Player Matchup

Thanatos
Thanatos
CrushingThunder
Thanatos
Level 121
God Stats
1W - 2L
1,662 SR
Queue Stats
47W - 43L
1,487 Elo+
Party 1
Odin
Odin
PsionicTrap
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,419 Elo+
Party 1
Zhong Kui
Zhong Kui
RomaGay
Zhong Kui
Level 105
God Stats
3W - 3L
1,461 SR
Queue Stats
42W - 44L
1,445 Elo+
Party 1
Da Ji
Da Ji
hunger4money
Da Ji
Level 152
God Stats
10W - 6L
1,647 SR
Queue Stats
479W - 497L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wickedlactard
Ah Muzen Cab
Level 126
God Stats
7W - 9L
1,467 SR
Queue Stats
825W - 828L
1,472 Elo+
Solo
Team Averages
Level 110
1,547 SR
1,460 Elo+

VS

Team Averages
Level 106
1,516 SR
1,536 Elo+
He Bo
He Bo
SuperBlue72
He Bo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,653 Elo+
Party 2
Ymir
Ymir
VikingWarrior67
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,653 Elo+
Party 2
Cernunnos
Cernunnos
ZodiaK61
Cernunnos
Level 86
God Stats
1W - 0L
1,434 SR
Queue Stats
70W - 74L
1,537 Elo+
Solo
Raijin
Raijin
jcwill22
Raijin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 2
Sol
Sol
peacenwar1349
Sol
Level 156
God Stats
12W - 8L
1,645 SR
Queue Stats
677W - 721L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
10 / 6 / 10
11,373
758
12,465
18,621
17,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 5 / 20
9,492
633
6,574
20,535
27,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
RomaGay
Zhong Kui
16
3 / 6 / 13
10,167
678
18,904
20,678
18,766
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 7 / 12
11,350
757
15,461
16,603
8,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
wickedlactard
Ah Muzen Cab
20
4 / 2 / 18
11,919
795
23,530
12,917
6,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 13
9,167
611
5,868
12,735
5,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 4 / 17
11,076
738
7,238
21,188
30,214
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
ZodiaK61
Cernunnos
20
11 / 2 / 9
12,417
828
17,941
16,620
9,801
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
jcwill22
Raijin
20
8 / 8 / 14
12,761
851
16,294
15,561
12,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 5 / 14
12,106
807
23,695
18,546
9,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
93
27
Kills
26
26
Deaths
27
73
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thanatos
10
6
10
2.5
L
0
5
20
2
L
Zhong Kui
RomaGay
Zhong Kui
3
6
13
1.58
W
0
8
13
0.81
W
1
4
17
2.38
W
Cernunnos
ZodiaK61
Cernunnos
11
2
9
7.75
L
10
7
12
2.29
W
Raijin
jcwill22
Raijin
8
8
14
1.88
W
6
5
14
2.6
L
Ah Muzen Cab
wickedlactard
Ah Muzen Cab
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,934
Damage
71,036
89,354
Taken
84,650
79,039
Mitigated
67,237
33,292
Healing
22,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
12,465
1,918
2,382
10,305
18,621
17,695
299
10,184
8,063
0
16,620
L
6,574
985
2,007
1,926
20,535
27,629
125
12,603
7,566
0
11,545
L
Zhong Kui
RomaGay
Zhong Kui
18,904
1,281
1,006
5,959
20,678
18,766
0
12,396
8,066
31,038
0
W
5,868
475
1,004
662
12,735
5,625
622
2,984
9,610
10,478
0
W
7,238
866
1,063
3,471
21,188
30,214
606
3,853
17,007
13,172
0
W
Cernunnos
ZodiaK61
Cernunnos
17,941
7,953
3,305
5,420
16,620
9,801
2,368
3,456
13,063
0
37,513
L
15,461
2,153
1,597
761
16,603
8,228
798
8,279
8,227
0
20,341
W
Raijin
jcwill22
Raijin
16,294
875
174
558
15,561
12,092
864
4,476
10,789
28,823
0
W
23,695
4,717
1,393
5,948
18,546
9,505
3,774
4,135
14,264
53,435
0
L
Ah Muzen Cab
wickedlactard
Ah Muzen Cab
23,530
6,246
1,732
5,617
12,917
6,721
738
8,348
4,337
0
56,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,301
Gold Earned
57,527
126
Minions Killed
177
0
Camps Cleared
0
1,315,385
Distance Traveled
1,248,993
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,373
758
13
1
0
280,479
0
L
Odin
9,492
633
6
0
0
273,769
0
L
Zhong Kui
10,167
678
47
3
0
237,116
0
W
He Bo
9,167
611
17
1
0
231,459
1
W
Ymir
11,076
738
13
1
0
268,863
1
W
Cernunnos
12,417
828
44
3
0
257,227
0
L
Da Ji
11,350
757
11
1
0
219,310
0
W
Raijin
12,761
851
28
2
0
245,698
2
W
Sol
12,106
807
75
5
0
245,746
0
L
Ah Muzen Cab
11,919
795
49
3
0
304,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role