Player Matchup

Mercury
Mercury
 
Mercury
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Cash Carti4373
Cabrakan
Level 37
God Stats
19W - 27L
1,192 SR
Queue Stats
145W - 175L
1,326 Elo+
Solo
Freya
Freya
twokos
Freya
Level 89
God Stats
2W - 1L
1,466 SR
Queue Stats
267W - 257L
1,493 Elo+
Party 2
Team Averages
Level 76
1,386 SR
1,440 Elo+

VS

Team Averages
Level 91
1,469 SR
1,259 Elo+
Baron Samedi
Baron Samedi
Bamby0666
Baron Samedi
Level 56
God Stats
15W - 20L
1,463 SR
Queue Stats
21W - 37L
1,212 Elo+
Party 1
Yemoja
Yemoja
Bobby141Qc
Yemoja
Level 125
God Stats
2W - 4L
1,468 SR
Queue Stats
114W - 181L
1,322 Elo+
Party 1
Fenrir
Fenrir
GouletBoys
Fenrir
Level 91
God Stats
11W - 14L
1,475 SR
Queue Stats
105W - 170L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
13 / 6 / 3
16,837
732
29,215
22,466
12,539
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
17
0 / 1 / 10
13,252
576
10,346
16,255
19,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
twokos
Freya
20
5 / 2 / 8
16,163
703
20,910
28,633
14,992
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bamby0666
Baron Samedi
18
1 / 3 / 3
13,757
598
22,199
10,902
8,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Bobby141Qc
Yemoja
17
1 / 6 / 4
14,814
644
14,372
32,552
42,963
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
GouletBoys
Fenrir
20
6 / 9 / 1
16,524
718
16,875
28,851
16,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
8
9
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
13
6
3
2.42
L
Baron Samedi
Bamby0666
Baron Samedi
1
3
3
0.83
L
Yemoja
Bobby141Qc
Yemoja
1
6
4
0.5
W
Cabrakan
0
1
10
5
L
Fenrir
GouletBoys
Fenrir
6
9
1
0.72
W
Freya
twokos
Freya
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,471
Damage
53,446
67,354
Taken
72,305
46,737
Mitigated
68,052
20,454
Healing
21,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
29,215
15,545
0
2,223
22,466
12,539
730
11,282
11,184
0
90,588
L
Baron Samedi
Bamby0666
Baron Samedi
22,199
1,750
4,180
2,419
10,902
8,232
284
2,628
8,230
69,000
0
L
Yemoja
Bobby141Qc
Yemoja
14,372
5,859
2,277
7,525
32,552
42,963
674
16,185
15,795
43,143
0
W
Cabrakan
10,346
1,449
0
256
16,255
19,206
296
9,804
6,451
21,952
0
L
Fenrir
GouletBoys
Fenrir
16,875
4,177
0
5,573
28,851
16,857
399
11,721
16,712
0
47,998
W
Freya
twokos
Freya
20,910
8,001
0
17,975
28,633
14,992
1,476
16,247
12,386
91,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,252
Gold Earned
45,095
262
Minions Killed
197
15
Camps Cleared
4
1,174,148
Distance Traveled
1,141,878
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,837
732
106
5
9
447,876
0
L
Baron Samedi
13,757
598
85
4
0
395,466
3
L
Yemoja
14,814
644
55
2
1
351,631
5
W
Cabrakan
13,252
576
29
1
1
327,395
0
L
Fenrir
16,524
718
57
2
3
394,781
1
W
Freya
16,163
703
127
6
5
398,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role