Player Matchup

Chaac
Chaac
DTidusAE
Chaac
Level 148
God Stats
2W - 3L
1,582 SR
Queue Stats
220W - 237L
1,431 Elo+
Party 2
Sol
Sol
FunGamerTay
Sol
Level 148
God Stats
3W - 2L
1,630 SR
Queue Stats
96W - 124L
1,436 Elo+
Party 1
Achilles
Achilles
KeitaroAE
Achilles
Level 146
God Stats
1W - 3L
1,562 SR
Queue Stats
94W - 105L
1,418 Elo+
Party 2
Nox
Nox
Stealthy Kelsey
Nox
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 75L
1,490 Elo+
Party 1
Ymir
Ymir
mcfly7
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 119
1,555 SR
1,455 Elo+

VS

Team Averages
Level 107
1,405 SR
1,499 Elo+
Neith
Neith
CapuchinMonkey7
Neith
Level 114
God Stats
3W - 1L
1,597 SR
Queue Stats
158W - 160L
1,494 Elo+
Solo
Zeus
Zeus
JAIDENDAD215
Zeus
Level 123
God Stats
5W - 0L
1,567 SR
Queue Stats
91W - 93L
1,461 Elo+
Solo
Arachne
Arachne
VirtuousHeathen
Arachne
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 43L
1,588 Elo+
Solo
Odin
Odin
jatin p
Odin
Level 121
God Stats
1W - 4L
1,079 SR
Queue Stats
366W - 391L
1,443 Elo+
Solo
Loki
Loki
moosejuice505
Loki
Level 149
God Stats
2W - 3L
1,280 SR
Queue Stats
80W - 91L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DTidusAE
Chaac
16
1 / 3 / 9
9,001
692
9,919
29,640
23,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

17
4 / 3 / 4
9,413
724
19,045
14,490
6,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
KeitaroAE
Achilles
15
4 / 4 / 4
9,595
738
9,957
29,317
25,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 3
8,254
635
5,718
9,536
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
mcfly7
Ymir
13
1 / 10 / 3
8,245
634
4,043
22,102
23,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 11
10,910
839
20,838
12,115
6,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 2 / 9
10,714
824
37,717
12,490
6,154
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
8 / 5 / 13
10,938
841
22,227
21,006
17,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
jatin p
Odin
18
2 / 4 / 14
9,394
723
6,795
15,998
15,542
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
3,520
271
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
11
Kills
23
23
Deaths
11
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
Chaac
DTidusAE
Chaac
1
3
9
1.83
L
4
3
4
2
W
7
2
9
5.75
L
Achilles
KeitaroAE
Achilles
4
4
4
1.5
L
1
3
3
0.83
W
8
5
13
2.9
W
Odin
jatin p
Odin
2
4
14
2.25
L
Ymir
mcfly7
Ymir
1
10
3
0.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,682
Damage
87,577
105,085
Taken
61,609
83,911
Mitigated
45,563
46,408
Healing
27,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,838
6,909
1,468
5,831
12,115
6,858
1,120
6,215
5,900
0
45,912
L
Chaac
DTidusAE
Chaac
9,919
685
1,972
14,605
29,640
23,854
0
10,031
19,609
0
25,718
L
19,045
4,228
1,607
5,989
14,490
6,146
41
7,608
6,882
42,471
0
W
37,717
4,650
2,961
4,854
12,490
6,154
680
5,850
6,640
59,203
0
L
Achilles
KeitaroAE
Achilles
9,957
1,249
4,731
13,044
29,317
25,749
0
8,295
21,022
53
16,407
L
5,718
722
2,079
1,739
9,536
4,259
0
5,058
4,478
15,869
0
W
22,227
14,745
2,494
5,494
21,006
17,009
145
9,994
11,012
511
24,863
W
Odin
jatin p
Odin
6,795
1,408
1,721
2,399
15,998
15,542
434
6,800
9,198
0
12,329
L
Ymir
mcfly7
Ymir
4,043
784
0
642
22,102
23,903
0
7,236
14,866
12,032
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,508
Gold Earned
45,476
157
Minions Killed
128
0
Camps Cleared
0
1,166,677
Distance Traveled
978,888
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,910
839
51
4
0
244,794
0
L
Chaac
9,001
692
28
2
0
273,967
0
L
Sol
9,413
724
58
4
0
222,758
0
W
Zeus
10,714
824
56
4
0
245,300
0
L
Achilles
9,595
738
17
1
0
269,694
1
L
Nox
8,254
635
35
3
0
195,677
0
W
Arachne
10,938
841
10
1
0
247,521
0
W
Odin
9,394
723
11
1
0
241,273
0
L
Ymir
8,245
634
19
1
0
204,581
0
W
Loki
3,520
271
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role