Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BerriesNdCream
Jing Wei
Level 57
God Stats
1W - 1L
1,700 SR
Queue Stats
119W - 116L
1,525 Elo+
Party 2
Olorun
Olorun
CodexAlera7
Olorun
Level 48
God Stats
3W - 3L
1,449 SR
Queue Stats
65W - 69L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
GoltwasaTroll
Heimdallr
Level 60
God Stats
2W - 5L
1,470 SR
Queue Stats
202W - 206L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
JollyBonesie
Sun Wukong
Level 97
God Stats
1W - 4L
1,698 SR
Queue Stats
178W - 179L
1,536 Elo+
Party 2
Team Averages
Level 82
1,563 SR
1,502 Elo+

VS

Team Averages
Level 120
1,541 SR
1,477 Elo+
Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Dangeraffe04
Shiva
Level 104
God Stats
2W - 2L
1,303 SR
Queue Stats
196W - 211L
1,443 Elo+
Solo
Loki
Loki
LIONESIS
Loki
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,542 Elo+
Party 1
Zeus
Zeus
NUKE STORMER
Zeus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,422 Elo+
Solo
Sol
Sol
Xkill1137
Sol
Level 140
God Stats
5W - 0L
1,899 SR
Queue Stats
711W - 768L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 11 / 6
8,954
497
12,521
21,424
9,189
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
17
3 / 9 / 7
10,395
578
11,864
21,384
9,916
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
19
4 / 7 / 8
11,388
633
12,974
21,118
9,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
GoltwasaTroll
Heimdallr
20
5 / 4 / 11
12,104
672
18,897
36,219
31,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
JollyBonesie
Sun Wukong
20
6 / 7 / 5
12,699
706
19,373
30,030
28,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
6 / 1 / 26
13,413
745
41,734
13,060
8,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 5 / 28
12,671
704
16,445
27,490
42,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
17
9 / 8 / 15
11,952
664
12,742
17,278
10,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 2 / 26
12,965
720
18,726
12,114
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 2 / 15
13,545
753
25,406
19,911
10,853
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
148
18
Kills
38
38
Deaths
18
37
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
11
6
0.27
W
Vulcan
 
Vulcan
6
1
26
19
L
Jing Wei
3
9
7
0.72
L
Olorun
4
7
8
1.14
W
6
5
28
4
L
Heimdallr
GoltwasaTroll
Heimdallr
5
4
11
2.63
L
Sun Wukong
JollyBonesie
Sun Wukong
6
7
5
1.21
W
Loki
9
8
15
2.06
W
3
2
26
8
W
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,629
Damage
115,053
130,175
Taken
89,853
88,222
Mitigated
79,216
48,065
Healing
32,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,521
3,528
1,102
3,300
21,424
9,189
0
12,211
9,213
0
24,204
W
Vulcan
 
Vulcan
41,734
18,324
1,856
2,697
13,060
8,596
1,568
1,143
11,777
73,757
0
L
Jing Wei
11,864
8,283
636
3,051
21,384
9,916
0
16,116
5,268
0
24,855
L
Olorun
12,974
6,459
4,322
7,118
21,118
9,589
0
15,799
5,319
32,928
0
W
16,445
1,747
4,856
6,139
27,490
42,778
677
6,109
20,646
0
24,766
L
Heimdallr
GoltwasaTroll
Heimdallr
18,897
4,128
1,934
13,742
36,219
31,196
0
25,224
10,995
0
34,368
L
Sun Wukong
JollyBonesie
Sun Wukong
19,373
2,747
2,748
10,112
30,030
28,332
28
16,516
13,514
0
52,347
W
Loki
12,742
2,480
581
1,015
17,278
10,386
2,273
2,953
13,938
0
24,425
W
18,726
2,177
1,591
1,965
12,114
6,603
1,324
621
11,271
46,804
0
W
25,406
7,883
2,076
9,354
19,911
10,853
4,066
2,148
17,011
45,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,540
Gold Earned
64,546
184
Minions Killed
182
0
Camps Cleared
0
1,487,729
Distance Traveled
1,759,997
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,954
497
16
1
0
281,277
0
W
Vulcan
13,413
745
57
3
0
359,948
2
L
Jing Wei
10,395
578
31
2
0
292,801
0
L
Olorun
11,388
633
52
3
0
260,476
0
W
Shiva
12,671
704
13
1
0
359,955
2
L
Heimdallr
12,104
672
24
1
0
326,032
0
L
Sun Wukong
12,699
706
61
3
0
327,143
0
W
Loki
11,952
664
23
1
0
279,752
2
W
Zeus
12,965
720
52
3
0
395,280
0
W
Sol
13,545
753
37
2
0
365,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role