Player Matchup

Sun Wukong
Sun Wukong
Cincipmaz
Sun Wukong
Level 129
God Stats
7W - 5L
1,595 SR
Queue Stats
427W - 435L
1,589 Elo+
Party 1
Hel
Hel
MCKOps91
Hel
Level 107
God Stats
4W - 5L
1,596 SR
Queue Stats
546W - 586L
1,552 Elo+
Solo
Cernunnos
Cernunnos
RydraeIm
Cernunnos
Level 160
God Stats
2W - 0L
1,411 SR
Queue Stats
150W - 173L
1,571 Elo+
Solo
Kukulkan
Kukulkan
SanguineSahsa
Kukulkan
Level 138
God Stats
2W - 3L
1,155 SR
Queue Stats
334W - 340L
1,589 Elo+
Solo
Odin
Odin
dabillinator
Odin
Level 146
God Stats
2W - 0L
1,768 SR
Queue Stats
125W - 130L
1,574 Elo+
Party 1
Team Averages
Level 136
1,505 SR
1,575 Elo+

VS

Team Averages
Level 134
1,537 SR
1,573 Elo+
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Jseb911
Agni
Level 142
God Stats
8W - 6L
1,604 SR
Queue Stats
230W - 231L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
YettiSpagetti
Gilgamesh
Level 118
God Stats
5W - 4L
1,670 SR
Queue Stats
644W - 693L
1,619 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
netsuun
Morgan Le Fay
Level 109
God Stats
7W - 8L
1,560 SR
Queue Stats
279W - 304L
1,544 Elo+
Solo
Yemoja
Yemoja
smkbandit23
Yemoja
Level 147
God Stats
7W - 9L
1,352 SR
Queue Stats
785W - 795L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cincipmaz
Sun Wukong
20
9 / 4 / 9
12,677
792
24,863
26,737
34,770
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 4 / 14
11,738
734
16,286
21,655
14,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
RydraeIm
Cernunnos
18
4 / 4 / 15
11,160
698
19,441
20,560
12,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SanguineSahsa
Kukulkan
19
3 / 3 / 16
11,659
729
21,596
15,471
8,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 18
12,381
774
12,046
20,088
20,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
7 / 5 / 7
10,763
673
14,500
24,079
13,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
Jseb911
Agni
18
5 / 6 / 8
11,241
703
26,848
15,757
9,140
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
YettiSpagetti
Gilgamesh
16
2 / 7 / 9
10,334
646
17,585
26,551
26,329
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
netsuun
Morgan Le Fay
19
2 / 4 / 12
10,629
664
24,619
18,149
12,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
18
1 / 3 / 12
10,445
653
5,295
26,261
27,469
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
65
25
Kills
17
18
Deaths
25
72
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
5
7
2.1
W
Sun Wukong
Cincipmaz
Sun Wukong
9
4
9
3.38
L
Agni
Jseb911
Agni
5
6
8
1.5
W
5
4
14
3
W
Cernunnos
RydraeIm
Cernunnos
4
4
15
2.88
W
Kukulkan
SanguineSahsa
Kukulkan
3
3
16
3.67
L
Gilgamesh
YettiSpagetti
Gilgamesh
2
7
9
0.93
W
4
3
18
4.33
L
Morgan Le Fay
netsuun
Morgan Le Fay
2
4
12
2
L
Yemoja
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,232
Damage
88,847
104,511
Taken
110,797
91,543
Mitigated
88,342
50,149
Healing
47,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
14,500
4,648
3,011
2,524
24,079
13,299
1,128
8,793
15,286
0
23,336
W
Sun Wukong
Cincipmaz
Sun Wukong
24,863
3,046
2,706
5,071
26,737
34,770
1,381
10,645
15,776
0
37,787
L
Agni
Jseb911
Agni
26,848
1,587
437
843
15,757
9,140
1,081
3,564
12,193
44,719
0
W
16,286
1,770
17,684
11,951
21,655
14,807
1,828
13,924
7,340
36,934
0
W
Cernunnos
RydraeIm
Cernunnos
19,441
5,050
338
1,573
20,560
12,531
2,120
11,151
9,125
0
33,682
W
Kukulkan
SanguineSahsa
Kukulkan
21,596
1,902
2,383
1,418
15,471
8,655
2,597
7,482
7,761
53,918
0
L
Gilgamesh
YettiSpagetti
Gilgamesh
17,585
3,080
2,167
2,285
26,551
26,329
112
10,704
15,847
0
27,727
W
12,046
3,143
2,502
4,523
20,088
20,780
981
12,093
7,747
0
20,597
L
Morgan Le Fay
netsuun
Morgan Le Fay
24,619
2,692
3,241
2,573
18,149
12,105
974
6,829
11,320
56,658
0
L
Yemoja
5,295
1,998
21,486
8,890
26,261
27,469
697
7,992
18,269
11,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,615
Gold Earned
53,412
188
Minions Killed
166
0
Camps Cleared
0
1,383,400
Distance Traveled
1,281,460
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,763
673
17
1
0
262,265
0
W
Sun Wukong
12,677
792
27
2
0
268,234
3
L
Agni
11,241
703
44
3
0
266,842
3
W
Hel
11,738
734
52
3
0
276,316
0
W
Cernunnos
11,160
698
27
2
0
261,952
2
W
Kukulkan
11,659
729
73
5
0
278,640
5
L
Gilgamesh
10,334
646
16
1
0
258,523
1
W
Odin
12,381
774
9
1
0
298,258
1
L
Morgan Le Fay
10,629
664
71
4
0
265,092
3
L
Yemoja
10,445
653
18
1
0
228,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role