ymir
8,503
405
37
2
0
390,817
0
W
Sol
11,146
531
216
10
0
392,734
0
W
Tsukuyomi
10,807
515
138
7
0
430,571
10
W
Chaac
10,394
495
140
7
0
416,277
4
L
Ishtar
9,014
429
121
6
0
327,630
7
W
Cernunnos
11,229
535
147
7
0
340,648
5
L
Ah Puch
9,132
435
119
6
0
371,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role