Player Matchup

Gilgamesh
Gilgamesh
Lambert8118
Gilgamesh
Level 107
God Stats
2W - 2L
1,265 SR
Queue Stats
77W - 61L
1,519 Elo+
Party 1
Kuzenbo
Kuzenbo
RoyaltySkies19
Kuzenbo
Level 88
God Stats
2W - 2L
1,597 SR
Queue Stats
202W - 186L
1,576 Elo+
Party 1
Anhur
Anhur
TheRealOnyx8
Anhur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 74L
1,551 Elo+
Party 1
Team Averages
Level 111
1,454 SR
1,549 Elo+

VS

Team Averages
Level 78
1,500 SR
1,699 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
TowerAintSafe
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 3L
1,785 Elo+
Party 2
Danzaburou
Danzaburou
WavieCrocket
Danzaburou
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 33L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lambert8118
Gilgamesh
8
0 / 8 / 0
5,019
627
3,519
12,025
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 1
5,454
682
4,211
12,813
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 4 / 1
5,205
651
6,087
8,582
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
9 / 0 / 7
8,129
1,016
11,328
9,278
5,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 1 / 13
7,518
940
2,801
8,655
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
WavieCrocket
Danzaburou
12
5 / 0 / 12
7,464
933
14,534
7,175
3,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
0
Kills
17
17
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
0
7
12.5
L
Gilgamesh
Lambert8118
Gilgamesh
0
8
0
0
L
0
5
1
0.1
L
0
4
1
0.13
W
3
1
13
9.5
W
Danzaburou
WavieCrocket
Danzaburou
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,817
Damage
28,663
33,420
Taken
25,108
21,922
Mitigated
18,756
5,197
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,328
2,999
1,224
4,043
9,278
5,598
1,298
1,604
7,674
26,410
0
L
Gilgamesh
Lambert8118
Gilgamesh
3,519
709
373
1,318
12,025
7,693
0
4,777
7,248
0
14,303
L
4,211
1,360
0
1,627
12,813
11,014
0
5,288
7,525
7,870
0
L
6,087
3,052
0
1,879
8,582
3,215
31
4,244
4,338
0
17,766
W
2,801
751
0
2,961
8,655
10,122
497
1,376
7,279
9,545
0
W
Danzaburou
WavieCrocket
Danzaburou
14,534
7,026
0
2,575
7,175
3,036
856
1,545
5,630
0
38,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,678
Gold Earned
23,111
67
Minions Killed
87
1
Camps Cleared
5
387,400
Distance Traveled
445,904
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,129
1,016
22
3
4
160,171
1
L
Gilgamesh
5,019
627
24
3
1
128,288
0
L
Kuzenbo
5,454
682
6
1
0
133,459
1
L
Anhur
5,205
651
37
5
0
125,653
0
W
Ymir
7,518
940
12
2
0
134,595
3
W
Danzaburou
7,464
933
53
7
1
151,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role