Player Matchup

Cerberus
Cerberus
MANNYMYSTRO28
Cerberus
Level 118
God Stats
3W - 4L
1,204 SR
Queue Stats
30W - 52L
1,319 Elo+
Party 1
Ravana
Ravana
RSMGang18
Ravana
Level 85
God Stats
0W - 3L
1,131 SR
Queue Stats
49W - 82L
1,367 Elo+
Solo
Scylla
Scylla
ReturnOfMeeZ
Scylla
Level 108
God Stats
1W - 1L
1,216 SR
Queue Stats
17W - 25L
1,280 Elo+
Party 1
Team Averages
Level 104
1,184 SR
1,322 Elo+

VS

Team Averages
Level 100
1,393 SR
1,301 Elo+
Medusa
Medusa
DOCKOUTT
Medusa
Level 148
God Stats
2W - 0L
1,311 SR
Queue Stats
201W - 249L
1,327 Elo+
Party 2
Zhong Kui
Zhong Kui
OnePunchLuffy-
Zhong Kui
Level 123
God Stats
1W - 0L
1,543 SR
Queue Stats
89W - 79L
1,424 Elo+
Solo
Ares
Ares
SuctorialNam
Ares
Level 29
God Stats
2W - 4L
1,324 SR
Queue Stats
50W - 96L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MANNYMYSTRO28
Cerberus
15
5 / 6 / 2
10,688
668
10,466
25,057
24,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
RSMGang18
Ravana
13
1 / 2 / 5
9,557
597
8,924
15,157
16,031
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
15
1 / 4 / 5
9,559
597
10,235
9,952
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DOCKOUTT
Medusa
16
5 / 4 / 5
10,895
681
15,288
12,956
6,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
OnePunchLuffy-
Zhong Kui
16
4 / 4 / 8
11,352
710
21,610
18,382
14,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 0 / 5
11,268
704
9,457
14,030
20,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
12
12
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
DOCKOUTT
Medusa
5
4
5
1.88
L
Cerberus
MANNYMYSTRO28
Cerberus
5
6
2
1
W
Zhong Kui
OnePunchLuffy-
Zhong Kui
4
4
8
2
L
Ravana
RSMGang18
Ravana
1
2
5
1.75
L
Scylla
1
4
5
0.88
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,625
Damage
46,355
50,166
Taken
45,368
45,197
Mitigated
41,568
11,735
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DOCKOUTT
Medusa
15,288
6,535
248
917
12,956
6,654
1,298
7,298
5,658
0
47,932
L
Cerberus
MANNYMYSTRO28
Cerberus
10,466
1,651
62
8,506
25,057
24,335
419
14,495
10,562
19,648
0
W
Zhong Kui
OnePunchLuffy-
Zhong Kui
21,610
1,441
0
7,913
18,382
14,040
971
8,242
10,140
63,889
0
L
Ravana
RSMGang18
Ravana
8,924
3,269
0
1,464
15,157
16,031
445
9,176
5,981
0
20,192
L
Scylla
10,235
1,966
0
1,703
9,952
4,831
635
7,613
2,339
40,462
0
W
9,457
1,066
0
1,525
14,030
20,874
205
5,766
8,264
21,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
33,515
133
Minions Killed
175
3
Camps Cleared
11
731,010
Distance Traveled
779,476
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,895
681
62
4
4
250,481
0
L
Cerberus
10,688
668
39
2
0
246,035
0
W
Zhong Kui
11,352
710
86
5
6
237,410
2
L
Ravana
9,557
597
19
1
0
250,444
1
L
Scylla
9,559
597
75
5
3
234,531
3
W
Ares
11,268
704
27
2
1
291,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role