Player Matchup

Sun Wukong
Sun Wukong
Platinum III
CAPTAINDRYSTAB
Sun Wukong
Platinum III
Level 160
God Stats
2W - 2L
1,695 SR
Queue Stats
176W - 176L
1,827 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum II
Chiquigrr
Ao Kuang
Platinum II
Level 155
God Stats
5W - 1L
1,893 SR
Queue Stats
222W - 222L
1,888 MMR
Solo
Poseidon
Poseidon
Gold I
Hembrie
Poseidon
Gold I
Level 155
God Stats
7W - 8L
1,619 SR
Queue Stats
151W - 150L
1,730 MMR
Party 1
Rama
Rama
Platinum III
PapaNichols
Rama
Platinum III
Level 125
God Stats
22W - 11L
1,739 SR
Queue Stats
65W - 39L
2,035 MMR
Solo
Ganesha
Ganesha
Diamond III
molokopcashj
Ganesha
Diamond III
Level 157
God Stats
13W - 6L
1,820 SR
Queue Stats
560W - 551L
2,050 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,753 SR
1,906 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,658 SR
1,907 MMR
Amaterasu
Amaterasu
Platinum III
Jsín
Amaterasu
Platinum III
Level 124
God Stats
3W - 1L
1,726 SR
Queue Stats
51W - 40L
1,777 MMR
Solo
Pele
Pele
Diamond IV
Manuerty
Pele
Diamond IV
Level 140
God Stats
68W - 33L
1,749 SR
Queue Stats
173W - 163L
1,973 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
ShinyAk74u
Heimdallr
Platinum IV
Level 160
God Stats
8W - 1L
1,698 SR
Queue Stats
25W - 12L
1,965 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
TZE NERO
Kumbhakarna
Platinum IV
Level 123
God Stats
10W - 10L
1,616 SR
Queue Stats
387W - 387L
1,815 MMR
Solo
Janus
Janus
Platinum I
iSprK1
Janus
Platinum I
Level 149
God Stats
8W - 7L
1,500 SR
Queue Stats
44W - 34L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CAPTAINDRYSTAB
Sun Wukong
19
3 / 2 / 3
11,897
567
13,712
23,029
20,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Chiquigrr
Ao Kuang
17
3 / 3 / 2
10,288
490
9,567
22,358
9,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
Hembrie
Poseidon
15
0 / 7 / 2
9,203
438
8,303
10,431
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 4 / 0
10,733
511
10,065
17,064
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
molokopcashj
Ganesha
12
0 / 3 / 2
8,276
394
6,417
15,025
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
LokiSusanoVulcanLancelot

VS

Bans
ShivaNemesisAwilixHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jsín
Amaterasu
18
3 / 4 / 5
11,821
563
15,993
22,687
16,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
20
8 / 0 / 3
12,717
606
12,259
15,493
7,469
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
ShinyAk74u
Heimdallr
20
1 / 0 / 3
13,159
627
9,850
9,922
5,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
TZE NERO
Kumbhakarna
16
3 / 0 / 9
11,206
534
6,254
16,695
20,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
iSprK1
Janus
18
4 / 3 / 7
11,729
559
13,800
12,744
7,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
19
19
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CAPTAINDRYSTAB
Sun Wukong
3
2
3
2.25
L
Ao Kuang
Chiquigrr
Ao Kuang
3
3
2
1.33
L
Poseidon
Hembrie
Poseidon
0
7
2
0.14
W
Amaterasu
Jsín
Amaterasu
3
4
5
1.38
W
Pele
8
0
3
9.5
L
1
4
0
0.25
W
Heimdallr
ShinyAk74u
Heimdallr
1
0
3
2.5
W
Kumbhakarna
TZE NERO
Kumbhakarna
3
0
9
7.5
W
Janus
iSprK1
Janus
4
3
7
2.5
L
Ganesha
molokopcashj
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,064
Damage
58,156
87,907
Taken
77,541
54,878
Mitigated
56,978
27,327
Healing
25,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CAPTAINDRYSTAB
Sun Wukong
13,712
3,798
0
9,939
23,029
20,160
396
2,637
20,280
0
107,889
L
Ao Kuang
Chiquigrr
Ao Kuang
9,567
1,908
0
8,020
22,358
9,815
54
4,424
17,672
95,246
0
L
Poseidon
Hembrie
Poseidon
8,303
573
0
676
10,431
4,561
0
5,172
5,027
82,715
0
W
Amaterasu
Jsín
Amaterasu
15,993
8,173
0
11,267
22,687
16,875
793
6,260
16,427
0
102,292
W
Pele
12,259
2,618
0
881
15,493
7,469
1,798
3,244
12,249
40
125,234
L
10,065
6,951
0
6,976
17,064
6,949
0
1,575
15,419
0
96,974
W
Heimdallr
ShinyAk74u
Heimdallr
9,850
3,575
0
3,191
9,922
5,361
3,006
1,560
8,362
0
159,518
W
Kumbhakarna
TZE NERO
Kumbhakarna
6,254
530
0
5,087
16,695
20,086
0
6,510
10,185
19,879
0
W
Janus
iSprK1
Janus
13,800
1,835
0
5,125
12,744
7,187
467
6,893
5,851
105,498
0
L
Ganesha
molokopcashj
Ganesha
6,417
665
0
1,716
15,025
13,393
0
5,416
9,415
33,255
496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,397
Gold Earned
60,632
688
Minions Killed
785
0
Camps Cleared
0
1,959,768
Distance Traveled
2,205,299
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,897
567
200
10
0
423,659
4
L
Ao Kuang
10,288
490
122
6
0
438,101
1
L
Poseidon
9,203
438
151
7
0
361,892
6
W
Amaterasu
11,821
563
170
8
0
423,186
3
W
Pele
12,717
606
163
8
0
507,060
2
L
Rama
10,733
511
203
10
0
401,975
5
W
Heimdallr
13,159
627
236
11
0
419,111
1
W
Kumbhakarna
11,206
534
17
1
0
442,316
2
W
Janus
11,729
559
199
9
0
413,626
11
L
Ganesha
8,276
394
12
1
0
334,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role