Player Matchup

Loki
Loki
KagirinaiRashi
Loki
Level 155
God Stats
441W - 200L
1,663 SR
Queue Stats
560W - 292L
1,605 Elo+
Party 2
Ares
Ares
Lucid Matter
Ares
Level 88
God Stats
56W - 47L
1,608 SR
Queue Stats
159W - 154L
1,593 Elo+
Party 2
Scylla
Scylla
XkillerRaptor18
Scylla
Level 47
God Stats
6W - 2L
1,516 SR
Queue Stats
33W - 29L
1,574 Elo+
Party 2
Team Averages
Level 97
1,596 SR
1,591 Elo+

VS

Team Averages
Level 143
1,641 SR
1,497 Elo+
Odin
Odin
lIIPirateIll
Odin
Level 138
God Stats
1W - 0L
1,880 SR
Queue Stats
37W - 24L
1,611 Elo+
Party 1
Tiamat
Tiamat
lx Solace
Tiamat
Level 136
God Stats
16W - 14L
1,527 SR
Queue Stats
172W - 206L
1,359 Elo+
Solo
Bacchus
Bacchus
xsarahxscreamx
Bacchus
Level 154
God Stats
10W - 12L
1,517 SR
Queue Stats
93W - 98L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
9,741
696
10,456
12,320
6,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 4
8,967
641
8,584
15,848
18,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 3
8,164
583
8,469
7,367
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
9,983
713
14,381
12,099
8,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
lx Solace
Tiamat
14
1 / 1 / 6
9,105
650
7,597
8,909
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 7
9,860
704
7,076
13,383
16,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
0
1
4
2
L
0
4
3
0.38
W
7
2
3
4.25
W
Tiamat
lx Solace
Tiamat
1
1
6
4
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,509
Damage
29,054
35,535
Taken
34,391
28,965
Mitigated
30,423
1,497
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,456
3,971
0
106
12,320
6,971
0
4,268
8,052
0
37,404
L
8,584
890
0
1,391
15,848
18,809
0
7,279
8,569
16,160
0
L
8,469
927
0
0
7,367
3,185
0
3,549
3,818
29,690
0
W
14,381
4,218
0
0
12,099
8,458
35
5,258
6,841
0
33,987
W
Tiamat
lx Solace
Tiamat
7,597
653
0
2,250
8,909
5,118
235
3,904
5,005
37,934
0
W
7,076
1,104
632
2,478
13,383
16,847
34
8,220
5,163
20,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,872
Gold Earned
28,948
131
Minions Killed
152
5
Camps Cleared
8
764,554
Distance Traveled
776,483
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,741
696
64
5
4
238,865
5
L
Ares
8,967
641
23
2
0
276,067
10
L
Scylla
8,164
583
44
3
1
249,622
2
W
Odin
9,983
713
50
4
3
260,010
1
W
Tiamat
9,105
650
80
6
4
260,094
3
W
Bacchus
9,860
704
22
2
1
256,379
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role