Player Matchup

Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Frenchy11
Jing Wei
Level 127
God Stats
1W - 3L
1,211 SR
Queue Stats
208W - 204L
1,562 Elo+
Solo
Ra
Ra
doGf0odliD
Ra
Level 132
God Stats
2W - 2L
1,456 SR
Queue Stats
468W - 508L
1,474 Elo+
Party 1
Vulcan
Vulcan
oneirangr
Vulcan
Level 108
God Stats
1W - 6L
1,396 SR
Queue Stats
200W - 208L
1,485 Elo+
Party 1
Da Ji
Da Ji
sugarpeaa
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo
Team Averages
Level 125
1,413 SR
1,500 Elo+

VS

Team Averages
Level 119
1,429 SR
1,462 Elo+
Hun Batz
Hun Batz
DragonConsumes
Hun Batz
Level 86
God Stats
1W - 0L
1,748 SR
Queue Stats
272W - 302L
1,490 Elo+
Solo
Susano
Susano
Jack_XD_26
Susano
Level 157
God Stats
3W - 8L
1,117 SR
Queue Stats
505W - 534L
1,473 Elo+
Solo
Nox
Nox
NumberedHades44
Nox
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 82L
1,478 Elo+
Solo
Sylvanus
Sylvanus
xISSA_DRAGONx
Sylvanus
Level 73
God Stats
2W - 3L
1,314 SR
Queue Stats
314W - 310L
1,456 Elo+
Solo
Geb
Geb
xMinion5150
Geb
Level 149
God Stats
3W - 0L
1,465 SR
Queue Stats
47W - 65L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 1 / 3
7,794
709
6,634
11,771
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Frenchy11
Jing Wei
14
2 / 2 / 3
7,543
686
7,495
8,686
3,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 3
6,719
611
5,145
9,116
6,015
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
oneirangr
Vulcan
13
0 / 3 / 1
6,744
613
10,547
6,828
3,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
sugarpeaa
Da Ji
13
2 / 5 / 1
7,361
669
5,351
9,690
4,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
5 / 2 / 9
8,403
764
11,027
11,360
5,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Jack_XD_26
Susano
14
5 / 1 / 6
8,596
781
9,612
6,560
3,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 10
9,101
827
4,844
8,299
5,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
xISSA_DRAGONx
Sylvanus
15
1 / 2 / 12
8,075
734
7,270
12,112
10,752
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
0 / 0 / 14
8,813
801
9,031
12,297
11,013
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
4
Kills
16
16
Deaths
5
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
3
1.5
W
Hun Batz
5
2
9
4.75
L
Jing Wei
Frenchy11
Jing Wei
2
2
3
1.75
W
Susano
Jack_XD_26
Susano
5
1
6
8
W
5
0
10
10
L
0
5
3
0.3
L
Vulcan
oneirangr
Vulcan
0
3
1
0.17
L
Da Ji
sugarpeaa
Da Ji
2
5
1
0.5
W
Sylvanus
xISSA_DRAGONx
Sylvanus
1
2
12
3.5
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,172
Damage
41,784
46,091
Taken
50,628
23,263
Mitigated
36,581
19,058
Healing
26,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,634
2,286
586
5,958
11,771
5,685
0
5,396
6,375
15,665
0
W
Hun Batz
11,027
1,393
727
3,923
11,360
5,622
0
4,836
6,524
0
20,923
L
Jing Wei
Frenchy11
Jing Wei
7,495
5,209
1,832
2,552
8,686
3,656
0
3,677
5,009
0
19,217
W
Susano
Jack_XD_26
Susano
9,612
755
712
422
6,560
3,617
0
2,926
3,634
0
12,997
W
4,844
133
1,365
1,051
8,299
5,577
340
4,862
3,437
26,149
0
L
5,145
63
3,640
2,159
9,116
6,015
0
4,422
4,694
15,459
0
L
Vulcan
oneirangr
Vulcan
10,547
2,426
721
412
6,828
3,174
0
2,877
3,951
17,426
0
L
Da Ji
sugarpeaa
Da Ji
5,351
525
574
624
9,690
4,733
0
4,773
4,917
0
7,607
W
Sylvanus
xISSA_DRAGONx
Sylvanus
7,270
1,940
8,444
4,604
12,112
10,752
1,012
4,572
7,540
14,415
0
W
9,031
283
1,726
3,922
12,297
11,013
84
5,130
7,167
18,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
42,988
104
Minions Killed
122
0
Camps Cleared
0
1,018,569
Distance Traveled
1,046,005
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,794
709
21
2
0
222,222
3
W
Hun Batz
8,403
764
19
2
0
228,412
0
L
Jing Wei
7,543
686
29
3
0
209,861
1
W
Susano
8,596
781
13
1
0
186,503
0
W
Nox
9,101
827
49
4
0
218,088
0
L
Ra
6,719
611
21
2
0
200,707
0
L
Vulcan
6,744
613
22
2
0
197,104
0
L
Da Ji
7,361
669
11
1
0
188,675
2
W
Sylvanus
8,075
734
16
1
0
195,349
0
W
Geb
8,813
801
25
2
0
217,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role