Player Matchup

Horus
Horus
Diab3t0
Horus
Level 56
God Stats
15W - 3L
1,571 SR
Queue Stats
190W - 196L
1,397 Elo+
Party 1
Athena
Athena
Skysword455
Athena
Level 114
God Stats
6W - 9L
1,440 SR
Queue Stats
172W - 184L
1,399 Elo+
Solo
Apollo
Apollo
bluepsss
Apollo
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 46L
1,503 Elo+
Party 1
Fenrir
Fenrir
loje1811
Fenrir
Level 57
God Stats
11W - 23L
1,234 SR
Queue Stats
142W - 148L
1,394 Elo+
Solo
Nu Wa
Nu Wa
rambo88640
Nu Wa
Level 66
God Stats
33W - 11L
1,549 SR
Queue Stats
241W - 240L
1,395 Elo+
Party 1
Team Averages
Level 62
1,459 SR
1,418 Elo+

VS

Team Averages
Level 69
1,479 SR
1,395 Elo+
Artio
Artio
Blo0dS0ul
Artio
Level 29
God Stats
12W - 14L
1,487 SR
Queue Stats
69W - 96L
1,330 Elo+
Party 2
Medusa
Medusa
ChildOfPandora
Medusa
Level 39
God Stats
15W - 15L
1,517 SR
Queue Stats
28W - 51L
1,335 Elo+
Solo
Set
Set
Mister3merald
Set
Level 62
God Stats
3W - 5L
1,324 SR
Queue Stats
122W - 111L
1,388 Elo+
Solo
Erlang Shen
Erlang Shen
NickRock117
Erlang Shen
Level 148
God Stats
3W - 7L
1,567 SR
Queue Stats
115W - 136L
1,407 Elo+
Party 2
Heimdallr
Heimdallr
Scream0174
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Diab3t0
Horus
18
7 / 2 / 6
11,715
558
12,555
18,316
20,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
15
5 / 1 / 16
10,676
508
13,422
21,591
27,762
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
bluepsss
Apollo
17
6 / 1 / 10
11,316
539
11,621
14,218
7,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
loje1811
Fenrir
16
8 / 4 / 12
11,213
534
15,248
22,185
11,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
17
6 / 2 / 16
11,284
537
19,662
11,592
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Blo0dS0ul
Artio
10
0 / 6 / 2
7,691
366
1,558
18,519
17,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 6 / 2
8,401
400
8,237
14,943
5,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 1
10,798
514
13,771
17,678
13,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
NickRock117
Erlang Shen
15
5 / 6 / 4
10,400
495
17,179
23,448
13,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Scream0174
Heimdallr
13
2 / 9 / 5
9,053
431
16,647
20,204
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
32
Kills
10
10
Deaths
32
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
Blo0dS0ul
Artio
0
6
2
0.17
L
0
6
2
0.17
W
Horus
Diab3t0
Horus
7
2
6
5
L
3
5
1
0.7
L
Erlang Shen
NickRock117
Erlang Shen
5
6
4
1.17
L
Heimdallr
Scream0174
Heimdallr
2
9
5
0.5
W
Athena
5
1
16
13
W
Apollo
bluepsss
Apollo
6
1
10
11
W
Fenrir
loje1811
Fenrir
8
4
12
3.5
W
Nu Wa
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,508
Damage
57,392
87,902
Taken
94,792
71,173
Mitigated
58,588
28,547
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Blo0dS0ul
Artio
1,558
325
0
2,180
18,519
17,301
0
8,028
10,359
11,505
0
L
8,237
2,775
0
2,302
14,943
5,650
0
3,591
11,263
0
61,743
W
Horus
Diab3t0
Horus
12,555
5,026
2,441
7,663
18,316
20,339
981
210
17,530
0
74,093
L
13,771
4,347
0
2,743
17,678
13,825
0
4,185
12,966
0
89,791
L
Erlang Shen
NickRock117
Erlang Shen
17,179
8,196
0
6,321
23,448
13,412
0
6,396
16,856
0
84,993
L
Heimdallr
Scream0174
Heimdallr
16,647
7,674
0
3,823
20,204
8,400
0
10,884
9,264
0
71,220
W
Athena
13,422
5,356
1,600
5,105
21,591
27,762
122
1,042
20,445
38,399
0
W
Apollo
bluepsss
Apollo
11,621
7,949
0
5,927
14,218
7,403
4,700
228
13,778
0
86,660
W
Fenrir
loje1811
Fenrir
15,248
4,927
0
5,552
22,185
11,290
318
93
21,933
0
86,499
W
Nu Wa
19,662
3,766
0
259
11,592
4,379
895
377
11,120
89,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,204
Gold Earned
46,343
525
Minions Killed
465
0
Camps Cleared
0
2,147,829
Distance Traveled
1,785,740
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,691
366
17
1
0
355,493
1
L
Medusa
8,401
400
95
5
0
363,835
6
W
Horus
11,715
558
119
6
0
381,128
4
L
Set
10,798
514
162
8
0
372,153
3
L
Erlang Shen
10,400
495
103
5
0
379,339
0
L
Heimdallr
9,053
431
88
4
0
314,920
1
W
Athena
10,676
508
38
2
0
455,262
4
W
Apollo
11,316
539
133
6
0
434,480
3
W
Fenrir
11,213
534
106
5
0
502,542
1
W
Nu Wa
11,284
537
129
6
0
374,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role