Player Matchup

Ao Kuang
Ao Kuang
GleamingVale
Ao Kuang
Level 159
God Stats
2W - 7L
1,113 SR
Queue Stats
205W - 189L
1,554 Elo+
Party 1
Charybdis
Charybdis
Lightshadow01
Charybdis
Level 125
God Stats
8W - 8L
1,470 SR
Queue Stats
50W - 43L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
Maniac9001
Sylvanus
Level 138
God Stats
13W - 6L
1,539 SR
Queue Stats
112W - 113L
1,558 Elo+
Party 1
Merlin
Merlin
Prince of Chain
Merlin
Level 104
God Stats
1W - 2L
1,298 SR
Queue Stats
38W - 43L
1,514 Elo+
Party 1
Hades
Hades
TH3GRiMREAPERR
Hades
Level 127
God Stats
170W - 131L
1,583 SR
Queue Stats
347W - 354L
1,562 Elo+
Solo
Team Averages
Level 131
1,400 SR
1,551 Elo+

VS

Team Averages
Level 113
1,555 SR
1,530 Elo+
Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Jadejackal0pe
Achilles
Level 123
God Stats
3W - 3L
1,543 SR
Queue Stats
190W - 157L
1,500 Elo+
Party 2
Shiva
Shiva
KING SPROUT
Shiva
Level 135
God Stats
31W - 16L
1,627 SR
Queue Stats
346W - 313L
1,581 Elo+
Party 2
Chang'e
Chang'e
KittyItcher5076
Chang'e
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Mugen5648
Merlin
Level 142
God Stats
3W - 2L
1,604 SR
Queue Stats
199W - 175L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GleamingVale
Ao Kuang
15
3 / 1 / 6
9,532
477
10,040
21,536
8,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Lightshadow01
Charybdis
14
2 / 5 / 1
8,761
438
4,784
11,394
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Maniac9001
Sylvanus
14
1 / 1 / 6
8,683
434
6,253
17,687
17,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 3
8,849
442
11,104
10,721
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 9 / 1
10,076
504
18,470
23,601
17,364
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 3 / 4
10,066
503
10,039
13,148
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Jadejackal0pe
Achilles
17
5 / 3 / 9
10,634
532
13,029
22,760
21,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
7 / 2 / 5
10,781
539
13,055
15,621
5,514
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 5
9,683
484
11,807
15,921
7,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Mugen5648
Merlin
15
2 / 2 / 5
9,248
462
12,155
11,070
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
12
Kills
20
20
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
3
4
1.67
L
Ao Kuang
GleamingVale
Ao Kuang
3
1
6
6
W
Achilles
Jadejackal0pe
Achilles
5
3
9
3.17
W
7
2
5
4.75
W
3
2
5
2.75
L
Charybdis
Lightshadow01
Charybdis
2
5
1
0.5
L
Sylvanus
Maniac9001
Sylvanus
1
1
6
4
W
Merlin
Mugen5648
Merlin
2
2
5
2.25
L
3
4
3
1.13
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,651
Damage
60,085
84,939
Taken
78,520
52,076
Mitigated
44,006
28,314
Healing
28,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,039
3,595
0
4,857
13,148
4,525
774
4,613
8,535
68,308
5,432
L
Ao Kuang
GleamingVale
Ao Kuang
10,040
2,413
0
12,106
21,536
8,674
0
5,807
15,463
81,946
0
W
Achilles
Jadejackal0pe
Achilles
13,029
3,510
0
11,028
22,760
21,530
0
14,831
7,929
48
65,096
W
13,055
4,197
2,084
2,731
15,621
5,514
79
9,329
6,292
0
72,858
W
11,807
1,552
1,937
4,577
15,921
7,590
954
9,993
5,928
61,743
1,129
L
Charybdis
Lightshadow01
Charybdis
4,784
2,758
0
1,532
11,394
4,365
0
6,504
4,535
0
60,598
L
Sylvanus
Maniac9001
Sylvanus
6,253
1,527
1,419
5,626
17,687
17,592
114
11,606
5,421
32,994
0
W
Merlin
Mugen5648
Merlin
12,155
1,140
0
1,225
11,070
4,847
0
8,011
3,059
73,885
0
L
11,104
963
0
755
10,721
4,081
0
4,607
6,060
52,226
0
L
18,470
3,065
0
6,876
23,601
17,364
596
3,349
18,845
91,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
50,412
531
Minions Killed
563
0
Camps Cleared
0
1,672,931
Distance Traveled
1,856,680
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,066
503
130
7
0
354,665
5
L
Ao Kuang
9,532
477
126
6
0
412,267
6
W
Achilles
10,634
532
99
5
0
355,170
3
W
Shiva
10,781
539
126
6
0
426,957
2
W
Chang'e
9,683
484
98
5
0
355,340
4
L
Charybdis
8,761
438
125
6
0
318,547
6
L
Sylvanus
8,683
434
29
1
0
373,037
8
W
Merlin
9,248
462
110
6
0
364,548
5
L
Merlin
8,849
442
96
5
0
300,826
0
L
Hades
10,076
504
155
8
0
268,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role