Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Pixel Samus
Sun Wukong
Level 119
God Stats
24W - 21L
1,627 SR
Queue Stats
233W - 198L
1,587 Elo+
Solo
Ishtar
Ishtar
SlyRogersD
Ishtar
Level 160
God Stats
26W - 14L
1,740 SR
Queue Stats
212W - 152L
1,601 Elo+
Party 2
Janus
Janus
USAfearPOTATO
Janus
Level 160
God Stats
3W - 3L
1,462 SR
Queue Stats
377W - 406L
1,498 Elo+
Solo
Chang'e
Chang'e
Wtw_TELLYZ
Chang'e
Level 128
God Stats
22W - 13L
1,649 SR
Queue Stats
274W - 199L
1,588 Elo+
Party 2
Team Averages
Level 139
1,596 SR
1,555 Elo+

VS

Team Averages
Level 115
1,523 SR
1,509 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CH1EFAchan
Nox
Level 106
God Stats
10W - 10L
1,561 SR
Queue Stats
327W - 322L
1,511 Elo+
Solo
Merlin
Merlin
Darcabyssl
Merlin
Level 79
God Stats
241W - 246L
1,583 SR
Queue Stats
382W - 391L
1,552 Elo+
Solo
Yemoja
Yemoja
Sunnydehlightt
Yemoja
Level 156
God Stats
5W - 11L
1,530 SR
Queue Stats
423W - 353L
1,575 Elo+
Party 1
Mulan
Mulan
iMissEveryBasic
Mulan
Level 77
God Stats
0W - 3L
1,444 SR
Queue Stats
12W - 24L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 0 / 3
5,883
1,177
3,177
5,268
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Pixel Samus
Sun Wukong
11
2 / 1 / 1
6,103
1,221
3,165
4,961
2,795
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
SlyRogersD
Ishtar
11
1 / 0 / 4
6,233
1,247
6,124
2,930
1,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 3
6,534
1,307
4,497
1,355
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Wtw_TELLYZ
Chang'e
11
1 / 0 / 3
6,064
1,213
3,524
2,462
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

380

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 2 / 0
5,319
1,064
959
2,986
1,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 0
6,197
1,239
2,704
3,457
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Darcabyssl
Merlin
11
0 / 2 / 1
5,877
1,175
3,708
4,402
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 1
6,378
1,276
3,591
4,898
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 1
5,739
1,148
3,757
6,681
6,175
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
5
Kills
1
1
Deaths
5
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
3
1.5
L
Ne Zha
 
Ne Zha
0
2
0
0
L
1
0
0
1
L
Merlin
Darcabyssl
Merlin
0
2
1
0.25
W
Sun Wukong
Pixel Samus
Sun Wukong
2
1
1
2.5
W
Ishtar
SlyRogersD
Ishtar
1
0
4
3
L
0
0
1
0.5
W
1
0
3
2.5
W
Chang'e
Wtw_TELLYZ
Chang'e
1
0
3
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,487
Damage
14,719
16,976
Taken
22,424
9,258
Mitigated
14,739
3,774
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,177
816
0
245
5,268
3,601
0
3,642
1,546
12,299
0
L
Ne Zha
 
Ne Zha
959
296
0
0
2,986
1,253
0
1,726
1,238
0
4,141
L
2,704
650
0
0
3,457
1,546
0
2,070
1,373
19,629
0
L
Merlin
Darcabyssl
Merlin
3,708
545
0
0
4,402
1,919
0
1,840
2,532
17,596
0
W
Sun Wukong
Pixel Samus
Sun Wukong
3,165
793
0
818
4,961
2,795
0
3,576
1,253
0
3,964
W
Ishtar
SlyRogersD
Ishtar
6,124
4,225
0
722
2,930
1,272
0
1,151
1,692
0
17,628
L
3,591
864
972
1,622
4,898
3,846
0
2,753
2,079
10,788
0
W
4,497
167
0
134
1,355
541
0
728
589
22,636
0
W
Chang'e
Wtw_TELLYZ
Chang'e
3,524
312
1,125
730
2,462
1,049
0
906
1,514
7,641
0
L
3,757
553
181
565
6,681
6,175
0
2,479
4,004
0
8,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
29,510
114
Minions Killed
114
6
Camps Cleared
6
541,085
Distance Traveled
448,913
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,883
1,177
25
5
1
128,257
2
L
Ne Zha
5,319
1,064
4
1
0
49,799
0
L
Nox
6,197
1,239
55
11
0
98,841
1
L
Merlin
5,877
1,175
30
6
4
95,290
1
W
Sun Wukong
6,103
1,221
1
0
0
104,266
2
W
Ishtar
6,233
1,247
22
4
4
101,891
0
L
Yemoja
6,378
1,276
10
2
1
101,116
3
W
Janus
6,534
1,307
50
10
0
110,704
1
W
Chang'e
6,064
1,213
16
3
1
95,967
0
L
Mulan
5,739
1,148
15
3
1
103,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role