Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold I
IL0VESM1T3
Cthulhu
Gold I
Level 73
God Stats
1W - 2L
1,556 SR
Queue Stats
83W - 72L
1,811 MMR
Solo
Ne Zha
Ne Zha
Platinum I
ImFriendlyAlien
Ne Zha
Platinum I
Level 160
God Stats
19W - 12L
1,773 SR
Queue Stats
153W - 145L
2,054 MMR
Solo
Chiron
Chiron
Gold I
coolcam54
Chiron
Gold I
Level 149
God Stats
0W - 2L
1,687 SR
Queue Stats
32W - 22L
1,881 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,603 SR
1,749 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,546 SR
1,714 MMR
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
 
Rama
Gold II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
Alogiah
Aphrodite
Gold III
Level 159
God Stats
23W - 31L
1,528 SR
Queue Stats
256W - 249L
1,398 MMR
Solo
Awilix
Awilix
Masters
zZetZacK
Awilix
Masters
Level 86
God Stats
18W - 13L
1,702 SR
Queue Stats
157W - 129L
2,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 6
7,587
542
6,385
9,674
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
 
Baron Samedi
10
0 / 5 / 1
6,146
439
3,860
9,147
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
IL0VESM1T3
Cthulhu
13
2 / 3 / 0
7,530
538
7,666
12,512
13,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 6 / 0
7,024
502
6,210
14,356
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
coolcam54
Chiron
15
5 / 0 / 1
8,866
633
13,094
9,659
3,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CamazotzThorAres

VS

Bans
BellonaKaliHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 7
7,579
541
9,377
9,832
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
 
Anhur
12
0 / 2 / 3
7,448
532
6,313
11,330
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
 
Rama
12
0 / 2 / 0
7,015
501
4,660
9,938
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
Alogiah
Aphrodite
11
0 / 4 / 7
6,890
492
1,945
12,246
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Awilix
zZetZacK
Awilix
16
13 / 2 / 0
9,434
674
14,199
11,252
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
12
Kills
14
14
Deaths
12
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
6
4
L
Baron Samedi
 
Baron Samedi
0
5
1
0.1
W
Sol
 
Sol
1
2
7
2.25
W
Anhur
 
Anhur
0
2
3
0.75
W
Rama
 
Rama
0
2
0
0
W
Aphrodite
Alogiah
Aphrodite
0
4
7
0.88
L
Cthulhu
IL0VESM1T3
Cthulhu
2
3
0
0.67
L
4
6
0
0.67
L
Chiron
coolcam54
Chiron
5
0
1
5.5
W
Awilix
zZetZacK
Awilix
13
2
0
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,215
Damage
36,494
55,348
Taken
54,598
37,112
Mitigated
22,581
14,611
Healing
21,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,385
768
0
2,191
9,674
10,139
0
3,473
6,201
21,647
1,874
L
Baron Samedi
 
Baron Samedi
3,860
488
540
2,077
9,147
3,744
0
3,651
5,496
35,350
0
W
Sol
 
Sol
9,377
2,755
0
4,539
9,832
3,759
903
3,549
6,283
52,758
5,245
W
Anhur
 
Anhur
6,313
3,849
0
5,149
11,330
5,062
0
7,482
3,848
0
56,667
W
Rama
 
Rama
4,660
3,483
0
4,575
9,938
3,560
1,001
1,097
8,841
0
59,696
W
Aphrodite
Alogiah
Aphrodite
1,945
229
2,051
4,335
12,246
5,576
207
2,699
9,547
22,420
0
L
Cthulhu
IL0VESM1T3
Cthulhu
7,666
742
0
2,609
12,512
13,359
0
0
12,512
51,189
0
L
6,210
1,888
0
2,677
14,356
6,242
0
2,626
11,730
0
49,484
L
Chiron
coolcam54
Chiron
13,094
6,451
421
4,096
9,659
3,628
309
771
8,888
0
90,984
W
Awilix
zZetZacK
Awilix
14,199
7,143
0
949
11,252
4,624
0
2,907
8,345
0
88,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,153
Gold Earned
38,366
427
Minions Killed
448
0
Camps Cleared
0
1,311,675
Distance Traveled
1,293,834
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,587
542
31
2
0
287,687
3
L
Baron Samedi
6,146
439
74
5
0
256,521
4
W
Sol
7,579
541
90
6
0
246,360
5
W
Anhur
7,448
532
102
7
0
235,859
5
W
Rama
7,015
501
95
7
0
237,157
5
W
Aphrodite
6,890
492
41
3
0
249,494
6
L
Cthulhu
7,530
538
98
7
0
248,988
1
L
Ne Zha
7,024
502
73
5
0
261,082
4
L
Chiron
8,866
633
151
11
0
257,397
3
W
Awilix
9,434
674
120
9
0
324,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role