Player Matchup

Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Apothyc
Thanatos
Level 86
God Stats
1W - 1L
1,276 SR
Queue Stats
18W - 26L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
Elkasoraus
Ah Puch
Level 69
God Stats
15W - 11L
1,779 SR
Queue Stats
477W - 418L
1,612 Elo+
Party 1
Janus
Janus
PandaWarrior218
Janus
Level 160
God Stats
1W - 2L
1,351 SR
Queue Stats
179W - 156L
1,511 Elo+
Party 1
Ymir
Ymir
yahboigeo
Ymir
Level 51
God Stats
59W - 49L
1,648 SR
Queue Stats
322W - 319L
1,577 Elo+
Party 1
Team Averages
Level 102
1,511 SR
1,523 Elo+

VS

Team Averages
Level 112
1,570 SR
1,256 Elo+
Da Ji
Da Ji
Botman469021
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,203 Elo+
Party 2
Amaterasu
Amaterasu
IamLegend_Dude1
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,228 Elo+
Party 2
Charybdis
Charybdis
JohnyApplSeed
Charybdis
Level 65
God Stats
0W - 1L
1,433 SR
Queue Stats
5W - 9L
1,389 Elo+
Solo
Atlas
Atlas
The-Killer-Lox99
Atlas
Level 121
God Stats
0W - 1L
1,937 SR
Queue Stats
11W - 15L
1,353 Elo+
Party 2
Chang'e
Chang'e
TylercSliffer99
Chang'e
Level 123
God Stats
0W - 1L
1,480 SR
Queue Stats
1W - 7L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 1 / 3
6,921
692
5,630
5,523
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Apothyc
Thanatos
11
5 / 0 / 4
6,717
672
3,147
10,111
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Elkasoraus
Ah Puch
11
3 / 0 / 1
6,770
677
2,937
3,302
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 6
6,681
668
6,629
4,402
1,735
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
2 / 1 / 7
6,456
646
2,725
5,076
2,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,762
476
2,576
7,760
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
IamLegend_Dude1
Amaterasu
7
0 / 2 / 0
4,481
448
527
5,382
3,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charybdis
JohnyApplSeed
Charybdis
8
1 / 2 / 0
5,210
521
1,175
4,765
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,520
452
1,891
8,566
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 6 / 1
4,498
450
4,132
8,771
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
18
Kills
2
2
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
3
6.5
W
Thanatos
Apothyc
Thanatos
5
0
4
7
L
1
4
0
0.25
W
Ah Puch
Elkasoraus
Ah Puch
3
0
1
3.5
L
Amaterasu
IamLegend_Dude1
Amaterasu
0
2
0
0
L
Charybdis
JohnyApplSeed
Charybdis
1
2
0
0.5
W
3
0
6
6
L
0
4
0
0
L
0
6
1
0.08
W
Ymir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,068
Damage
10,301
28,414
Taken
35,244
11,064
Mitigated
15,166
16,655
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,630
2,853
0
1,809
5,523
1,712
570
608
4,915
0
45,634
W
Thanatos
Apothyc
Thanatos
3,147
663
0
8,821
10,111
3,600
0
1,269
8,842
0
32,632
L
2,576
222
0
65
7,760
2,792
0
1,699
5,941
0
21,562
W
Ah Puch
Elkasoraus
Ah Puch
2,937
686
0
2,278
3,302
1,305
464
0
3,302
37,110
0
L
Amaterasu
IamLegend_Dude1
Amaterasu
527
88
0
1,429
5,382
3,839
0
2,248
3,134
0
14,076
L
Charybdis
JohnyApplSeed
Charybdis
1,175
692
0
1,750
4,765
1,174
0
273
4,492
0
24,686
W
6,629
820
0
923
4,402
1,735
824
2,240
2,162
50,297
0
L
1,891
1,005
96
734
8,566
4,288
0
3,179
5,241
13,496
0
L
4,132
228
400
1,435
8,771
3,073
0
4,024
4,535
24,241
0
W
Ymir
2,725
512
1,518
1,306
5,076
2,712
237
1,906
3,170
17,278
1,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,545
Gold Earned
23,471
356
Minions Killed
160
0
Camps Cleared
0
963,520
Distance Traveled
942,538
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,921
692
82
8
0
192,581
2
W
Thanatos
6,717
672
71
7
0
228,631
6
L
Da Ji
4,762
476
34
3
0
217,287
0
W
Ah Puch
6,770
677
78
8
0
174,619
0
L
Amaterasu
4,481
448
25
3
0
203,083
1
L
Charybdis
5,210
521
47
5
0
149,966
3
W
Janus
6,681
668
89
9
0
191,360
0
L
Atlas
4,520
452
14
1
0
196,246
3
L
Chang'e
4,498
450
40
4
0
175,956
3
W
Ymir
6,456
646
36
4
0
176,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role