Player Matchup

Achilles
Achilles
Johan_D3F4lt
Achilles
Level 127
God Stats
10W - 6L
1,620 SR
Queue Stats
588W - 642L
1,522 Elo+
Solo
Scylla
Scylla
JulieSnyper
Scylla
Level 125
God Stats
2W - 3L
1,043 SR
Queue Stats
62W - 72L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
Oriya
Erlang Shen
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,471 Elo+
Solo
Cerberus
Cerberus
RealTimStrategy
Cerberus
Level 76
God Stats
2W - 1L
1,221 SR
Queue Stats
219W - 234L
1,424 Elo+
Solo
Janus
Janus
Senrek
Janus
Level 52
God Stats
2W - 1L
1,303 SR
Queue Stats
82W - 81L
1,479 Elo+
Solo
Team Averages
Level 100
1,337 SR
1,469 Elo+

VS

Team Averages
Level 108
1,550 SR
1,505 Elo+
Odin
Odin
Alindan
Odin
Level 82
God Stats
0W - 2L
1,303 SR
Queue Stats
215W - 195L
1,508 Elo+
Party 1
Sol
Sol
BaDampingPOW
Sol
Level 160
God Stats
2W - 2L
1,701 SR
Queue Stats
223W - 209L
1,522 Elo+
Solo
Hou Yi
Hou Yi
Ceyrinn
Hou Yi
Level 128
God Stats
1W - 3L
1,777 SR
Queue Stats
166W - 151L
1,512 Elo+
Solo
Eset
Eset
MetakuSama
Eset
Level 107
God Stats
1W - 1L
1,746 SR
Queue Stats
24W - 27L
1,486 Elo+
Solo
Ullr
Ullr
Sabota16591505
Ullr
Level 63
God Stats
0W - 2L
1,226 SR
Queue Stats
289W - 283L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Johan_D3F4lt
Achilles
19
8 / 4 / 14
11,607
725
19,165
23,299
30,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
19
5 / 2 / 18
11,576
724
22,088
10,997
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Oriya
Erlang Shen
17
2 / 5 / 20
11,324
708
6,844
25,091
25,050
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
17
4 / 7 / 13
11,295
706
9,104
28,198
32,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
Senrek
Janus
20
10 / 2 / 12
14,039
877
22,730
15,923
9,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Alindan
Odin
16
2 / 5 / 8
9,486
593
14,803
17,561
21,437
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 5 / 7
10,227
639
20,811
18,784
7,432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Ceyrinn
Hou Yi
19
6 / 6 / 11
11,211
701
20,372
15,200
6,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 7 / 7
9,626
602
6,687
14,933
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 6 / 13
10,913
682
9,148
17,754
6,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
66
29
Kills
20
20
Deaths
29
77
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Odin
Alindan
Odin
2
5
8
1.2
L
5
5
7
1.7
L
Hou Yi
Ceyrinn
Hou Yi
6
6
11
1.92
W
Achilles
Johan_D3F4lt
Achilles
8
4
14
3.75
W
Scylla
5
2
18
7
L
3
7
7
0.93
W
Erlang Shen
Oriya
Erlang Shen
2
5
20
2.4
W
Cerberus
4
7
13
1.5
L
4
6
13
1.75
W
Janus
Senrek
Janus
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,931
Damage
71,821
103,508
Taken
84,232
104,337
Mitigated
47,626
37,673
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Alindan
Odin
14,803
835
2,893
3,297
17,561
21,437
0
10,803
6,513
0
23,554
L
20,811
5,037
486
7,578
18,784
7,432
188
12,162
6,299
35,956
0
L
Hou Yi
Ceyrinn
Hou Yi
20,372
7,012
1,388
967
15,200
6,742
0
9,715
5,202
0
36,748
W
Achilles
Johan_D3F4lt
Achilles
19,165
1,753
3,628
7,228
23,299
30,994
745
6,963
16,200
0
26,310
W
Scylla
22,088
861
538
1,265
10,997
5,973
2,064
2,561
8,241
45,486
0
L
6,687
281
2,130
1,883
14,933
5,179
0
9,443
5,258
14,358
0
W
Erlang Shen
Oriya
Erlang Shen
6,844
3,027
5,123
8,339
25,091
25,050
902
6,283
18,623
1,761
11,754
W
Cerberus
9,104
462
0
5,223
28,198
32,842
23
7,002
20,528
17,349
0
L
9,148
2,303
1,260
441
17,754
6,836
0
12,422
5,007
0
28,011
W
Janus
Senrek
Janus
22,730
653
1,293
5,036
15,923
9,478
3,483
4,689
10,827
64,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,841
Gold Earned
51,463
183
Minions Killed
144
0
Camps Cleared
0
1,496,263
Distance Traveled
1,278,725
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,486
593
21
1
0
268,472
0
L
Sol
10,227
639
32
2
0
261,826
1
L
Hou Yi
11,211
701
45
3
0
261,338
3
W
Achilles
11,607
725
10
1
0
294,074
3
W
Scylla
11,576
724
46
3
0
302,037
0
L
Eset
9,626
602
22
1
0
226,786
0
W
Erlang Shen
11,324
708
13
1
0
302,735
0
W
Cerberus
11,295
706
26
2
0
262,681
0
L
Ullr
10,913
682
24
2
0
260,303
0
W
Janus
14,039
877
88
6
0
334,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role