Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Itzé
Thor
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,388 Elo+
Solo
Skadi
Skadi
Janieck
Skadi
Level 160
God Stats
3W - 1L
1,813 SR
Queue Stats
19W - 5L
1,765 Elo+
Solo
Ymir
Ymir
UrbaneArtifact
Ymir
Level 121
God Stats
7W - 2L
1,653 SR
Queue Stats
427W - 343L
1,566 Elo+
Party 1
Team Averages
Level 143
1,593 SR
1,544 Elo+

VS

Team Averages
Level 136
1,533 SR
1,490 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
JohnP8
Khepri
Level 146
God Stats
8W - 6L
1,575 SR
Queue Stats
250W - 262L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
alaskito
Gilgamesh
Level 136
God Stats
15W - 14L
1,437 SR
Queue Stats
940W - 849L
1,500 Elo+
Solo
Arachne
Arachne
raikozzfake
Arachne
Level 107
God Stats
2W - 2L
1,652 SR
Queue Stats
79W - 81L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 0 / 0
8,579
572
11,854
9,486
11,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
 
Janus
12
1 / 4 / 5
7,686
512
4,471
9,762
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
Itzé
Thor
14
3 / 0 / 3
8,248
550
7,838
9,940
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Janieck
Skadi
13
5 / 2 / 1
8,165
544
9,768
8,959
3,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 1 / 2
6,426
428
1,537
8,210
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 2 / 1
8,193
546
7,431
8,154
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
 
Danzaburou
12
2 / 3 / 2
7,432
495
6,878
11,774
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
JohnP8
Khepri
11
0 / 1 / 4
6,913
461
4,017
7,732
5,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
alaskito
Gilgamesh
14
1 / 1 / 0
7,607
507
7,725
14,612
12,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
raikozzfake
Arachne
12
1 / 4 / 3
6,861
457
4,386
14,695
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
11
Kills
7
7
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
0
2
W
Janus
 
Janus
1
4
5
0.88
L
Sol
 
Sol
3
2
1
1.75
L
Danzaburou
 
Danzaburou
2
3
2
1
W
Thor
Itzé
Thor
3
0
3
4.5
W
Skadi
Janieck
Skadi
5
2
1
2.75
L
Khepri
JohnP8
Khepri
0
1
4
2
W
0
1
2
1
L
Gilgamesh
alaskito
Gilgamesh
1
1
0
1
L
Arachne
raikozzfake
Arachne
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,468
Damage
30,437
46,357
Taken
56,967
27,847
Mitigated
31,353
11,917
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,854
1,871
0
2,816
9,486
11,038
186
0
9,486
0
69,843
W
Janus
 
Janus
4,471
284
0
816
9,762
4,266
1,240
4,152
5,610
48,850
0
L
Sol
 
Sol
7,431
2,912
0
2,542
8,154
2,843
1,332
1,850
6,304
66,226
0
L
Danzaburou
 
Danzaburou
6,878
3,481
0
4,424
11,774
4,590
0
1,207
10,567
0
52,219
W
Thor
Itzé
Thor
7,838
2,180
0
4,172
9,940
4,105
638
1,427
8,513
0
61,767
W
Skadi
Janieck
Skadi
9,768
4,134
0
1,913
8,959
3,149
445
2,383
6,576
0
60,702
L
Khepri
JohnP8
Khepri
4,017
1,155
1,955
1,848
7,732
5,485
0
631
7,101
24,204
0
W
1,537
546
0
2,200
8,210
5,289
0
3,486
4,724
12,838
1,839
L
Gilgamesh
alaskito
Gilgamesh
7,725
2,414
0
5,638
14,612
12,600
0
539
14,073
0
56,618
L
Arachne
raikozzfake
Arachne
4,386
2,657
0
4,182
14,695
5,835
0
1,431
13,264
0
58,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
37,006
431
Minions Killed
439
0
Camps Cleared
0
1,448,839
Distance Traveled
1,423,465
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,579
572
121
8
0
254,778
5
W
Janus
7,686
512
88
6
0
277,953
4
L
Sol
8,193
546
123
8
0
286,431
6
L
Danzaburou
7,432
495
97
6
0
250,187
4
W
Thor
8,248
550
98
7
0
333,587
2
W
Skadi
8,165
544
95
6
0
293,730
6
L
Khepri
6,913
461
22
1
0
287,051
3
W
Ymir
6,426
428
29
2
0
288,791
5
L
Gilgamesh
7,607
507
107
7
0
286,918
8
L
Arachne
6,861
457
90
6
0
312,878
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role