Player Matchup

Olorun
Olorun
JotaPanda
Olorun
Level 149
God Stats
1W - 5L
1,394 SR
Queue Stats
352W - 356L
1,515 Elo+
Solo
Bakasura
Bakasura
Roshiyombi
Bakasura
Level 102
God Stats
0W - 1L
1,293 SR
Queue Stats
12W - 14L
1,548 Elo+
Solo
Yu Huang
Yu Huang
SolarPrince
Yu Huang
Level 149
God Stats
86W - 83L
1,582 SR
Queue Stats
621W - 603L
1,576 Elo+
Solo
Hercules
Hercules
avilcfr
Hercules
Level 126
God Stats
34W - 34L
1,610 SR
Queue Stats
342W - 325L
1,545 Elo+
Solo
Mulan
Mulan
gkuhn04
Mulan
Level 92
God Stats
2W - 1L
1,812 SR
Queue Stats
131W - 102L
1,564 Elo+
Solo
Team Averages
Level 124
1,538 SR
1,550 Elo+

VS

Team Averages
Level 112
1,599 SR
1,559 Elo+
Artio
Artio
IdSmashBaba
Artio
Level 127
God Stats
14W - 11L
1,690 SR
Queue Stats
45W - 36L
1,567 Elo+
Solo
Artemis
Artemis
QubaTashi
Artemis
Level 160
God Stats
18W - 15L
1,644 SR
Queue Stats
228W - 210L
1,621 Elo+
Solo
Eset
Eset
StretchedLuffy
Eset
Level 109
God Stats
34W - 17L
1,759 SR
Queue Stats
405W - 263L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Tzechionz
Nu Wa
Level 86
God Stats
2W - 2L
1,291 SR
Queue Stats
404W - 440L
1,572 Elo+
Solo
Odin
Odin
cuga229
Odin
Level 80
God Stats
27W - 23L
1,610 SR
Queue Stats
359W - 396L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JotaPanda
Olorun
16
1 / 4 / 3
10,034
1,003
8,652
12,681
5,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Roshiyombi
Bakasura
15
0 / 3 / 3
9,214
921
4,311
20,252
10,364
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
SolarPrince
Yu Huang
15
2 / 3 / 3
10,516
1,052
18,685
10,996
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
avilcfr
Hercules
16
1 / 4 / 4
10,529
1,053
7,284
20,187
23,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
gkuhn04
Mulan
16
3 / 6 / 2
10,637
1,064
15,952
24,955
21,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

169

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
10,308
1,031
9,672
17,218
24,217
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
QubaTashi
Artemis
17
9 / 1 / 9
12,479
1,248
26,647
12,459
6,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 2 / 9
10,946
1,095
14,381
7,672
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Tzechionz
Nu Wa
17
2 / 2 / 14
10,905
1,091
19,766
7,632
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
cuga229
Odin
17
2 / 1 / 14
10,469
1,047
14,714
14,424
15,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
7
Kills
20
20
Deaths
7
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Olorun
JotaPanda
Olorun
1
4
3
0.63
W
Artemis
QubaTashi
Artemis
9
1
9
13.5
L
Bakasura
Roshiyombi
Bakasura
0
3
3
0.5
L
Yu Huang
SolarPrince
Yu Huang
2
3
3
1.17
W
4
2
9
4.25
W
Nu Wa
Tzechionz
Nu Wa
2
2
14
4.5
L
Hercules
avilcfr
Hercules
1
4
4
0.75
W
Odin
cuga229
Odin
2
1
14
9
L
Mulan
gkuhn04
Mulan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,884
Damage
85,180
89,071
Taken
59,405
66,257
Mitigated
53,119
16,543
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,672
805
3,224
4,466
17,218
24,217
0
8,033
8,811
13,976
0
L
Olorun
JotaPanda
Olorun
8,652
3,297
2,628
2,973
12,681
5,633
0
5,845
6,714
43,107
0
W
Artemis
QubaTashi
Artemis
26,647
18,166
0
895
12,459
6,302
0
5,863
6,486
0
51,929
L
Bakasura
Roshiyombi
Bakasura
4,311
2,875
0
1,097
20,252
10,364
0
9,297
10,581
0
9,692
L
Yu Huang
SolarPrince
Yu Huang
18,685
1,139
0
0
10,996
5,212
0
3,775
7,064
51,372
0
W
14,381
702
963
1,085
7,672
4,086
0
2,669
5,003
40,038
0
W
Nu Wa
Tzechionz
Nu Wa
19,766
4,347
0
239
7,632
3,151
0
3,072
4,560
39,017
0
L
Hercules
avilcfr
Hercules
7,284
1,630
1,402
4,484
20,187
23,966
0
11,104
8,791
0
27,463
W
Odin
cuga229
Odin
14,714
1,635
0
1,000
14,424
15,363
0
7,700
6,464
0
26,378
L
Mulan
gkuhn04
Mulan
15,952
2,767
0
3,959
24,955
21,082
0
13,798
10,793
0
33,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
55,107
242
Minions Killed
209
8
Camps Cleared
10
975,635
Distance Traveled
1,077,546
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,308
1,031
7
1
0
244,625
0
L
Olorun
10,034
1,003
64
6
3
168,087
5
W
Artemis
12,479
1,248
72
7
3
191,110
3
L
Bakasura
9,214
921
22
2
1
204,341
1
L
Yu Huang
10,516
1,052
86
9
2
212,257
2
W
Eset
10,946
1,095
70
7
2
210,543
2
W
Nu Wa
10,905
1,091
37
4
5
189,298
3
L
Hercules
10,529
1,053
29
3
0
212,247
0
W
Odin
10,469
1,047
23
2
0
241,970
0
L
Mulan
10,637
1,064
41
4
2
178,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role