Player Matchup

Khepri
Khepri
Gotico_Mara
Khepri
Level 33
God Stats
9W - 10L
1,324 SR
Queue Stats
46W - 56L
1,332 Elo+
Solo
Xbalanque
Xbalanque
I AnOnYm0uS I
Xbalanque
Level 129
God Stats
17W - 9L
1,536 SR
Queue Stats
149W - 145L
1,513 Elo+
Solo
Serqet
Serqet
LithiumDrop
Serqet
Level 89
God Stats
3W - 2L
1,429 SR
Queue Stats
12W - 15L
1,425 Elo+
Solo
Vamana
Vamana
Sifυ
Vamana
Level 156
God Stats
2W - 0L
1,854 SR
Queue Stats
44W - 40L
1,583 Elo+
Solo
Discordia
Discordia
l Beatrice l
Discordia
Level 99
God Stats
21W - 24L
1,492 SR
Queue Stats
200W - 200L
1,466 Elo+
Solo
Team Averages
Level 101
1,527 SR
1,464 Elo+

VS

Team Averages
Level 74
1,433 SR
1,420 Elo+
Fenrir
Fenrir
ArodCaliber
Fenrir
Level 143
God Stats
8W - 3L
1,399 SR
Queue Stats
1,131W - 603L
1,514 Elo+
Solo
Anubis
Anubis
Kaminky-_-
Anubis
Level 27
God Stats
31W - 47L
1,317 SR
Queue Stats
85W - 116L
1,295 Elo+
Party 1
Amaterasu
Amaterasu
Painandfear9124
Amaterasu
Level 123
God Stats
23W - 17L
1,603 SR
Queue Stats
691W - 718L
1,520 Elo+
Solo
Merlin
Merlin
marvrde77
Merlin
Level 46
God Stats
64W - 88L
1,406 SR
Queue Stats
73W - 102L
1,375 Elo+
Party 1
Izanami
Izanami
q-novato-_-
Izanami
Level 29
God Stats
44W - 56L
1,440 SR
Queue Stats
77W - 100L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
0 / 3 / 25
14,360
1,105
10,130
20,641
34,589
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
I AnOnYm0uS I
Xbalanque
20
8 / 3 / 17
15,627
1,202
31,717
16,539
9,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serqet
20
6 / 5 / 16
14,137
1,087
22,388
17,202
13,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
Sifυ
Vamana
20
16 / 3 / 12
15,885
1,222
47,353
21,174
15,631
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
l Beatrice l
Discordia
20
6 / 3 / 22
14,945
1,150
31,001
13,088
6,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 6 / 4
14,475
1,113
15,288
23,623
28,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Kaminky-_-
Anubis
19
1 / 10 / 8
13,912
1,070
9,652
26,277
14,394
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Painandfear9124
Amaterasu
19
4 / 12 / 8
14,393
1,107
18,719
43,983
44,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
marvrde77
Merlin
20
3 / 5 / 11
14,520
1,117
28,403
34,931
14,846
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
q-novato-_-
Izanami
19
1 / 3 / 6
12,063
928
9,922
20,659
12,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
54
36
Kills
17
17
Deaths
36
92
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
6
4
1.67
W
Khepri
0
3
25
4.17
W
Xbalanque
I AnOnYm0uS I
Xbalanque
8
3
17
5.5
L
Anubis
Kaminky-_-
Anubis
1
10
8
0.5
W
Serqet
6
5
16
2.8
L
Amaterasu
Painandfear9124
Amaterasu
4
12
8
0.67
W
Vamana
Sifυ
Vamana
16
3
12
7.33
W
Discordia
l Beatrice l
Discordia
6
3
22
5.67
L
Merlin
marvrde77
Merlin
3
5
11
1.7
L
Izanami
q-novato-_-
Izanami
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,589
Damage
81,984
88,644
Taken
149,473
80,163
Mitigated
114,944
11,725
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,288
2,254
0
469
23,623
28,133
0
6,297
16,426
0
22,050
W
Khepri
10,130
1,300
0
807
20,641
34,589
0
10,046
10,595
21,397
0
W
Xbalanque
I AnOnYm0uS I
Xbalanque
31,717
12,578
0
1,346
16,539
9,954
0
4,038
12,501
0
67,617
L
Anubis
Kaminky-_-
Anubis
9,652
923
0
3,099
26,277
14,394
0
7,261
18,830
50,426
0
W
Serqet
22,388
3,446
0
2,452
17,202
13,089
0
8,990
8,212
0
31,534
L
Amaterasu
Painandfear9124
Amaterasu
18,719
8,475
454
8,365
43,983
44,716
0
11,232
32,176
0
29,714
W
Vamana
Sifυ
Vamana
47,353
30,915
0
4,999
21,174
15,631
0
6,898
14,276
0
74,690
W
Discordia
l Beatrice l
Discordia
31,001
736
695
1,426
13,088
6,900
0
8,083
5,005
56,348
0
L
Merlin
marvrde77
Merlin
28,403
1,353
673
3,099
34,931
14,846
0
12,677
21,726
59,136
0
L
Izanami
q-novato-_-
Izanami
9,922
5,072
159
240
20,659
12,855
0
3,664
16,995
0
17,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,954
Gold Earned
69,363
267
Minions Killed
233
11
Camps Cleared
5
1,359,763
Distance Traveled
1,067,172
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,475
1,113
12
1
0
229,418
2
W
Khepri
14,360
1,105
25
2
1
269,862
1
W
Xbalanque
15,627
1,202
93
7
2
272,210
0
L
Anubis
13,912
1,070
112
9
1
189,628
0
W
Serqet
14,137
1,087
31
2
3
271,286
1
L
Amaterasu
14,393
1,107
26
2
2
263,569
0
W
Vamana
15,885
1,222
51
4
4
279,892
1
W
Discordia
14,945
1,150
67
5
1
266,513
2
L
Merlin
14,520
1,117
66
5
2
222,856
0
L
Izanami
12,063
928
17
1
0
161,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role