Player Matchup

Olorun
Olorun
SaltyMario
Olorun
Level 158
God Stats
19W - 9L
1,777 SR
Queue Stats
384W - 202L
1,737 Elo+
Party 1
Ymir
Ymir
Tabraz
Ymir
Level 143
God Stats
1W - 1L
1,615 SR
Queue Stats
109W - 78L
1,761 Elo+
Party 1
Danzaburou
Danzaburou
zztry
Danzaburou
Level 160
God Stats
9W - 9L
1,446 SR
Queue Stats
327W - 228L
1,600 Elo+
Party 1
Team Averages
Level 154
1,613 SR
1,699 Elo+

VS

Team Averages
Level 132
1,750 SR
1,714 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hex Assassin165
Ah Muzen Cab
Level 111
God Stats
19W - 3L
1,867 SR
Queue Stats
292W - 153L
1,708 Elo+
Party 2
Nox
Nox
TrueMilkMan7240
Nox
Level 127
God Stats
11W - 6L
1,767 SR
Queue Stats
543W - 295L
1,695 Elo+
Party 2
Guan Yu
Guan Yu
oniisama2708
Guan Yu
Level 157
God Stats
24W - 19L
1,615 SR
Queue Stats
691W - 618L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SaltyMario
Olorun
12
3 / 1 / 5
7,401
740
7,171
5,066
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Tabraz
Ymir
12
2 / 0 / 5
7,355
736
2,928
12,060
9,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
zztry
Danzaburou
12
3 / 1 / 5
8,007
801
10,140
8,035
3,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hex Assassin165
Ah Muzen Cab
11
0 / 2 / 1
6,256
626
8,832
7,520
3,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 0
6,445
645
3,702
5,715
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
oniisama2708
Guan Yu
10
1 / 3 / 1
6,340
634
6,444
11,857
9,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
8
Kills
2
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Hex Assassin165
Ah Muzen Cab
0
2
1
0.25
W
Olorun
SaltyMario
Olorun
3
1
5
5.5
W
Ymir
Tabraz
Ymir
2
0
5
4.5
L
1
3
0
0.33
L
Guan Yu
oniisama2708
Guan Yu
1
3
1
0.5
W
Danzaburou
zztry
Danzaburou
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,239
Damage
18,978
25,161
Taken
25,092
14,730
Mitigated
15,557
8,949
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Hex Assassin165
Ah Muzen Cab
8,832
1,170
0
1,993
7,520
3,223
75
2,241
5,279
0
29,418
W
Olorun
SaltyMario
Olorun
7,171
3,471
1,999
1,689
5,066
2,209
1,345
680
4,265
20,282
2,474
W
Ymir
Tabraz
Ymir
2,928
953
1,193
2,517
12,060
9,384
179
1,617
10,214
7,323
0
L
3,702
511
0
517
5,715
2,751
78
2,135
3,580
18,013
0
L
Guan Yu
oniisama2708
Guan Yu
6,444
685
950
3,786
11,857
9,583
0
4,825
7,032
0
11,779
W
Danzaburou
zztry
Danzaburou
10,140
3,034
0
1,551
8,035
3,137
1,678
1,520
6,354
0
39,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,763
Gold Earned
19,041
128
Minions Killed
116
5
Camps Cleared
4
554,008
Distance Traveled
543,697
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,256
626
58
6
0
190,452
2
W
Olorun
7,401
740
37
4
2
185,481
2
W
Ymir
7,355
736
7
1
0
184,028
5
L
Nox
6,445
645
50
5
2
167,528
2
L
Guan Yu
6,340
634
8
1
2
185,717
4
W
Danzaburou
8,007
801
84
8
3
184,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role