Player Matchup

Danzaburou
Danzaburou
EvilPancreas
Danzaburou
Level 28
God Stats
7W - 1L
1,983 SR
Queue Stats
42W - 17L
1,644 Elo+
Party 1
Horus
Horus
Kuroigma
Horus
Level 41
God Stats
4W - 1L
1,470 SR
Queue Stats
54W - 37L
1,563 Elo+
Party 1
Loki
Loki
LaughinBugbear
Loki
Level 32
God Stats
16W - 6L
1,545 SR
Queue Stats
33W - 22L
1,508 Elo+
Party 1
Yemoja
Yemoja
Valrimex
Yemoja
Level 27
God Stats
22W - 14L
1,609 SR
Queue Stats
32W - 19L
1,576 Elo+
Party 1
Ra
Ra
yugo740
Ra
Level 130
God Stats
10W - 7L
1,500 SR
Queue Stats
382W - 402L
1,405 Elo+
Solo
Team Averages
Level 52
1,621 SR
1,539 Elo+

VS

Team Averages
Level 68
1,435 SR
1,531 Elo+
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
EvoluçãoBR
Sol
Level 55
God Stats
11W - 9L
1,431 SR
Queue Stats
58W - 48L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Jorem31
Heimdallr
Level 107
God Stats
2W - 1L
1,511 SR
Queue Stats
22W - 31L
1,407 Elo+
Solo
Lancelot
Lancelot
KaeInPlays
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,835 Elo+
Solo
Thanatos
Thanatos
iSmokez IDKz
Thanatos
Level 63
God Stats
0W - 2L
1,233 SR
Queue Stats
15W - 30L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EvilPancreas
Danzaburou
20
23 / 0 / 9
15,870
1,443
44,993
18,171
11,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Kuroigma
Horus
18
3 / 0 / 26
12,650
1,150
12,875
10,699
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

18
4 / 1 / 20
11,655
1,060
17,088
15,202
7,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yemoja
Valrimex
Yemoja
18
1 / 0 / 30
12,621
1,147
6,976
10,735
16,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 0 / 15
11,669
1,061
9,766
4,928
2,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 11 / 0
9,436
858
7,675
19,756
12,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 4 / 0
10,165
924
13,311
18,058
8,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Jorem31
Heimdallr
15
0 / 7 / 0
10,032
912
10,055
24,070
11,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
KaeInPlays
Lancelot
15
0 / 5 / 0
9,687
881
8,368
17,711
10,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
iSmokez IDKz
Thanatos
15
1 / 7 / 0
10,106
919
10,803
19,702
9,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
1
34
Kills
1
1
Deaths
34
100
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
11
0
0
W
Danzaburou
EvilPancreas
Danzaburou
23
0
9
27.5
L
0
4
0
0
L
Heimdallr
Jorem31
Heimdallr
0
7
0
0
L
Lancelot
KaeInPlays
Lancelot
0
5
0
0
W
Horus
Kuroigma
Horus
3
0
26
16
W
4
1
20
14
W
Yemoja
Valrimex
Yemoja
1
0
30
16
L
Thanatos
iSmokez IDKz
Thanatos
1
7
0
0.14
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,698
Damage
50,212
59,735
Taken
99,297
53,878
Mitigated
52,026
35,355
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,675
2,777
0
1,480
19,756
12,003
0
4,396
15,360
0
11,737
W
Danzaburou
EvilPancreas
Danzaburou
44,993
29,068
1,169
8,454
18,171
11,311
0
3,558
14,613
2,279
71,184
L
13,311
2,690
0
1,118
18,058
8,323
0
3,035
15,023
33,106
0
L
Heimdallr
Jorem31
Heimdallr
10,055
4,968
0
2,459
24,070
11,398
0
3,429
20,641
0
42,776
L
Lancelot
KaeInPlays
Lancelot
8,368
875
0
666
17,711
10,682
0
3,911
13,800
0
19,163
W
Horus
Kuroigma
Horus
12,875
4,863
2,691
4,058
10,699
15,977
0
3,157
7,542
374
18,672
W
17,088
5,441
0
328
15,202
7,689
0
2,618
12,584
34
27,768
W
Yemoja
Valrimex
Yemoja
6,976
2,492
11,327
3,873
10,735
16,415
0
2,779
7,956
10,717
0
L
Thanatos
iSmokez IDKz
Thanatos
10,803
1,919
0
5,347
19,702
9,620
0
4,118
15,584
0
21,551
W
9,766
1,617
3,221
234
4,928
2,486
0
1,199
3,729
48,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,465
Gold Earned
49,426
214
Minions Killed
154
8
Camps Cleared
5
1,124,387
Distance Traveled
832,353
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,436
858
9
1
0
96,938
0
W
Danzaburou
15,870
1,443
70
6
6
240,078
0
L
Sol
10,165
924
49
4
0
184,244
0
L
Heimdallr
10,032
912
47
4
2
173,598
0
L
Lancelot
9,687
881
25
2
2
162,641
0
W
Horus
12,650
1,150
13
1
1
208,685
0
W
Loki
11,655
1,060
19
2
1
254,061
2
W
Yemoja
12,621
1,147
2
0
0
197,838
3
L
Thanatos
10,106
919
24
2
1
214,932
0
W
Ra
11,669
1,061
110
10
0
223,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role