Player Matchup

Rama
Rama
CrewBama
Rama
Level 158
God Stats
2W - 2L
1,499 SR
Queue Stats
191W - 181L
1,526 Elo+
Party 1
Hades
Hades
FatalAttempt
Hades
Level 89
God Stats
2W - 4L
1,551 SR
Queue Stats
117W - 86L
1,576 Elo+
Party 3
Da Ji
Da Ji
Lukoe
Da Ji
Level 107
God Stats
1W - 1L
1,332 SR
Queue Stats
71W - 37L
1,661 Elo+
Party 3
Skadi
Skadi
MaximumPew
Skadi
Level 127
God Stats
3W - 1L
1,705 SR
Queue Stats
15W - 9L
1,748 Elo+
Party 1
Atlas
Atlas
sykobadger
Atlas
Level 149
God Stats
5W - 4L
1,750 SR
Queue Stats
84W - 81L
1,543 Elo+
Party 1
Team Averages
Level 126
1,567 SR
1,611 Elo+

VS

Team Averages
Level 122
1,583 SR
1,575 Elo+
Bacchus
Bacchus
Howie98
Bacchus
Level 84
God Stats
1W - 3L
1,636 SR
Queue Stats
40W - 22L
1,629 Elo+
Party 2
Zhong Kui
Zhong Kui
JawaChins
Zhong Kui
Level 142
God Stats
0W - 1L
1,495 SR
Queue Stats
88W - 56L
1,642 Elo+
Party 2
Anubis
Anubis
King_CrumpItUp
Anubis
Level 147
God Stats
17W - 10L
1,525 SR
Queue Stats
182W - 204L
1,440 Elo+
Solo
Set
Set
holyguacamorley
Set
Level 148
God Stats
4W - 2L
1,568 SR
Queue Stats
44W - 33L
1,549 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iXBloodlUstXi
Cu Chulainn
Level 88
God Stats
4W - 2L
1,689 SR
Queue Stats
100W - 79L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
9 / 0 / 12
12,102
864
25,796
15,079
7,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 5 / 17
11,476
820
16,130
19,726
13,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Lukoe
Da Ji
19
9 / 3 / 9
11,450
818
10,751
17,227
8,840
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
19
4 / 1 / 13
11,335
810
13,394
11,314
4,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
18
3 / 4 / 20
11,638
831
14,419
23,522
31,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Howie98
Bacchus
15
2 / 4 / 7
9,941
710
10,274
18,621
24,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
JawaChins
Zhong Kui
18
5 / 5 / 4
10,826
773
20,831
20,810
14,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 9 / 5
11,199
800
13,388
16,980
9,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 7 / 8
9,817
701
12,978
15,877
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
iXBloodlUstXi
Cu Chulainn
16
2 / 4 / 7
9,620
687
17,803
22,565
23,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
29
Kills
13
13
Deaths
29
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Rama
9
0
12
15
W
4
5
17
2.5
L
Bacchus
Howie98
Bacchus
2
4
7
1.38
L
Zhong Kui
JawaChins
Zhong Kui
5
5
4
1.4
L
3
9
5
0.61
W
Da Ji
Lukoe
Da Ji
9
3
9
4.5
W
Skadi
4
1
13
10.5
L
1
7
8
0.71
L
Cu Chulainn
iXBloodlUstXi
Cu Chulainn
2
4
7
1.38
W
Atlas
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,490
Damage
75,274
86,868
Taken
94,853
66,634
Mitigated
82,488
21,046
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
25,796
22,052
0
9,207
15,079
7,642
1,204
6,482
8,374
0
64,365
W
16,130
1,503
637
2,596
19,726
13,996
453
12,949
6,597
42,758
0
L
Bacchus
Howie98
Bacchus
10,274
1,623
0
1,911
18,621
24,036
34
4,816
13,585
21,696
0
L
Zhong Kui
JawaChins
Zhong Kui
20,831
2,040
0
4,480
20,810
14,588
352
6,710
14,093
51,607
0
L
13,388
340
0
3,182
16,980
9,384
0
7,158
9,660
50,433
0
W
Da Ji
Lukoe
Da Ji
10,751
3,818
0
4,213
17,227
8,840
0
9,117
7,947
0
34,410
W
Skadi
13,394
6,513
0
1,976
11,314
4,979
507
4,340
6,667
0
45,592
L
12,978
2,871
0
1,802
15,877
11,093
0
5,052
10,727
0
32,742
L
Cu Chulainn
iXBloodlUstXi
Cu Chulainn
17,803
2,996
0
613
22,565
23,387
0
6,189
15,998
585
37,125
W
Atlas
14,419
6,060
0
2,417
23,522
31,177
0
12,180
10,879
31,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,001
Gold Earned
51,403
300
Minions Killed
290
0
Camps Cleared
0
1,515,771
Distance Traveled
1,420,499
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,102
864
88
6
0
299,320
1
W
Hades
11,476
820
68
5
0
288,371
0
L
Bacchus
9,941
710
22
2
0
290,487
3
L
Zhong Kui
10,826
773
85
6
0
291,904
0
L
Anubis
11,199
800
92
7
0
234,304
1
W
Da Ji
11,450
818
35
3
0
319,843
2
W
Skadi
11,335
810
82
6
0
301,861
6
L
Set
9,817
701
49
4
0
289,327
3
L
Cu Chulainn
9,620
687
42
3
0
314,477
0
W
Atlas
11,638
831
27
2
0
306,376
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role